Because the hype is high on these newsNanook wrote:As an aside, I haven't seen this many members logged into the forum in a long time. Welcome back, all you lurkers.

Moderator: Moderators for English X Forum
There are ships with more than one weapon slot. You can equip compatible weapons and assign them in weapon groups.Rail_Balco wrote: DEVS:
Will be possible to change actual weapons loadout on our ships, as it was in X3?
Well there are a lot of us fans who are still keenly interested in Egosoft even if the last game they released wasn't worth even the broadband cost it would take to download it. xDNanook wrote:As an aside, I haven't seen this many members logged into the forum in a long time. Welcome back, all you lurkers.
You seem to be a little confused. It's X Rebirth VR Edition; nothing to do with X3 Reunion.Azzkicka wrote:OMG X3 Reunion VR!!??
I never bothered with X3R because it was basically a stripped down over simplified version of X3 that wasn't worth the time but this VR version excites me so much. Please don't screw this up!!
Linolafett mentioned it in the German forum. Short version: There are S, M, L, and XL size ships. You can steer S and M ships yourself.Nanook wrote:You have insider info on X4? Because the only thing Ego's said 'no' to was flying capitals in Rebirth. I don't see where they've said the same thing about X4.UniTrader wrote:i am pretty sure ego already said no to that.Nikola515 wrote:Nice....
Are we going to be able to pilot capital ships in X4 ? Becuse i dont think it would be true X4 if that is not the case....
Well, its still pre-alpha, so there is always a chance they will change their minds and get it right instead! I doubt they want another XR on their hands.Caldazar wrote:Linolafett mentioned it in the German forum. Short version: There are S, M, L, and XL size ships. You can steer S and M ships yourself.Nanook wrote:You have insider info on X4? Because the only thing Ego's said 'no' to was flying capitals in Rebirth. I don't see where they've said the same thing about X4.UniTrader wrote:i am pretty sure ego already said no to that.Nikola515 wrote:Nice....
Are we going to be able to pilot capital ships in X4 ? Becuse i dont think it would be true X4 if that is not the case....
I like the bit about Vulkan. That should make it a lot easier to port the game to Linux and Mac.
A while ago I decided to skip the first generation of VR. Now I think I'll have to reconsider. Are you trying to bankrupt me? Those things cost a fortune!
One last question: Will the beta patches and early access be limited to Steam? And will there be a Steam exclusive period for XR-VR? Would be great to get that stuff via GOG.
Thanks for the exciting news, Egosoft!
Unless you will be able to pick modules from specific races in x4. If they have the rebirth huge station system with modules but with a larger selection of race choices, it would be great. I think the rebirth system is great. I dont really see how rebirths system is any less varied than previous games (unless you are running XTCSkeeter wrote: More modular stations. Means less unique looking stations as all stations will look even more the same just a mix of this and that and the other.
Personally, I have to disagree - sticking to one universe allows it to grow in depth (and breadth), the lore expanding with each new release. For those of us to whom story matters, that's very important. Starting anew will never allow the same quantity and quality of backstory to be created, even if a large cadre of staff is assigned to the task exclusively - lore has to grow semi-organically over an extended period of time, and inaccuracies, hearsay and contradictions actually end up contributing as much as canon.Skeeter wrote:Hmm more x game development.
Wished you would make a new IP set in space instead of redoing the same game over and over again.
I know bernd is x mad and doesnt wana do anything else but it would be interesting to see what egosoft as a company could do with a new IP and not be known just for 1 IP/game.
totally agree with this, especially that i think of XR like that new IP and, well, it didnt go wellRAVEN.myst wrote:Personally, I have to disagree - sticking to one universe allows it to grow in depth (and breadth), the lore expanding with each new release. For those of us to whom story matters, that's very important. Starting anew will never allow the same quantity and quality of backstory to be created, even if a large cadre of staff is assigned to the task exclusively - lore has to grow semi-organically over an extended period of time, and inaccuracies, hearsay and contradictions actually end up contributing as much as canon.Skeeter wrote:Hmm more x game development.
Wished you would make a new IP set in space instead of redoing the same game over and over again.
I know bernd is x mad and doesnt wana do anything else but it would be interesting to see what egosoft as a company could do with a new IP and not be known just for 1 IP/game.
Furthermore, the X-verse has had a shipload of creativity invested into it - to simply throw it all away would be a waste of criminal magnitude. In my opinion...