[MOD] X-Tra Ship/Station Pack - [V1.94 Available 3/9/2011]

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Gemini24
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Post by Gemini24 »

Not entirely sure, youd probably have to go into the mod itself to make that change.

.cat - 9kb
.dat - 14,147kb
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RLHDLW
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Post by RLHDLW »

Gemini24 wrote:Not entirely sure, youd probably have to go into the mod itself to make that change.

.cat - 9kb
.dat - 14,147kb
Thanks for the hints. Looks like I had an incomplete uninstall of CMOD3. Finally I got rid of the silly M/AM beeping sound.
RLHDLW
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Orionstargazer
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Post by Orionstargazer »

I'm not sure if this topic is still actice or if cadius still logs in but these ships look amazing i have tryed them out yet still figuring how to get them to work, im looked every where for stargate ships not gaem mods just teh ships and cant find any for Tc i was hoping maybe ud make a few the oens im looking for the most are x302 which is a fighter small and fast like a harrier the x303(Prometheus) is a battleship m6-m7 it has a 10-15 ship dock and the x304(my fav(daedalus)) is a carrier/battle ship it has a bigger dock around 15-25 ships and maybe even the aurora battlecruiser... if u need pics i can upload a ton but u can find them online very easy and if u know how to make guns make a railgun and ammo lol i wish i knew how todo it id have done it alrdy but im still learning basic scripting huh if u could only make one then the daedalus forsure... oh if any one knows some alrdy made for x3tc then elt em know thanks
Gemini24
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Post by Gemini24 »

Orionstargazer wrote:I'm not sure if this topic is still actice or if cadius still logs in
Yup, still active and as far as i know his latest update on up and coming content was yesterday(a page or 2 back)
but these ships look amazing i have tryed them out yet still figuring how to get them to work,
Extract the files from the download, and place them in their respective folders in the X3TC directory
im looked every where for stargate ships
XSP Database and Cycrow's Site have a few of the Stargate ships on them, including the X302, Prometheus and Daedelus...they were made for X3R but they work if you use the Plugin Manager.(i use all 3 :) )

Hope this helps
Orionstargazer
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Post by Orionstargazer »

thanks i got them to work shorty after i wrote that lol its pretty simple i was makign ti out to be a lil harder hmm i wasent sure if they would work but ill try them.. ill write back after i try them
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Cadius
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Post by Cadius »

Here's something I liked about X2 - race specific stations.
In X3 everything looks like they were built by a masons guild or something. Now I probably can't redo every single station in the game, that would be too big an aim. But a few would be ok, here's a start:

I like that in TC races have their own Big shipyard models, but those are rare and far in between, the small ones are identical and looked like Argon Space Equipment Docks. I started with Teladi because their stations are designed to function but not look pretty, so generally easier to do.

Teladi Small Shipyard
http://img46.imageshack.us/img46/231/x3screen00165.png
http://img169.imageshack.us/img169/9152 ... n00166.png
http://img268.imageshack.us/img268/6821 ... n00167.png
http://img718.imageshack.us/img718/8307 ... n00168.png

Size is roughly same as the Player Headquarters. So... maybe even use this as a Teladi designed Player Headquarters
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MadMan983
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Post by MadMan983 »

i just had an idea for a taladi M6+

somthing for dedicated anti cap ship role.
4 to 6 fixed gauss cannons in the front battery and maybe 2 turrets on the sides but no up, down or back turrets and about 4x 200mj shields. i recon it will fit well with the way taladi ships are desined.

if my idea is crap just say so.
When ever people agree with me i always feel i must be wrong.
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mr.WHO
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Post by mr.WHO »

Nice shipyard, very Teladi looking. IMO it fits better as SY than HQ.
Gemini24
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Post by Gemini24 »

Cool beans, looking forward to what you have in store for the other races :)

Always bothered me that they just reused the basic shipyard/equip dock mesh for Every race.
I'm used to things being reused constantly (i played WoW for 4 years :oops: :lol: ) but in a game like this, you kinda have to wonder how All of the races have the same basic shipyard. (yes yes years of collaboration and the like, but unless the Argon are supplying everyone....)
darkstar one
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Post by darkstar one »

hi there cadius :)

i love the normandy's (longsword mk1\mk2)
not to mention everything else

ive been playing star ocean the last hope recently (as well X3TC) and fell in love with the S.R.F 003 calnus and S.R.F 001 aquila, Mk3/2 versions :)

here is a link to the ships of the game where you can find the pictures
and info on them and many others that are rather nice :)
http://twobrothersandasister.com/?p=3084

could you please make these in your next version of your shippack as super corvettes
like really fast and agile and powerful (like your longsword mk1 but with stronger shields)

just thinking of flying them up against Xenon or kha'ak and blowing them to the next dimension would be so much fun :twisted:

let me know what you think :) :)

Cheers darkstar one
You've got the flying skills of a large asteroid
RyuKazuha
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Post by RyuKazuha »

Gemini24 wrote:Cool beans, looking forward to what you have in store for the other races :)

Always bothered me that they just reused the basic shipyard/equip dock mesh for Every race.
I'm used to things being reused constantly (i played WoW for 4 years :oops: :lol: ) but in a game like this, you kinda have to wonder how All of the races have the same basic shipyard. (yes yes years of collaboration and the like, but unless the Argon are supplying everyone....)
Especially if this shipyard doesn't even look like being capable of fabricating entire stations. Even the EQD looks more like something capable of that, than the average SY.

@Cadius: Looks very good.
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TSM
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Post by TSM »

some mighty nice looking ships there Cadius :)
FAQ's Egosoft Interactive FAQ
Egosoft Wiki
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Cadius
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Post by Cadius »

@darkstar one: those look alot like tranporters though. USC does need a military dropship.

Okay I need to stop delaying V1.7, so I'm setting a dateline, Friday or Saturday should be good, shoot me if I don't push it out by then. Here's the change list so far

=====
V1.7

- Added ATF M3 - Verdandi
- Added ATF M4 - Hel
- Added ATF M5 - Mani
- Added USC M7 - Morioka

- Model tweaks to the M7 - Aomori
- Model tweaks to the M7 - Sendai

- Added USC Headquarters
- Added USC Orbital Shipyard (Model replacement)
- Added USC Orbital Freight Dock
- Added USC Orbital Defence Station (Model replacement)
- Added USC Orbital Patrol Base (Model replacement)
- Added USC Military Base (Model replacement)
- Added Teladi Small Shipyard (Model replacement)
- Added Teladi Space Equipment Dock (Model replacement)

=====

I'll see if I can squeeze in a few more things in there
Kurt Shur'Tugal
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Post by Kurt Shur'Tugal »

question, if i download this mod, will i be able to make use of any other ship mods, ive heard conflicting answers for this. Eventually i plan to download the Xtended mod (when it comes out) and would rather not have to uninstall all the files for this one
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X1000
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Post by X1000 »

No. I can NOT use two ship mods at once.

They cant even be in the same TC directory. You will have to merge them.
Gemini24
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Post by Gemini24 »

Woot cant wait.

One question tho,
i know uve been busy at work on your own stuff and the like, but was curious if you had given any thought to those mesh's posted a page or 2 back?
darkstar one
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Post by darkstar one »

hi there cadius :)

i just thought them star ocean ships would look good flying around the x universe,

i asked if you could make them because your work is totally flawless if anyone could make them you could :) :) :)

i am currently using your current version of your shippack and couldn't be any happier :)

i have to agree with you that some of them do look like transports, :) but in my oppinion the calnus and the aquila and other S.R.F ships would be better suited as combat vessels, :?


after playing the game and watching the cutscene before the last planet in the game where the calnus blows lots of baddies up with its mega beam weapons and missile launcher thingie, this link might help
explain what i mean

http://www.youtube.com/results?search_q ... type=&aq=f
You've got the flying skills of a large asteroid
Myouga
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Post by Myouga »

Cadius wrote:not right now, if you want to use it with other mods you'll have to merge it yourself.

Here's very early low poly WIP of a new ship
USC M0 - Sengoku Super Carrier
http://img28.imageshack.us/img28/6939/sengokuh.jpg
Is there any good guide on this? When I use the ship exporter or browser thing that comes with the plugin manager its full of garbage data.
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Cadius
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Post by Cadius »

should be one in the tutorial section.

New station - Teladi Asteroid Base
http://img718.imageshack.us/img718/7799 ... n00174.png
http://img718.imageshack.us/img718/8407 ... n00173.png
http://img121.imageshack.us/img121/3774 ... n00172.png
http://img251.imageshack.us/img251/8629 ... n00171.png

Once an asteroid is depleted of valuable minerals, large mining facilities are often converted to serve other functions. It has 3 capital ship magnetic docking clamps and internal docking hangars for freighters.

Currently this model also replaces the NMMC headquarters. You can also buy them from any nearby Teladi Shipyard, you wont need an asteroid to build this on but it makes more sense if you build it close to an asteroid field.

Teladi Space Equipment Dock
http://img8.imageshack.us/img8/295/x3screen00175.png
http://img387.imageshack.us/img387/9759 ... n00176.png

Same as the above, this one is converted from old TL class vessels. Cheapo Teladi, can't let those teladianium platings go to waste now.
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X1000
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Post by X1000 »

Have any estimates for when the next version will be out?

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