NEWS: X-Universe News

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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CBJ
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Post by CBJ »

Unfortunately the flashing texture issue in X² is completely unrelated to any visually similar issue in X³. The X³ problem was an issue with certain ATI driver versions which they eventually fixed anyway some time after the workaround had been added to the game. There is no known solution to the X² problem which was, incidentally, not limited to ATI hardware.
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Patch is as patch does

Post by parameter »

Stormsong wrote:
croxis wrote:While I understand all too well why you don't want to say when the patch is coming out, could you at least drop a hint if it will be days, weeks, months, next year?

Soon™
Har har! :lol:

Nice TradeMark and good response!
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Post by kondor_be »

How wonderfull, just when I'm about to stop playing x2 and switch fulltime to x3, they promise another update of x2.


Well, I guess x3 can continue to collect dust then.

Bring it on :D 8)
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Post by g04tn4d0 »

CBJ wrote:Unfortunately the flashing texture issue in X² is completely unrelated to any visually similar issue in X³. The X³ problem was an issue with certain ATI driver versions which they eventually fixed anyway some time after the workaround had been added to the game. There is no known solution to the X² problem which was, incidentally, not limited to ATI hardware.
I'm not really sure how to take that response, especially the last line, since I'm actually shocked to hear you say that your coders do not know how to fix a somewhat pronounced graphical artifact in their own engine. But thanks for explaining your side to me. It will save me the trouble of installing X2 to try the new patch out. X3 for the win! 8)
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Post by captain1 »

I would like to see a picture of the ships you would like to
buy from the ship yards in X3, like in X2 and btf.
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Post by edohaz »

Yeah. I know wat you mean! It's so annoying with that question mark. Also the stuff they say about the ships is really annoying. Is there some way you can stop it without turning audio off completely??
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Crip67
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Post by Crip67 »

i would love to see X3 scripts compatible with X2 :twisted:
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Post by exogenesis »

captain1 wrote:I would like to see a picture of the ships you would like to
buy from the ship yards in X3, like in X2 and btf.
edohaz wrote:Yeah. I know wat you mean! It's so annoying with that question mark
If I had to guess, I'd say that the extra number of ship types in X3 vs X2 gave a big enough
lag due to loading the models a shipyard sells -just in case you wanted to view them -
that ES found it un-tenable.
Think of the lag when you enter a sector with lots of different ship/station types.
Of course they could load all the model up-front, but you'd need that extra gigabyte (or two)
of memory in your PC to cope.
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Post by Cycrow »

exogenesis wrote: If I had to guess, I'd say that the extra number of ship types in X3 vs X2 gave a big enough
lag due to loading the models a shipyard sells -just in case you wanted to view them
i wouldn't say that would as much of a problem as the time needed to actually create all those graphics in the first place
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Post by parameter »

Cycrow wrote:
exogenesis wrote: If I had to guess, I'd say that the extra number of ship types in X3 vs X2 gave a big enough
lag due to loading the models a shipyard sells -just in case you wanted to view them
i wouldn't say that would as much of a problem as the time needed to actually create all those graphics in the first place
Hi guys, just my tuppence worth - not worth much these days! :) , but surely an internal monitor on your ship, whilst docked, could automatically show thumbnail images of items you may be interested in to buy with brief text description? Don't mind me, I am an old 'slide-rule' graduate stuck in X2.

:lol:
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Post by Coplann »

Iam looking forward to it :)
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Post by Jimmy Jazz »

Finally some news! Thank you!
But since we didn't get any hard information I take the liberty to speculate wildly
:D

Wild speculation number 1: Egosoft is knee deep into the next project and realized that some of the new features could be easily implented into X3. This could be an improved scripting engine or (something I am really hoping for) a way to make complex building actually usable, non tedious and with less impact on computer ressources. A new script engine would actually make sense for both X2 and X3

Wild speculation Number 2: Egosoft liked some of the mods (XTM?) so much that they decided to implement parts of it in the vanilla game. Since most of the work has already been done, this would not divert too many ressources from whatever they are working on right now.

Wild specualation Number 3: Egosoft implents pink space bunnies that, when you fly into them, slowly cuddle you to death. If you shoot them, you can sell their hides at the local pirate station.
Pinky : "Gee, Brain what do you want to do tonight?"
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Post by Vitez »

Jimmy Jazz wrote:Wild specualation Number 3: Egosoft implents pink space bunnies that, when you fly into them, slowly cuddle you to death. If you shoot them, you can sell their hides at the local pirate station.
Now that is really wild :lol: :lol:
I was thinking (my wild idea), that maybe Egosoft made X2: The Return (I know: The Return became X3)? Or at least they took some ideas from it? :D :D
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Post by repatomonor21 »

Thank god, I'm not the only hungarian at this forum!!!! Szevasz vitéz...
Yes, the general idea was the X2: The Return...I would love to :D :D :lol:
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Post by Apoch »

Jimmy Jazz wrote:Wild specualation Number 3: Egosoft implents pink space bunnies that, when you fly into them, slowly cuddle you to death. If you shoot them, you can sell their hides at the local pirate station.

Please stop leaking confidential information.
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Post by Dutchman »

Jimmy Jazz wrote: Wild specualation Number 3: Egosoft implents pink space bunnies that, when you fly into them, slowly cuddle you to death. If you shoot them, you can sell their hides at the local pirate station.
In fact this reminds me of the game Elite that I played many many years ago on my commodore 64 (I know this shows I'm getting old 8) )
There was a mission of some sort that, if not done right, you ended up with yellow furball like creatures filling up your cockpit :D

Anyways, I'm looking forward to both updates :thumb_up:
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Post by CBJ »

Dutchman wrote:There was a mission of some sort that, if not done right, you ended up with yellow furball like creatures filling up your cockpit :D
Trumbles. They weren't in the original Elite on the BBC Micro but were added for the C64 version. Oh, and welcome back. ;)
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Post by jlehtone »

Apoch wrote:
Jimmy Jazz wrote:Wild specualation Number 3: Egosoft implents pink space bunnies that, when you fly into them, slowly cuddle you to death. If you shoot them, you can sell their hides at the local pirate station.
Please stop leaking confidential information.
Or confidential misinformation. :roll:
Spoiler
Show
They actually turn into Killer Rabbits when shot at, and you need top rank with the Emperor to buy the Holy Hand-grenade of Antigone. ;)

Did the original Star Trek series have something akin to Trumbles? Too bad they left my ship while I was scooping for fuel. :(


A question of real interest is, when was the decision for making the patch made? That will naturally remain unanswered. So what were our "wishes" and "hopes" back then?

A patch sounds like a "free patch". "Free patch" creates questions: "what has paid the pizza?" and "resources away from working on something revenue-generating?"
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CBJ
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Post by CBJ »

jlehtone wrote:Did the original Star Trek series have something akin to Trumbles? Too bad they left my ship while I was scooping for fuel. :(
Yes, they were called Tribbles. The Trumbles were a homage to that. And sun-skimming was the only way to get rid of Trumbles so it's not surprising that they left you when they did. ;)
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Post by Paranoid66 »

I am sure ES have commercial reasons for releasing the patch. Even if it is just to keep peoples interest in their company and products alive.

After all customers are still buying these games - so some coin must still be trickling in - maybe another new disk release is imminent the 2007 X mass complilation DVD.

ho ho ho have another merry X mass. :D

:oops: I did the unmentionable and started the Christmas madness in October hangs head in deep shame.
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