Condition: Null [DiD - Total Xenon Xenocide] - BANKS, RANA - KIA

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Post by eldyranx3 »

From what I recall from the Forums and from previous experiences the Xenon migrate when you blow up a shipyard. Where they flow from and to depends on which of the three shipyards you take out.
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Post by eldyranx3 »

2938-05-05 08:39 – Chapter 27 – I have no Eyes and I must Weep

With roughly 53M credits, I’ve barely got enough money to commission the ATF’s largest missile boat, the M7M Skinir. I have to drain a few of my complexes of their credit reserves just to tune the beast, but in the end I’m confident it will be worth it. Those stockpiled SSC’s really come in handy, as the Skinir can mount twenty of them, sixteen up front and four in the rear. That’s almost triple the number for the Aegir, at only a third of the size.

After transferring over my meager supply of Shadow and Ghoul missiles, I jump into X598 for a bit of field testing. My IFF blares as I exit out the east gate, right outside PPC range of a Q and a J. The J launches its fighter screen while I swing the Skinir’s ugly ass nose up to target the greater threat of the Q. The Skinir has all the grace and beauty of a Terran hammerhead shark swimming its way through molasses. I launch a single Shadow missile and swing around to launch another at the J. Before I can even jab the launch button again the swarm of remaining Shadow missiles dance through the plasma nebula that was the Q.

Huh. Another single Shadow salvo strips the J’s shields down to 13%. The next swarm blows it out of space. Before the Xenon fighter screen can annihilate themselves against my wall of my sixteen forward facing SSC’s, I switch to Ghouls and prepare to launch a zippy swarm of death.

Something goes terribly wrong when I realize Im /out running/ my own Ghoul missiles.

I check the encyclopedia to realize a singe Shadow missile warhead has a nominal yield of roughly 800k. And the missile fires eight warheads per salvo. The Ghoul missile is listed as having a speed of 45 m/s with a maximum range of 5km. Um what?

My Teladi Economic Advisers are doubled over with hisses, their equivalent of a side splitter. The Skinir, outfitting, and M7M missile complexes comes close to costing me 100M. Through crocodile tears, they keep repeating a single word: Avarice. I’m about ready to stuff them in the airlock and dump them into the cold sunless Unknown Sector between Montalaar and New Income.

Its then with some small measure of horror that I realize the design of Skinir looks nothing like the Aegir, and looks more like the Vali. A few hours later I manage to round up the USC engineers responsible for both ships and give them a single P2P jump aboard the Skinir. Where to? Im not telling. But seven hours later my Skinir, aptly named ‘Event Horizon’ is found drifting past Neptune orbit.

Besides babbling incoherently, the USC engineers in question have re-developed the offending missiles in question. I’m all for Wanton use of Nukes and Xenon conquest, but there is a slight issue of safety to consider. If two Shadow missiles can take out a carrier, what happens if I ever lose 'Event Horizon’ under fire loaded with Two-Hundred of them? The resulting shock wave would annihilate my entire escort fleet. I dispatch the new schematics to my M7M support complexes immediately.

[Fourth Wall Disclaimer: Due to obvious bugs in the Skinir missile load outs, I will compensate by installing Imperium3’s excellent Missile Rebalance Mod. Since I rarely use Commonwealth missiles, this shouldn’t affect game play much except to make the Skinir less of a bad Teladi joke and rebalance it to something reasonable.]

After further field testing I get a good feel for the Skinir. Its more a fortified ballista than a missile boat. While the generous SSC coverage prevents fighters from getting close, the greatest weakness in the ship is that a commander can’t perform remote missile barrages. That, and lack of boarding pods, makes the ATF M7M a niche player in generalized fleet actions.

After a single Xenon Defense Op nets me 7M, I decide to expand the M7M support complex some. I also take the the time to salvage some more L’s that show up, one in Split space, one in Boron space, and one in Argon space. While trying to retrieve the last one in Black Hole Sun the Xenon hand over another one. After two hours of general Xenon smashing to get the cash reserves back up, I call it a day and get some much deserved R&R.

Account: 21,970,656

New Fleet Assets:

(01) ATF M7M Skinir 'Event Horizon’
(04) Xenon M3 L

New Factory Assets:

ATF M7M Support Complex – Jupiter
(04) Shadow Missile Construction Facilities
(01) Keris Drone Factory
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Post by Master of the Blade »

You mean the Ghoul STILL hasn't been fixed? I noticed that little failure in patch 1.something and am now at 2.5. Which version are you playing again? Incidentally, no sooner had I posted about my absence of Xenon migrations did a ridiculously large number of capships fly through Ocean of Fantasy. Typical.

*note to self: don't use ghouls if I ever get a Skirnir*
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Post by eldyranx3 »

I'm running 2.5, not quite Vanilla. There is a lot of small glitches that Egosoft has skimmed over in recent patches, but at least they got the biggest ones squashed.

Hmm. Bug Squashing.
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Post by eldyranx3 »

2938-05-05 12:54 – Chapter 28 – Hero of the Federation

With things calming down somewhat in the space lanes Down South, I can actually manage a breather and to re-assess the tactical situation around X472. While Q's do seem to make semi-regular appearances in the sectors south of Black Hole Sun, they seem to be following a single threaded directive rather than devastating Argon shipping. In fact they seem to be heading south through Wastelands without a single deviation.

What's past there I wonder? I pick up 'Kessel Run' from Aldrin and have it explore south only to find a new Paranid hunting ground. I make it a point to let any more Q's traffic through down to the Beetles if they seem so hellbent on giving them grief. It gives me time to re-amass my still strained nuke supply, unless Ive got a Q that seems to twaddle too much.

At least there was some crystals that dropped from a dying freighter caught in the crossfire. And this is good for me since my Large Energy Core is experiencing some brownouts. I find it rather odd that there is no Crystal market in Terran space, but then again it seems like they are just catalysts for SPP's, and our own Weapons Fabs don't use them like the Commonwealth's ones do.

Things seem quiet for the time until my first three pronged Xenon Invasion occurs. The first wave of Xenon prove to be standard fare, and I only keep 'Nukem' Rico!' and Green Wing on station without realizing just how chaotic things are about to get. Luckily the three K's, one J, six P's, wandering Q's, and the mass of escorts seem to jump in at well spaced intervals.

The hardest part is keeping M's and N's from making breaks for gates and containing them with Green Wing. One of them gets nicked up by a L and its PBE's, but its nothing that a quick stop aboard 'AGI Express' doesn't hammer out later. All told I guess Im lucky I haven't lost more crew aside from the ill-fated 'Die by the Sword'.

I probably would have brought 'Saratoga' in if the K's would have jumped in together. Its then I realize I really haven't outfitted those four L's Ive got stashed aboard 'AGI Express' getting repaired. Its getting to the point where TM's just aren't cutting it anymore. I'm picking up heavy fighters and interceptors faster than I can board Military Dropships. I'm going to need a dedicated M1 soon.

When the dust settles Im paid a paltry 7M. There must have been a glitch in the Argon accounts somewhere, or they took a cue from their neighbors in PTNI headquarters. Its just as well, I came out of the Op with a decent K drop and a sweet double J drop just a few minutes after. I sell off the bigger stuff and stash the rest aboard 'AGI Express' to outfit those toothless L's.

What the Argon did do is proclaim me Hero of the Federation. I'm not sure I really want that title. The last joker to earn that distinction did so by making an ill fated last stand against some Bugs. Gotta love that military propaganda.

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Post by eldyranx3 »

2938-05-05 14:43 – Chapter 29 – Heart of the Tiger

Things get a bit quiet Down South. A bit too quiet. Aside from some P's gallivanting around in Family Zyrath's sectors, the Xenon seem to be either rebuilding or re-assessing their own strategy. During the downtime I notice an Argon Task Group swing down through Cardinal's Domain, so I follow to see if the two long time enemies butt heads.

Not that I would cheer on the Argon in this case, but no bug squashing is to be had. The Beetles seem to allow the Destroyer and Frigate to swing up through Pirate Space unchallenged. Maybe the Argon were following that mess of Q's that seemed to go this way. I get a bit fidgety with lack of Xenon contacts pinging across the Sat Network, so I peak into X101 to see what the machines are up to. A blockade of four Q's convince me to make a strategic withdrawal before I can gather any meaningful sensor data.

A Boron Task Force swinging up through Ocean of Fantasy does register on the Sat Network, and the last time the Squids were active, the Chips were involved. I jump in just in time to see a Q shear a Kraken in half. The Boron carrier was too far away to send fighter assistance, not that it would have helped the missile frigate any; the Kraken had no missiles aboard.

Just as the missile frigate breaks up, I hear a Squid hail me from some type of modified freighter, calling me ... friend?. After I smash the Q, I listen on to his little ramble but turn him down. I'm not mounting some search and rescue Op for some strangers in Unknown Xenon space. I'm sure I'll come across them sooner or later. If I do, then I'll tell fishy about it. Till then Ive got bigger circuit boards to fry.

I spend some time doing the odd Xenon Defend mission, racking up some credits for my next ATF shipyard commission, but nothing that particularly harrowing. During a mission in Black Hole Sun I get a rare drop which Im sure will come in handy later. The Split ask me to protect them against an 'Impossible' Xenon Incursion that consists of a single P and escorts. I make sure to re-broadcast their pleas to the USC Brass for a good laugh.

Later I attempt to send 'But I'm NOT an Alien' on a mission to collect some 2 GJ shielding but get informed of this. Well. That's going to make things difficult. After stripping 'Event Horizon' down to 4x1 GJ shielding and twelve SSC's, I look over my two options for ATF M1's: The Odin and the Woden.

The Woden has more shielding, is faster, carries more weapon emplacements, but has 2/3rds the hanger space than the Odin for only 10M more. Its more of an Strike Carrier, capable of jumping into a hot zone while deploying or retrieving its tactical wings under fire. That's more like my brand of Special Ops. Since I already have four wings of four ships each, that hanger is going to fill up really quick.

Another thing to consider is that I'm commissioning 'Tiger's Claw' de-clawed. Its running 4x2 GJ and 2x1 GJ shielding with only a quarter of its weapon banks filled. I don't like the fact that my Missile Frigate and Strike Carrier are gimped, but Terran Space doesn't seem to be replenishing its stock of heavy capital shielding. Sure Im the Hero of Sol and the Federation, Company Director, and Knight of the Kingdom, but imagine how morale would dip back home if everyone knew the Fleet that saved Sol had to rely on alien built combat equipment?

Like for Operation Wolf in the Fold, Im going to have to find creative means on getting a hold of more 2 GJ shields. Until then, its time to take 'Tiger's Claw' out of space dock.

Account: 9,763,268 cr

New Fleet Assets:

ATF M1 Woden – Tiger's Claw
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Post by eldyranx3 »

2938-05-05 18:21 – Chapter 30 – Deus Ex Machina

With no great schemes forming off the top of my head to secure more 2 GJ shielding, I have 'But Im NOT an Alien!' start feeding the two heavy shielding production factories near Ianumus Zero with ore. Maybe I'll get lucky and ambush one of the freighters making their way off with the end product.

Either way those take a while to build, so I spend my time exploring the South East and North West reaches of Down South. I don't find anything all that interesting except a Pirate Brigantine. Its getting to be annoying every time I enter a Boron Sector though. Its too bad the joker with missing friends made the mistake of sitting in front of the gate. Hopefully this will shut him up. Crunch.

Im going to sound like a heretic for saying this, but busting up the Chips is getting a bit dull. Sure, each time I take a mission I earn close to 8M a Op, but these recycle compactors aren't very smart. They usually deploy a K or J after a wave of P's, but all I have to do is call in 'Event Horizon' and 'Kharak', and between the two of them, I never usually get within range of their PPC's.

That doesn't stop them from throwing salvage at me though. In the span of four hours they give up an M and N, with an L here and there to top it off. Not that I'm complaining. That fast N, named 'Overclocked' will take the place of 'C-Viper's role of M5 bait nicely. Hopefully the Xenon will take the Argon's example and give away a carrier next.

I start to hatch an insidious, half baked plan to steal a NMMC ship and sneak off with some shielding, but after seeing this in Heretic's End I can see the Reptiles are a bit more secure against random acts of piracy than the Beetles. Somehow I jack a Beetle freighter with 'Blown to Bits-Stop-One', but that really doesn't do me any good like it did 'Wolf in the Fold'. I stash the ship in Nopileos' Memorial until I need it and try to figure out a better way to get more 2 GJ shielding.

That's when I realize the military bases in Terran Space just got more shipments in. Mother-[BLEEPP].

Account: 46,855,063

New Fleet Assets:

(01) Paranid TS Demeter Super-Freighter
(02) Xenon M3 L
(01) Xenon M4 M
(01) Xenon M5 N - Overclocked
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Post by Master of the Blade »

more shipments
The number of times that's happened to me... So very annoying, but so blasted useful at the same time. So... Planning on attacking the Khaak any time soon? They're just the thing if you're getting bored of Xenon! :D
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Post by eldyranx3 »

Master of the Blade wrote: The number of times that's happened to me... So very annoying, but so blasted useful at the same time. So... Planning on attacking the Khaak any time soon? They're just the thing if you're getting bored of Xenon! :D
As indicated on one of the earliest chapters, Rana seems to have a issue with Bugs in general since the happenings in Heretic's End during X3:R. I'm guessing he was somehow involved during the climax of that final cut scene, but I'm not sure.

The primary reason why Rana hasn't been stumbled upon Operation Final Fury is because all of the two times that he has been in Omicron Lyrae his Split Rank was too low to start the Plot. Notice that he's almost top Rank with most of the Commonwealth but not Split and definitely not the Beetles?

There was an 'Incident' with the Super-Shipyard in Family Zyrath which dumped him to Enemy of Split. Don't ask.

He's going to war all right. Just not with the same Bugs. As of this RL moment, 'Kharak' just went off the ATF comm network. I was wanting to space out the few chapters I have written up, but I think its time to catch up where I am at the present moment.

The only GOOD Bug is a DEAD Bug!
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Post by eldyranx3 »

2938-05-05 02:21 – Chapter 31 – The Taking of Xenon X347

With the acquisition of 'Tiger's Claw', I think I have the requisites for a CSG. Ive got a multi-purpose frigate (Kharak), a missile frigate (Event Horizon) for long range engagement, a strike carrier (Tiger's Claw) capable of deploying several wings of fighters in a hot zone, a couple of bombers to take out enemy emplacements, and several tactical wings.

Gold Wing consists of ( 08 ) captured Xenon L's. They take up the role of general fighter escort. White Wing consists of (01) ATF M3, (01) ATF M3+, and (01) USC M3+. They form my heavy strike wing. Green Wing consists of (04) ATF M4's. They play an interceptor role of anything M4 and smaller. Silver Wing consists of (03) Xenon M's. They are assigned carrier escort duty.

With my steady stream of Shadow and Phantom Missiles, I think I can be as prepared as I'm going to get. You know the old adage, the best defense is a good offense. Its time for some sector stomping, EMP sizzling payback. Oh I know what the ladies like *Pats the fire control console for an entire forward battery of PSP's*. HOO-RAA.

Its about that moment when a soft, maternal hiss from behind my left shoulder breaks me from my testosterone fueled machine smashing haze. My Teladi adviser politely reminds me that the only universally recognized way to claim a sector is to secure it with a trade dock. She has to be [BLEEP]ing kidding me. You mean that Orbital Patrol Base I just bought wont impress the Chips enough to stay out?

But she has a solution. For a small price. The Teladi will graciously allow use of their trade docks to for sector take over purposes, as long as I 'reimburse' PTNI HQ for the initial cost of said station, allow the Teladi collect taxes on any stations built in sector, allow only Teladi stations to be built, let them manage all in-sector trade ... *several paragraphs of fine print later* ... and donate previously mentioned gonad for DNA replication purposes.

Great. Looks like more Xenon smashing to raise their blood ransom. First up, a Very Hard Xenon Patrol, starting off with a J and K combo. Vaped. Next up, a Very Hard Xenon Defend in Thyns Abyss. Opps, looks like I mis-calculated the jump clearance between 'Kharak', 'Event Horizon' and the first K. Its a good thing I re-installed 'Event Horizon's' 4x2 GJ of shielding! Finally a Hard Defend in Scale Plate Green. That one nets me a L for my trouble.

Some more small time Ops and Ive got enough for the first of many trade docks. I think its time to pay X347 a little visit. Why X347? Because its in the fine print. The Cloned Female Reptiles of PTNI want me to open up trade lanes back to Ianumus Zero. Something about male gametes.

I jump in with 'Kharak' to assess the situation, which turns already in my favor. Just one Q 20km from the west gate, a few more out by the rebuilt Xenon Station. 'Event Horzon' follows me in and throws a few Shadow volleys at the Q's in grav range. Talk about fire and forget. Next 'Tiger's Claw' jumps in and deploys Gold Wing for 'Kharak's escort screen. In comes 'Nukem' Rico!' and 'Fail-Deadly' with 'Death Trap' and 'Eternal Vigilance' as escort. The formation looks something like this. I slide into Phantom range of the station without incident.

FOX TWO!

The Phantoms zip off, and my tactical officer on 'Kharak' counts down the ticks till impact. My palms are sweaty against the padded arms of the command chair. That's when a P2P flash blinds the bridge view port, and my IFF blares.

Q off the Port Bow! Three Hundred Meters!

I don't have time to issue orders to Gold Wing or to jump the Bombers out. Either that Q is loaded with PPC or FLAK, and either way at point blank range it will tear a hole in my formation and break it. RAMMING SPEED! Even as the bow of 'Kharak' barrels into the flight path of the colossal frigate, Gold Wing springs into action and peppers the Q with PBE fire. They distract it long enough for my stream of antimatter to crack its shields. Moments later 'Kharak' cleaves the frigate clean in two, the ion drive and dorsal battery spinning away from its battered shields, now at critical.

While calling for a damage report, a blinding flash in the distance announces the destruction of the Xenon station, and the beginning of the end for their kind. The remaining fighters attempt to swarm, but they are scattered, and Ive got HEPT's and PBE's of my own for them to deal with.

It was a tense battle, but in the end X347 is mine.

Account: 4,531,362

New Fleet Assets:

(01) Xenon M3 L

New Sector Assets:

X347
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Post by eldyranx3 »

2938-05-05 04:37 – Chapter 32 – Ghosts of Departed Quantities

Considering how the Xenon reacted to the destruction of a single shipyard, I expect their retaliation to the loss of X347 to be all out assault from X101 or X472. Its been less than a day since the destruction of their ship repair and construction operations in X101, but considering it only takes two days to rebuild a modular Xenon Station and it takes the USC months for a single weapons fab, Im not counting that sector out of the War just yet.

I have my Teladi Advisers re-check the nuke supply as I nervously await the first waves of K's to swarm out of X472. While I drum my finger tips along the arm of the command chair, several tense minutes drag by with no hostile contacts on the Sat Network. This is disturbing. But I guess I really cant hold cold, emotionless machines to USC strategies. For all I know they are holed up in their Core Sector, playing Kick the FPU or attempting to Divide by Zero.

So despite dumping 80 Phantoms on the last Xenon Station, Ive got 50 each in my two M8's bays, approximately 45 in reserve, with 12 built every 20 minutes. My supply of Shadows are a bit thin, about 40. Either way the Xenon aren't stomping all over Down South, so I'll sit back and observe their next move.

While Im looking through Hatikvah’s Faith, I notice a lone Split M7M Cobra. I wonder what its doing in Pirate Space with no escort. Looks like its on its way to X101, part of a larger Task Force that includes a Tiger, another Tiger ... a RAPTOR ...

Its then I also notice ANOTHER Split task force moving in from Patriarch's Conclusion. That one consists of two more Tigers and a mess of heavy corvette escort. Too bad it looks like the Split Task Groups are going in a scant two minutes apart. Just as the second Split makes it to the gate to X101 a Boron Task force of a Shark and two Threshers make their way into Nopileos' Memorial heading for X101 as well. I highly doubt the Boron and Split would coordinate their forces like that, but either way ...

The only things that make it out of X101 alive are eight damaged Mambas.

Well then. At least I now know why the Xenon were hulled down. Advantageous for me, but that had to be a quarter of the Split fleet that just got obliterated. I scan the Sat Network for counter attacks, and find a J running rampant around in Blueish Snout heading up to Menelaus' Paradise.

I jump in to the North most Boron sector to try to ambush the J but find myself smack in the middle of a three pronged counter offensive against the Boron. Once again I underestimate the Chips, who pinch my lone M7M between two K's with generous P escort. Looks like they are smarter than I thought. And if I didn't have a 'questionable' jump drive on 'Event Horizon' then that would have probably been that. Instead 'Event Horizon' lives up to its namesake and sends the Chips straight to Hel.

That 30M was a nice bonus too.

That breaks the back of the main Xenon counter offensive, but I sweep through Down South and do spot cleans and defends where needed until I earn enough credits for a forward Base of Operation large enough to dock 'Tiger's Claw' and its Strike Group.

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Post by eldyranx3 »

2938-05-05 07:11 – Chapter 33 – 'Goddam bugs whacked us, Johnny!'

So after securing X347, aside from random P2P raids into Scale Plate Green, Xenon invasions into that portion of Commonwealth Space have all but stopped. Its to be expected, but the downside is Ive just lost a steady stream of good income from it. If I secure some Xenon sectors too early, it may be an economic struggle to secure the others down the line.

And while business is now booming in X347, I'm not getting any direct stimulus from trade there. Its all going to the Teladi. Funny thing is before I could tell USC Brass the stipulations over control of the sector, some colonizers from Aldrin jumped the claim and set up shop. PTNI isn't upset per say, as the stations trade all Commonwealth bio and food goods. Investors will flock to PTNI over the food market bazaar.

What I need is a bit of strategy to systematically wipe out the Xenon. Hmmm. X598 might be a good forward base of operations to strike at the Xenon frontier. As would 534. Maybe X101 would be a good candidate for my next acquisition? It would deprive the Xenon of that fabled M0 wreck. But as far as I know, there is no Xenon space to its west. I scout it out, and see that the Xenon blockade is broken, but some heavy assets still linger. Before I commit to any solid plan Im going to need some more Intel.

I send 'Kessel Run' and 'Scanner Darkly' out to map the Argon, Boron, and Teladi Core Sectors, just in case there is a hidden Xenon foothold Argon military AI theorists in Black Hole Sun have overlooked. While I look over my Sat Network, I happen to notice a rare ship in Aladna Hill. I'd love to collect it, but Im not going to risk stirring the Argon Government over one M3+. The Paranid have already banned me from their core sectors over the destruction and or capture of three measly TM's.

Meanwhile I take 'Kharak' and jump to Lucky Planets, the western most part Ive explored so far in the Central Commonwealth. I head west to Shore of Infinity and west still to Preachers Refuge. Ah-ha! Im at the border of Beetle territory. Maybe I'm close to another core system. They were pretty lax when I was in Cardinals Domain last time.

My IFF blares the moment I clear the next gate. Paranid Warship. M2 Class Destroyer, only 4 km off the bow. Its Captain informs me that I should leave immediately, or take the Wrath of the Priest Duke. Hey, no problem, let me swing around and exit ... oh that doesnt look good ...

[The first plasma balls slam into 'Kharak's shields', overloading a power conduit on the bridge and sending the M7 slamming to the side. The sudden list to the side automatically engages 'Kharak's bridge black box recording.]

Tactical: Shields down to 90%!
Commander Banks: Helm! Evasive maneuvers!

[The helm responds sluggishly, and more balls of superheated plasma slam into the oversized Ion drives.]

Tactical: Shields at 74%!
Commander Banks: Helm: Forward, Flank Speed! Make for the gate!

[The first PPC shots slam into the aft, and more sparks fly from blown panels on the command bridge. The Emergency Lighting flicks on, bathing the bridge in red.]

Tactical: Shields buckling, 61%!
Commander Banks: Damage Control! To stations! Helm, distance to gate?
Helm: 300 meters Captain! Shields at 49% 200 meters!
Tactical: Captain! Scanners detect the massive dis-charge of Gauss Canno ...

[The bridge black box system overloads with static and ceases recording]
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Post by Epiphany »

Are you using a sector take over script to secure the sector :?:
"Captain you have a steering wheel sticking out of your pants!"

"I know it's driving me nuts."
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Post by eldyranx3 »

Epiphany wrote:Are you using a sector take over script to secure the sector :?:
As noted in the first post, I am using Sector Take Over (STO) for X3TC. Now that I think about it, there might have been some CAT/DAT files in it as well as a script, which might make it a MOD. And that might explain the nasty bug with the Ghouls.

I tried to keep the game as vanilla as I could, but taking over sectors is impossible otherwise.
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Post by Catra »

this is definately one of the best DiDs ive ever read 8)
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Post by Epiphany »

eldyranx3 wrote:
Epiphany wrote:Are you using a sector take over script to secure the sector :?:
As noted in the first post, I am using Sector Take Over (STO) for X3TC. Now that I think about it, there might have been some CAT/DAT files in it as well as a script, which might make it a MOD. And that might explain the nasty bug with the Ghouls.

I tried to keep the game as vanilla as I could, but taking over sectors is impossible otherwise.
:oops: Now how did I miss that, anyway great DiD :!:
"Captain you have a steering wheel sticking out of your pants!"

"I know it's driving me nuts."
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Post by eldyranx3 »

2938-05-05 09:16 - Interim – United Space Command Homefront Propaganda Network

... .... This is a Homefront News Special Report ... ...

Terran Propaganda Announcer: This just in: We are receiving sporadic, unverified reports that an AGI Task Force frigate has come under attack by a Commonwealth Destroyer just a short time ago. It is not clear as of yet which Commonwealth Race is involved or what the circumstance are. It looks like a Senior Intelligence Official is about to make a statement ... we now join the briefing ... already in progress ...

USC Intelligence Officer: ... thank the ATF senior staff, specifically Major General Rai Ishiyama, in cooperating with this developing situation. The information we have is limited at this point, however, we know for certain that at 0832 hundred hours, ATF command lost communication and transponder contact with ATF-M7-A248-'Kharak' and its Captain, Commander Rana Banks. Its last known position placed it in the Paranid Empire border sector of 'Preacher's Refuge', home to a heavily fortified military base.

Continued: An ambassador for the Preist Duke of that sector of the Empire has confirmed that one of their Odysseus Destroyers has repelled an 'unholy' ingress into their core sector. Several Paranid Warships have been dispatched to 'Preachers Refuge', and the military buildup has brought the protest of the Kingdom of Boron. I will now take your questions ...

1st Terran Reporter: Sir! Can we confirm that 'Kharak' has been lost?

USC Intelligence Officer:: As of this moment we cannot confirm the status or whereabouts of the frigate. Reports of an ATF M7 jumping into Heretic's End can not yet be excluded from standard patrol assignments. As you know the USC took 'Heretic's End' from the Paranid four years ago, and diplomatic relations with the Paranid have been 'difficult' because of it. Next question.

2nd Terran Reporter: Sir, you did confirm that Commander Rana Banks was commanding 'Kharak' when contact was lost. Can you comment on his questionable service record, his dubious psychological profile, or the accusations that he has stolen several USC frigates to finance his own personal vendettas?

USC Intelligence Officer: Commander Banks has served with the USC for nearly eight years with distinction and several honors. His Carrier Strike Group was instrumental in recently securing a Terraformer sector. Any officer's personal medical history is sealed, and cannot be commented on. Finally, I can not discuss any details of ongoing USC investigations. Next question.

1st Terran Reporter Again: Sir, what is the official stance of the Argon Federation?

USC Intelligence Officer: With recent Commonwealth AGI developments and their revelations, the Argon have pulled back their fleets from the Border Sector of Circle of Labor and de-militarized the no fly zone there. We are still awaiting official word from the Argon Ambassador, but we believe they may be receptive to a joint Non-Aggression pact in response to the situation developing on the Paranid border. Next question.

3rd Terran Reporter: Sir, there are unverified reports from Teladi traders stationed on the Paranid Trade Dock of 'Trinity Sanctum' that the Paranid Destroyer involved opened fire without provocation and little warning. Can this be confirmed?

USC Intelligence Officer: We are still pouring over all information at this point. Reports are conflicting and could be subject to bias. I have no further answers for you at this time. However, I have just been signaled that our Terran Ambassador to the Paranid Empire has just came back from a rushed series of diplomatic probes to attempt to reach a peaceful resolution. I will relinquish the podium to him. Thank You ...

Cut back to Terran Propaganda Announcer: With escalating tension in the Preachers Refuge sector ... the whole Sol system is on a knife edge. Will these unprovoked attacks continue? Will the diplomatic probes be successful?

Turn to Terran Ambassador: I regret to report ... that all diplomatic avenues with the Paranid ... have been exhausted. It is now clear they have no interest in coexisting with us ... or any other human race. It is my sad duty to inform you ... that as of 9AM this morning ... we are formally at war with the Paranid Empire. Odin help us all ...

... ... This Concludes this Homefront News Special Report ... ...

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Master of the Blade
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Post by Master of the Blade »

Oh deary me... Every time I've come too close to a Gauss-wielding ship, it's been me who dies... That's probably going to be what does me in in my own DiD...Please say it ain't so! Don't make me go to war with the Paranid in vengeance!
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Buck_Rogers
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Post by Buck_Rogers »

eldyranx3 wrote:I regret to report ... that all diplomatic avenues with the Paranid ... have been exhausted. It is now clear they have no interest in coexisting with us ... or any other human race. It is my sad duty to inform you ... that as of 9AM this morning ... we are formally at war with the Paranid Empire. Odin help us all ...
You got that segment from the "Wing Commander" movie did'nt you? :D
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eldyranx3
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Post by eldyranx3 »

Buck_Rogers wrote:
eldyranx3 wrote:I regret to report ... that all diplomatic avenues with the Paranid ... have been exhausted. It is now clear they have no interest in coexisting with us ... or any other human race. It is my sad duty to inform you ... that as of 9AM this morning ... we are formally at war with the Paranid Empire. Odin help us all ...
You got that segment from the "Wing Commander" movie did'nt you? :D
The better question is what sci-fi movie / novel haven't I ripped off yet ;)

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