is there any new "living" mod with capturing systems etc?

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Larxyz
Posts: 262
Joined: Tue, 16. Nov 04, 08:46
x3tc

Post by Larxyz »

Hey, glad your ingame now atleast!
btw, you dont need to run it through the pluginmanager very time, once the plugin is installed its installed :)

a:)
activate the scripts editor:
save and reload the game.
when you it will start to install, if you will see brief messages at the bottom of the screen.

b:)
It is the relation that the pirates guild has towards the teladi. You can change this from neutral to friendly i belive.. This does not directly apply to you though, you need to join up with the pirates guild, and your relation with the teladi is allways your own. (meaning shoot the teladi at your own risk :D)

c:)
The war between the argon and terran cannot be stopped by the IR, you have to modify alot of files inorder to stop that war, which is beyond the scope of IR2.0 at the moment. So if you change the relation between the Argon and terran these will effect the ships, OUTSIDE of the war sectors.

To Stop this war (and add all the missions from Terran Conflict, use the following mod: (thought then you need to start a new game)
http://forum.egosoft.com/viewtopic.php?t=324236

d:)
the war sectors change ownership back and forth between argon and terran, but there are allways hostile ships (Argon<->Terran)in these sectors.

ps: answer:
"Thereshallbewings" needs to be entered, then save and reload the game. This will start the installation of IR2.0
After that, you can find the hotkey to be asigned in:
controls->interface, at the bottom of the list.
Its in red white and yellow, so should be fairly hard to miss :D

the ECs: Extended Comm, wont work until you have a pirate ship targeted, then it allows for a special menu to be used with pirates.
the IR2.0 hotkey will show up here once you save and reload :)

Yes, pirates guild works perfectly with IR2.0, however you need to set their difficutly to High, otherwise they are wiped out by IR way to quickly.
Pirate ships and bases are fairly high on IRs todo list. :D
Meaning, the races will target pirate sectors first (if you dont change said race to neutral or friendly with pirates.

btw, to change the races relationship to eachother, you will find the options in the Hot war menu. in the IR hotkey.

hope that helps =)
/besty
aleks2098
Posts: 91
Joined: Mon, 22. Dec 08, 21:43

Post by aleks2098 »

Yeah!!!! Great!!!

Mod works

The only strange thing: i cannot get into IR.20 menu from station, only from space...

All thigs seems to be ok

I have only small question in the end:

I have option to "claim sector" through IR 20 - but money is needed. This option is available even that there are stations and ships in sector. I assume that it shows how much does it cost - but even if i will have money - i will have to cleanase the sector from stations to make it fully available?

There is also option "order ship" or something - what it is? I guess that if i will have my own sector i can order some special ships or something?

If i will not turn off "albion-terran war" - will it be possible that "War sectors" will go to terrans/ argon/ me/ other race "for ever"? Or these sectors - whatever will happen - will be place of war? I assume that they will be place of war? Even if they will be taken by somebody else during game???

So to remove all "Static elements" from space and to make space fully "random" this mod you suggested is best option? I mean that mod that incorporate TC plot into Albion space? Or in other case war between Argons and Terrans will last in "war sectors" for-ever?

I suppose that its best solution - as IR will create new random wars and now "random war sectors" will be created during game :D

ps - im very happy :). I liked and like this game :)
Larxyz
Posts: 262
Joined: Tue, 16. Nov 04, 08:46
x3tc

Post by Larxyz »

Yay!! :D

yup, dun work from stations, only in space... prob because when docked at stations it blocks most hotkeys.

Yup! you need to cleanse the sector from stations and capital ships. and it will cost money to claim it, in your name, or in another races name :)
Oh yea, the previous owner will want the sector back :)

The wars in the war sectors around omnicrom (they war sectors are flashing red on the universe map) are eternal. I havnt tried to claim any of the war sectors yet...

hmmm.... not shure how much of the plot stuff that are undestroyable, but "terran conclift plots" in AP does remove the war. Also it makes the company missions availible, so more randomness there by accepting their missions :)

I'v just entered omicron lyrea today with "terran conflict plots in ap" installed not a single argon->terran hostile ship around =)
(Thought there was a paranid destroyer getting thrashed)

There might be a mod that only removes the war sectors, but if there is i dont know about it.

btw, There is another plugin, Yaki armada that is similar to pirates guild but with the Yaki. ALso works with

Yea, i hate staticness too, hence why i use both pirates guild and IR2.0 :D
It makes things much more interesting!


other plugins i'v been using that you might... find interesting is:

* NPC bailing addon.
(npc vs npc combat can cause ships to bail, nomatter the size of the ship, bail rates can be modified easily.)

* Salvage commands and NPCs
(Allows ship salvage from up to 5k away. There are ALSO NPC ships that claim abandoned ships! great synergy with NPC bailing addon!)

* Jump point
(Allows to set up costum gates :D)

Glad you like them :D
best
/Larxyz
aleks2098
Posts: 91
Joined: Mon, 22. Dec 08, 21:43

Post by aleks2098 »

i just installed NPC mods:
Download: NPC Bailing Addon


Arrow Highly recommended: Salvage Claim Software by Cycrow - required for claiming big ships

Arrow Recommended: Salvage Commands and NPCs - automate salvaging and add NPC salvagers to add competition and help balance this plugin
i mean except Salvage Commands and NPCs i also installed TECSG's Salvage Claim Software Mk. 1

http://forum.egosoft.com/viewtopic.php?t=219440

its ok??

BTW - i think that now everything is installed and ok :). So time to go :). I heard that somebody saw some bad aliens after the Asteroid Belt :). Long live the Terran Empire! :D
Larxyz
Posts: 262
Joined: Tue, 16. Nov 04, 08:46
x3tc

Post by Larxyz »

np that claim software does the samething :)
Good luck with your new empire!
:D
aleks2098
Posts: 91
Joined: Mon, 22. Dec 08, 21:43

Post by aleks2098 »

Larxyz wrote:np that claim software does the samething :)
Good luck with your new empire!
:D
unfortunatelly - i was right that mod that should remove war between argons and terrans wasnt installed properly.

http://forum.egosoft.com/viewtopic.php? ... 09#3959809

but you dont use this mod? Anyway - i asked in proper topic...

when all will be ready i will write here guidance for me for future and for all people who want to play dynamic space with all basic elements, mods i installed etc...
aleks2098
Posts: 91
Joined: Mon, 22. Dec 08, 21:43

Post by aleks2098 »

false alarm... i made mistake during installation and some files werent replaced...

so there is no war now...

unfortunatelly - i didnt get my fine terran m6 frigate also...

so now everything is installed - i will write this guidance for "next generations" anyway - as i think it will be helpful :)

war between Terran and Argon is not as stupid idea... the only problem for me is that authors added this war as "eternal war" for game time - and i like changes :)

anyway - its interested - if IR 2.0 can cease battles in other sectors outside war sectors - relation between Terrans and Argons will be bad during all game if i understand (without mod)

ps - there is a lot things to do now... i even dont have m3 :)

and m4 is not something that can conquer all these bad aliens :)

ps 2 - i have no idea why authors of game addes so stupid images of aliens - i will prefer to see some small greys with big black eyes :)

it will be better fun to shoot them - instead of shooting poor small Borons :)
Larxyz
Posts: 262
Joined: Tue, 16. Nov 04, 08:46
x3tc

Post by Larxyz »

Ks :)

Thought Terran Conflict plots in AP is Suppose to stop the war between the argon and terran :) just so you know

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