Sn4kemaster wrote:Edit...just read your post Mizuchi, maybe the work around if Paul cant do it is just use the Terran lads from the TR project
Well, the thing with the Terran Marines of the eponymously named script, Snakey, is that... they're not actually Terran marines,
per se.
Now I use that script as a staple part of my X3 modding diet, and I love it; but you may notice something about the names of the Terran Marines: they're Argon names.
It's kind of funny though: I noticed that they were Argon names one day and was like, "Why don't the Terran NPCs have Terran names? I must fix this!"
And then it turns out they do - at least where NPC pilots are concerned. The Terran Marine mod had just tricked(!) me.
(I then accused it of being a fox.)
I don't know if this has changed in the most recent version of the script (I have it, but I haven't had the chance to try it yet because of the XRM stuff we've been doing), but it seems that they're basically Argon Marines with the Terran race applied to them.
It's a pretty cool way of getting around it though, don't get me wrong; and as stated, it's a script I have to have.
I just figured I'd explain that part. You know, 'cause of honor and stuff. >_>