Aro wrote:^- Sounds like Genesis Rising...
The newest vid does have a '3' in it.. and the one previous has a '2'...
Could someone get the highlights of that tv thread, babelfish is good for a laugh and a huh though it would be a lot better if someone with a lingual understanding made a quick translation.
Edit: Since the sites I've tried didn't work off the bat and I can't read it (or make sence of it via translation) a little search turned these up on youtube. Edit: nvm, they actually have these linked in that topic too, guess I shoulda tried to finish reading before going off searching(originally made and posted by PreSpawn)
4 parts, listed in order
http://www.youtube.com/watch?v=VV_5XANVlHQ
http://www.youtube.com/watch?v=hyHsY3hUGCo
http://www.youtube.com/watch?v=GlpHha2D8wY
http://www.youtube.com/watch?v=iT5vXV6C_X4
Hi, although this is probably my first post here, I have been visiting the forums since I got into X3 last year. So, Hi everybody.
And to start my posting off with something useful, here is the synopsis of the 4 videos. I left out some stuff that has been mentioned before but here is the gist of the interview.
Video 1
He, Bernd, explains the story so far.
1:00 That over the three games the player had the mission/motivation to get back to Earth but never achieved this goal. But in TC the Earth is for the first time accessible again.
1:50 Both the X-universe and the Solar system are accessible.
1:55 The host mentions the similarity to ST: Voyager.
Video 2
The X games are still quite unique, mostly compared to older games.
0:52 He talks about the interface – it has fully mouse controlled menus; but all of the new control possibilities can be switched off to play the game like before or with a joystick (that was also mentioned in the other 4-part German press conference videos posted some weeks ago).
More on that!
Beginning at 1:20: "I'm here in this mode where, when I hold down the mouse cursor (probably left mouse button) I can steer the ship; if I'm not holding the left mouse button then I can click on objects and shoot with the right mouse button and select menus from the sidebar. These are the default controls but all of the old controls also exist. You can turn everything off, even the mouse can be completely turned off. Or you can play with the joystick."
2:10 Almost all ships are playable.
3:00 He talks about the missions and the mission interface – several missions at a time can be taken.
3:20 Mission: The Xenon attack an Earth sector – he plays the Terran military pilot.
4:16 The Terran stations are huge and more detailed when compared to the other races’ stations.
5:25 All game starts have the/a(?) story enabled but not all have access to Terran missions right from the start enabled.
5:47 There are “bridging” missions to make the Terrans your friend.
5:54 There are other non-linear storylines.
6:15 The Terran plotline has the goal to reach the inner Terran systems and Earth eventually.
Video 3
If we fly close enough to Jupiter we will burn in the atmosphere eventually but we cannot land – no surface play.
0:42 Bernd says that some sectors are closer to Jupiter and the planet looks bigger (so there are apparently more Terran sectors than planets in the Sol system).
1:05 2 GB of RAM are recommended 3 is even better for shorter loading times. But 1 GB is also playable but loading times are longer.
1:45 There are Argon ships in the Terran sector. The Terran stations are totally new to the game.
2:21 The “things” (stations possibly or all things) from X3: Reunion have also changed and evolved in some way.
2:49 It’s a Solar Power Plant – at 20 km away it fills the screen already.
3:10 The Credit symbol meant that the station has a Trade mission to offer. Upon clicking the station one character has a mission to offer.
3:45 The “generic” missions now also have partial spoken text, not complete spoken briefings but more like general hints (the mission giver says “I have here something that could interest you. I have here a passenger who requires transportation”); the exact details are in the written briefing.
4:00 The plot has fully recorded speech.
4:14 Bernd compares the X games to MMOs since they are played over longer periods of time and the generic missions offer something to do besides the main plot.
Video 4
He is an enemy sector – the Paranid. It is easy to make the Paranid the enemy since they are always on the edge.
1:54 The Terrans have a new economy suitable for Earth.
2:05 Bernd plays in God-mode.
2:37 It is easier to get more ships then before – easier for newcomers.
3:00 X is good because it is so complex, almost as big as an MMO – you can compare results or save games, some people have spent several thousand hours in the game.
4:10 New save: he has his own armada here. He speaks about the wing management interface.
5:00 He flies an M3 (looks Argon) – besides the God-mode the stats of the ship are unaltered (whatever they are, I can’t make them out).
6:00 He speaks about the capships and their turrest, nothing new as far as I understand.
7:20 The Host asks about dual-monitor support. Bernd says that there is support for even 3 monitors and extra wide resolutions, but only one resolution is supported at once – depending on the available hardware. The UI is also expanded (but definitely not stretched) when more monitors are used; the UI is not limited to the middle monitor in a 3-monitor set-up.
8:10 Will there be an X4, considering that the story ends with TC? Bernd: "No, there will be no X4 since TC would then not be the final part of the X trilogy, although the word trilogy is somewhat out of place here. But Egosoft will remain true to the genre. We will continue making space games but not with the exact same game-play. We think that TC is the best X game we could do at the moment and in that setting (it is hard to tell what he means by that exactly since the word "Rahmen" can mean setting, scale, limit, framework), and we also listened to the community a lot."
9:05 What are the PC specs required? Bernd: it is manageable with lower-end machines, memory is the most needed resource. Anti-aliasing should be always on, the smallest PCs that we test with are from the 59 series (don’t know what he means, Nvidia perhaps?) even with Low Shaders it looks good.
THE END
Cheers.
(Edited the bit about there being no X4 to be more accurate since it is probably one of the more critical questions. Second edit: added a better explanation on the mouse controls).