Patch 1.30 is now available for public Beta

General discussions about X Rebirth.

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Eldgrim
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Post by Eldgrim »

WOW! Keep it up! I can't wait to play the game.
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Nikola515
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Post by Nikola515 »

Darrosquall wrote:you can do that from the patch 1.22.
I was able to beat game with 1.12 :)

But it is still bugged even today.... My URV station (plot) is still bugged and it wont work 100% the way it should.(1.30 beta didn't fix it) Also my special Rahana don't disappear after I go trough gate to DV(plot)... Witch It don't bother me at all but it is still a bug. I did restart after 1.25b was out.
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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werewolves?
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Post by werewolves? »

Just read a post on the steam forums that uncle paulie approves of this patch.

That must be the highest form of praise the devs can take LOL.
BlackRain
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Post by BlackRain »

Nikola515 wrote:
Darrosquall wrote:you can do that from the patch 1.22.
I was able to beat game with 1.12 :)

But it is still bugged even today.... My URV station (plot) is still bugged and it wont work 100% the way it should.(1.30 beta didn't fix it) Also my special Rahana don't disappear after I go trough gate to DV(plot)... Witch It don't bother me at all but it is still a bug. I did restart after 1.25b was out.
The URV station from the plot works just fine. It is not bugged. If yours is bugged then I do not know what to say but mine is working just fine. I also had no problems with the special Rahanas disappearing.
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spankahontis
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Post by spankahontis »

Had a go on the new 1.30 RC3 Patch, starting a fresh campaign to see what improvements have been done so far
and i'm liking what I see so far.

- Loving the New Docking Port Roster Feature when you double click the Gravidar, fantastic! You can access every port from one list, really makes things quicker.
- I've noticed while in the Badlands mining colony the fps rate is excellent, very smooth. Most the time outside docking areas
cause a major fps lag making small talk games hard.
- Played for 7 hours until my Game Crashed. Even fps is still smooth after so long. Great improvement.

Meh! For me at the moment.

- The new symbols for NPC's is interesting, particularly like the new Traders symbols, adds variety and are nice designs.. But don't
understand all the letters in the symbols?

What i'm not liking at the moment..

- The Food Staples factory in Vapour Stream in Molten Archon is still broken, the Construction Vessel is still embedded inside
the Station so delivering resources to it to increase the the Station modules makes it incredibly hard for Cargo Lifters to deliver wares.
Workaround... You can leave the zone and it will eventually deliver wares, but being in the same zone, it's impossible.
- Saw 20-30 small trader ships bouncing up and down in a line. Seems to of cleared now hopefully a one off.
- Still no Small/Medium ship building yet. Boooo!
Ragna-Tech.. Forging a Better Tomorrow!

My most annoying Bugs list 8.00 {Beta 1]
--------------------------------

- Escort Ship has bad pathfinding
- Embassy Diplomats give blueprints for free EXPLOIT :D
astaldion
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Post by astaldion »

So is there still no way, to use capital ships in combat?

I have bought an arawn and accepted a "destroy capship" mission which spawned a XEN K. Both Capships are sitting in the same sector and won't attack eachothers. My defense officer is already set to "attack enemies", but i suppose my arawn captain thinks otherwise..
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Nikola515
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Post by Nikola515 »

BlackRain wrote:
The URV station from the plot works just fine. It is not bugged. If yours is bugged then I do not know what to say but mine is working just fine. I also had no problems with the special Rahanas disappearing.
About station more info here:
http://forum.egosoft.com/viewtopic.php?t=364133

Special Rahana didn't disappear that is the problem. After the plot when you first go to DV and your ships are taken by PMC. It happened two times in row after restart. I personally don't mind. Because this way i don't need to worry if im going to get it back after that ship impound mission :D
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
BlackRain
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Post by BlackRain »

You misunderstand. I meant that my ship did disappear and was given back to me later.

As for the URV station, I didn't realize it was supposed to build every type of drone, I just thought it was supposed to build the interceptor mk 1. That is my mistake.
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Nikola515
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Post by Nikola515 »

BlackRain wrote:You misunderstand. I meant that my ship did disappear and was given back to me later.
I guess you got lucky or I got unlucky.... Anyway it don't affect game that much so I actually don't mind ;)

Edit: No that is not the problem (not the one I worry about anyway) it is materials Integrative URV Forge that is using to build same drones. Each module is using different materials to build same drones... Check image one and image two to see the difference.

1) http://cloud-4.steampowered.com/ugc/594 ... 225653682/

2)
http://cloud-3.steampowered.com/ugc/594 ... 4CDD91953/
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
GarrettThief
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Post by GarrettThief »

Nikola515 wrote:. Each module is using different materials to build same drones... Check image one and image two to see the difference.

1) http://cloud-4.steampowered.com/ugc/594 ... 225653682/

2)
http://cloud-3.steampowered.com/ugc/594 ... 4CDD91953/
Wow ok, thats strange O.o
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Darrosquall
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Post by Darrosquall »

Anyway, my economy from the 15nov is still broken, there are a lot of ship like this http://imgur.com/cyugiMV with drones that don't do their job.

I've to do a fresh restart, so please, stop saying that patches are retroactive. :roll:
Kapakio
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Post by Kapakio »

I see a lot of improvements in the change log, good.

But I still don't see any fleet management commands. So I guess I will have to wait for a couple of months more before coming back to the game.
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

Darrosquall wrote:Anyway, my economy from the 15nov is still broken, there are a lot of ship like this http://imgur.com/cyugiMV with drones that don't do their job.

I've to do a fresh restart, so please, stop saying that patches are retroactive. :roll:
They are retroactive to a point, what was probably meant is a new start is not required specifically for this release, but it may be dependent on changes that have happened since release.

The URV forge fix was not retroactive for instance, you needed to have a save from before it was built.

For AI fixes, it is probably less cut and dry and it could take time for the issues to resolve themselves script changes may take time to take effect. In some cases, the game state may be FUBAR. It may be worth submitting your save to Egosoft if you think there is a fix that is expected to be retroactive but does not appear to be working as such in your case (that is what the Public Beta Forum is there for you know ;))
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams
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Darrosquall
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Post by Darrosquall »

already done, a Dev asked me the save with this lazy drones. :lol:

anyway, my english is not good enough, so I think that my post was rude, more than I expected at least.

I'm a very patient player, I know that this game is revolutionary from certain points of view, so a lot of bugs were unavoidable at day1.
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shea
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Post by shea »

Still only getting 20 fps,Whats goin on with this game;.Totally lost hope :evil:
Life is a waste of time,time is a waste of life. Get wasted all the time, and you'll have the time of your life!
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

shea wrote:Still only getting 20 fps,Whats goin on with this game;.Totally lost hope :evil:
Where in the game are you only getting 20fps? With what settings? With what hardware? Probably best to take this to an appropriate thread in the Public Beta forum though. ;)

Under some circumstances it may be expected, I still get frame rate drop outs on my NVidia GTX 770 for instance - not extensively tested with v1.30 RC3 but off-the-cuff there appears to be only a slight improvement (for my hardware) over v1.25.
Lenna (aka [SRK] The_Rabbit)

"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55

"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb

"When eating an elephant take one bite at a time" - Creighton Abrams
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ezra-r
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Post by ezra-r »

until now all I have tested is Devries, but performance for me there varies from 40fps-110fps. And in highways there is a big improvement. (Nivida Gfx 780)

Will visit Albion when I can and see
Thurmonator
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Post by Thurmonator »

GeForce 770 here and the battles still lag. No real noticeable difference in performance but I guess the other fixes are good, but I can't figure out anything from this big patch that excites me. It all seems like little minor fixes to obscure situations. Where are the important basic features that have been in mods for months now, like fleet commands and external views, just for starters.
Artean
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Post by Artean »

Thurmonator wrote:GeForce 770 here and the battles still lag. No real noticeable difference in performance but I guess the other fixes are good, but I can't figure out anything from this big patch that excites me. It all seems like little minor fixes to obscure situations. Where are the important basic features that have been in mods for months now, like fleet commands and external views, just for starters.
/agree

Although there is a good amount of fixes, I hoped for some new features. But, on the other hand, logic says fixing the game up before adding anything new. Boring but probably the right strategy.
"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - D.N.A
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BurnIt!
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Post by BurnIt! »

Roger L.S. Griffiths wrote:The URV forge fix was not retroactive for instance, you needed to have a save from before it was built.
That is actually not correct. There was patchcode to fix any broken URV forges.
I am looking into the inconsistent resource consumption of that station at the moment, so @Nikola515 if you happen to have a savegame that shows this problem, send me a PM.
BurnIt!
In der Ruhe liegt die Kraft. / In peace lies strength.

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