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s9ilent
Posts: 2033
Joined: Wed, 29. Jun 05, 01:45
x4

Post by s9ilent »

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7740: S9ilent, SCA Ship Equipment



Technically there is no stand alone script for this yet, but its apart of my SFM script, but I have plans for a separate SCA thing later, hence the different name
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chaosras
Posts: 99
Joined: Thu, 28. Oct 04, 18:50
x3tc

Post by chaosras »

Please add the following to the scripts library:

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Combat Scripts: Personal

[url=http://forum.egosoft.com/viewtopic.php?t=256104]HKP Enhanced Missile Barrage[/url] by ChaosRas

9350: ChaosRas, HKP Enhanced Missile Barrage

HKP EMB by ChaosRas: Hotkey for synchronous Missile Barrage

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Ship Commands

[url=http://forum.egosoft.com/viewtopic.php?t=256391]HKP Transponder Interface Software[/url] by ChaosRas

9350: ChaosRas, HKP Transponder Interface Software

<t id="559">COMMAND_TYPE_SHIP_46</t> : Locate Stations - HKP Transponder Interface Software by ChaosRas

HKP TIS by ChaosRas: Locates and maps non-hostile stations in ship sector
Many thanks!

ps. Oh and let me know if its a problem that I used the same PageID/t-file for both scripts. If so, I will break them out.
Space Cowboy - http://www.myspace.com/hardknight

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion.
I watched C-beams glitter in the dark near Tannhäuser Gate. All those moments will be
lost in time, like tears in rain."
- R. Batty

HKP Transponder Interface Software
HKP Enhanced Missile Barrage
jlehtone
Posts: 22559
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

chaosras wrote:ps. Oh and let me know if its a problem that I used the same PageID/t-file for both scripts. If so, I will break them out.
Maintenance.
When you change the file for one script, you have to update the other script package too.
When user installs second script, should he overwrite the existing file from the other script?

Those are not "problems". There are groups of scripts that do share text files. But some things might be more convenient than others.
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chaosras
Posts: 99
Joined: Thu, 28. Oct 04, 18:50
x3tc

Post by chaosras »

jlehtone wrote:
chaosras wrote:ps. Oh and let me know if its a problem that I used the same PageID/t-file for both scripts. If so, I will break them out.
Maintenance.
When you change the file for one script, you have to update the other script package too.
When user installs second script, should he overwrite the existing file from the other script?

Those are not "problems". There are groups of scripts that do share text files. But some things might be more convenient than others.
Well I meant a problem in regards to the script library. It's not a problem for me as I have the t-file stored in a common file location which will receive updates as needed from any scripts I submit, in a effort to keep my script resources footprint to a minimum. Overwriting is specified in the installation instructions.

So it looks like I'm okay then :)
Space Cowboy - http://www.myspace.com/hardknight

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion.
I watched C-beams glitter in the dark near Tannhäuser Gate. All those moments will be
lost in time, like tears in rain."
- R. Batty

HKP Transponder Interface Software
HKP Enhanced Missile Barrage
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Aragon Speed
Posts: 818
Joined: Sat, 10. Dec 05, 13:30
x4

Post by Aragon Speed »

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Other scripts

[url=http://forum.egosoft.com/viewtopic.php?t=256572]XTC Safe undocking scripts (Standalone Version)[/url]
These are standalone, they don't use command slots, text files, etc, etc.
Alkeena
Posts: 603
Joined: Tue, 15. May 07, 20:43
x4

Post by Alkeena »

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Mods : Ship/Station Properties

[url=http://forum.egosoft.com/viewtopic.php?t=257062]Bomber & Shuttle Docking (aka BSD)[/url] by Alkeena

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Bomber & Shuttle Docking (aka BSD)  by Alkeena : Ship/Station Properties
amidoinitright?
jlehtone
Posts: 22559
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

Changes

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diff --git a/commands.txt b/commands.txt
index c690e86..94f1a6b 100644
--- a/commands.txt
+++ b/commands.txt
@@ -201 +201 @@
- <t id="555">COMMAND_TYPE_SPECIAL_55</t>
+ <t id="555">COMMAND_TYPE_SPECIAL_55</t> : CSesG  - Capital Ship energy cell Generator by Logain Abler
@@ -248 +248 @@
- <t id="651">COMMAND_TYPE_PIRACY_51</t>
+ <t id="651">COMMAND_TYPE_PIRACY_51</t> : Convert Passenger to Marine - Convert Passenger to Marine, Pelador
@@ -297 +297 @@
- <t id="749">COMMAND_TYPE_CUSTOM_49</t> : FDN - Freight Distribution Network (FDN) by Logain Abler
+ <t id="749">COMMAND_TYPE_CUSTOM_49</t>
@@ -451 +451 @@
- <t id="1150">COMMAND_TYPE_STATION_50</t>
+ <t id="1150">COMMAND_TYPE_STATION_50</t> : MPM - Mobile Production Module by Logain Abler
@@ -498 +498 @@
- <t id="1246">COMMAND_TYPE_SHIP_46</t>
+ <t id="1246">COMMAND_TYPE_SHIP_46</t> : Locate Stations - HKP Transponder Interface Software by ChaosRas
@@ -504 +504 @@
- <t id="1252">COMMAND_TYPE_SHIP_52</t>
+ <t id="1252">COMMAND_TYPE_SHIP_52</t> : Ship Security - Ship Security Services by 7ate9tin11s
diff --git a/links_mod.txt b/links_mod.txt
index 36d62d4..4aaa88f 100644
--- a/links_mod.txt
+++ b/links_mod.txt
@@ -29 +29 @@
-[2009-01-11] [url=http://forum.egosoft.com/viewtopic.php?t=231882]Apricot Merge Mod Project[/url] by apricotslice [color=#ff00ff]*[/color]
+[2009-01-11] [url=http://forum.egosoft.com/viewtopic.php?t=254322]Apricot Merge Mod[/url] by apricotslice ;  Includes AMS, CC, FDN, SSDN, X2, WS, Lus/Than, BSG, Norm, Snowship Starts
@@ -64,0 +65 @@
+[2009-08-22] [url=http://forum.egosoft.com/viewtopic.php?t=257062]Bomber & Shuttle Docking (BSD)[/url] by Alkeena ; External docking to bigger ships
@@ -69 +70 @@
-[2009-01-26] [url=http://forum.egosoft.com/viewtopic.php?t=228147]Hangar-Mod/External-Docking Mod[/url] by Coffee-Man
+[2009-01-26] [url=http://forum.egosoft.com/viewtopic.php?t=228147]Hangar-Mod/External-Docking Mod[/url] by Coffee-Man ; External docking to bigger ships
@@ -93,0 +95 @@
+[2009-08-07] [url=http://forum.egosoft.com/viewtopic.php?t=255791]X-UNIVERSE[/url] by SS_T
diff --git a/links_scr.txt b/links_scr.txt
index 7d5d4c3..f10b312 100644
--- a/links_scr.txt
+++ b/links_scr.txt
@@ -27,0 +28 @@
+[2009-08-14] [url=http://forum.egosoft.com/viewtopic.php?t=256104]HKP Enhanced Missile Barrage[/url] by ChaosRas ; Hotkey for synchronous Missile Barrage
@@ -105,0 +107 @@
+[2009-08-14] [url=http://forum.egosoft.com/viewtopic.php?t=256391]HKP Transponder Interface Software[/url] by ChaosRas ; Locates and maps non-hostile stations in ship sector
@@ -133,0 +136 @@
+[2009-08-15] [url=http://forum.egosoft.com/viewtopic.php?t=256572]XTC Safe undocking scripts[/url] by Aragon Speed; Standalone Version
@@ -139,0 +143 @@
+[2009-08-08] [url=http://forum.egosoft.com/viewtopic.php?t=256012]Convert Passenger to Marine[/url] by Pelador ; Converts Passengers to marines
@@ -160,0 +165 @@
+[2009-08-05] [url=http://forum.egosoft.com/viewtopic.php?t=255640]Capital Ship energy cell Generator (CSesG)[/url] by Logain Abler ; uses surplus ship energy to produce E-Cells
diff --git a/page17.txt b/page17.txt
index ff2b587..d553da4 100644
--- a/page17.txt
+++ b/page17.txt
@@ -18,0 +19 @@
+8601--8700: apricotslice, Apricot Merge Mod
@@ -24,0 +26 @@
+55555--55556: aXeL, Apricot Merge Mod - Whitestar
@@ -26,0 +29,2 @@
+300038--300041: Logain Abler, MPM
+300042--300043: Logain Abler, CSesG 
@@ -36,0 +41,2 @@
+128: Minbari Madness, apricotslice
+129: Galactica Quest, apricotslice
diff --git a/text.txt b/text.txt
index 1b9149b..c3903e7 100644
--- a/text.txt
+++ b/text.txt
@@ -83,0 +84 @@
+7740: S9ilent, SCA Ship Equipment
@@ -189,0 +191 @@
+9350: ChaosRas, HKP Enhanced Missile Barrage & Transponder Interface Software
@@ -192,0 +195 @@
+9521: Pelador, Convert Passenger to Marine
@@ -208,0 +212 @@
+9914: Logain Abler, Capital Ship energy cell Generator (CSecG)
@@ -237,0 +242,2 @@
+09910: Logain Abler, FDN
+09913: Logain Abler, MPM
Mysterial
Posts: 665
Joined: Wed, 6. Nov 02, 20:31
x4

Post by Mysterial »

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Mission Director (MD)

[url=http://forum.egosoft.com/viewtopic.php?t=256014]Generic Solo Combat/Duel Mission[/url] by Mysterial
Text File

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1171: Mysterial, Generic Solo Combat/Duel Mission
Text Page

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7171: Mysterial, All scripts/missions by Mysterial
WindsOfBoreas
Posts: 283
Joined: Sun, 3. Aug 08, 20:30

Post by WindsOfBoreas »

A new one. I'm not sure which category it should really go in since it's a weapons changer.

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Combat or Other Scripts

[url=http://forum.egosoft.com/viewtopic.php?t=232728]Weapon Select Extension[/url] by WindsOfBoreas

8855: WindsOfBoreas, Weapon Select Extension

<t id="355">COMMAND_TYPE_FIGHT_55</t> : WSE: Switch Profile - Weapon Select Extension by WindsOfBoreas
"Humanity has the stars in its future, and that future is too important to be lost under the burden of juvenile folly and ignorant superstition." - Isaac Asimov
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s9ilent
Posts: 2033
Joined: Wed, 29. Jun 05, 01:45
x4

Post by s9ilent »

I'm not to sure what the code is to request this (but as it is sticked in the community list, presumably it can be done?)

Can I reserve task 7741? (it coincides with my page/text id)
And if such a thing is possible, it would be prudent if the first post of this thread had a task example.




Station task 7741: S9ilent - Station Financial Manager






Also, any chance I could get one of mine renamed?
Station Management
From:
[2009-01-18] Station Financial Manager by S9ilent

to:
Station Financial Manager (SFM) by S9ilent
Last edited by s9ilent on Wed, 9. Sep 09, 11:47, edited 1 time in total.
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apricotslice
Posts: 14163
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice »

Code: Select all

Ship Upgrades.

[url=http://forum.egosoft.com/viewtopic.php?t=226623]Apricot Salvage Pack (for true Salvage gameplay)[/url] by apricotslice
Mysterial
Posts: 665
Joined: Wed, 6. Nov 02, 20:31
x4

Post by Mysterial »

Got two this time :)

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Game object or feature alteration

[url=http://forum.egosoft.com/viewtopic.php?p=3014241]Add Missing Ware Selling Locations[/url] by Mysterial ; adds several wares to docks that weren't in any at all
Text File/Page (already listed)

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7171: Mysterial, All scripts/missions by Mysterial
AND

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Missions

[url=http://forum.egosoft.com/viewtopic.php?t=258035]"Real" Invasion Defence[/url] by Mysterial ; creates missions to destroy already-existing Xenon fleets
Text File

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1172: Mysterial, "Real" Invasion Defence Mission
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Killjaeden
Posts: 5366
Joined: Sun, 3. Sep 06, 18:19
x3tc

Post by Killjaeden »

Please add the following to the Mod library

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Other

[url=http://forum.egosoft.com/viewtopic.php?t=259421]Menu Background Disabler[/url] by Killjaeden 
[ external image ]
X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
Image
Logain Abler
Posts: 2255
Joined: Mon, 31. Oct 05, 08:44
x4

Post by Logain Abler »

Please could I reserve the following Log File ID:

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09911: Logain Abler, SSDN
Many thanks

LA
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s9ilent
Posts: 2033
Joined: Wed, 29. Jun 05, 01:45
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Post by s9ilent »

Log File, Tfile, and Page ID please

Code: Select all

7744: S9ilent, General Insurance
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Killjaeden
Posts: 5366
Joined: Sun, 3. Sep 06, 18:19
x3tc

Post by Killjaeden »

Please add another one too:

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Ship/Station properties

[url=http://forum.egosoft.com/viewtopic.php?t=259809]Xenon Q Meshfix[/url] by Killjaeden
no t-files, no commandslots.
[ external image ]
X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
Image
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Quonox
Posts: 132
Joined: Wed, 16. Apr 08, 19:11
x4

Post by Quonox »

T-file and Page ID

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7050: Chandera, Jump Menu
Please add this to the list. My script comes later when everything is done.

Thank you very much
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Lucike
Posts: 12969
Joined: Sun, 9. May 04, 21:26
x4

Post by Lucike »


CODEA Weapon System

Remove

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<t id="725">COMMAND_TYPE_CUSTOM_25</t> : Complex Cleaner / Modular Complexes by Gazz (avoidable conflict) Work message - CODEA Weapon System by Lucike 
<t id="726">COMMAND_TYPE_CUSTOM_26</t> : Container Beam Slurp - AMS by apricotslice (possible conflict) Bulk Transporter Upgrade by Al_Main (avoidable conflict) Tender Standby message - CODEA Weapon System by Lucike 
<t id="727">COMMAND_TYPE_CUSTOM_27</t> : Astronaut Beam in - AMS by apricotslice (avoidable conflict) Tender Work message - CODEA Weapon System by Lucike
Add

Code: Select all

<t id="730">COMMAND_TYPE_CUSTOM_30</t> : Patrol - Work message - CODEA Weapon System by Lucike
<t id="731">COMMAND_TYPE_CUSTOM_31</t> : Frigate - Turret message - CODEA Weapon System by Lucike
<t id="732">COMMAND_TYPE_CUSTOM_32</t> : Convoy - Work message - CODEA Weapon System by Lucike
<t id="733">COMMAND_TYPE_CUSTOM_33</t> : Tender - Standby message - CODEA Weapon System by Lucike
Image
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Killjaeden
Posts: 5366
Joined: Sun, 3. Sep 06, 18:19
x3tc

Post by Killjaeden »

Please add this to Modifications

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Other

[url=http://forum.egosoft.com/viewtopic.php?t=260266]Flak Volume Reducer[/url] by Killjaeden
[ external image ]
X-Tended TC Mod Team Veteran.
Modeller of X3AP Split Acinonyx, Split Drake, Argon Lotan, Teladi Tern. My current work:
Image
jlehtone
Posts: 22559
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

Recent changes:

Code: Select all

diff --git a/commands.txt b/commands.txt
index 94f1a6b..820f603 100644
--- a/commands.txt
+++ b/commands.txt
@@ -98 +98 @@
- <t id="355">COMMAND_TYPE_FIGHT_55</t>
+ <t id="355">COMMAND_TYPE_FIGHT_55</t> : WSE Switch Profile - Weapon Select Extension by WindsOfBoreas
@@ -273,3 +273,3 @@
- <t id="725">COMMAND_TYPE_CUSTOM_25</t> : Complex Cleaner / Modular Complexes by Gazz [color=yellow](avoidable conflict)[/color] Work message - CODEA Weapon System by Lucike
- <t id="726">COMMAND_TYPE_CUSTOM_26</t> : Container Beam Slurp - AMS by apricotslice [color=yellow](possible conflict)[/color] Bulk Transporter Upgrade by Al_Main [color=yellow](avoidable conflict)[/color] Tender Standby message - CODEA Weapon System by Lucike
- <t id="727">COMMAND_TYPE_CUSTOM_27</t> : Astronaut Beam in - AMS by apricotslice [color=yellow](avoidable conflict)[/color] Tender Work message - CODEA Weapon System by Lucike
+ <t id="725">COMMAND_TYPE_CUSTOM_25</t> : Complex Cleaner / Modular Complexes by Gazz
+ <t id="726">COMMAND_TYPE_CUSTOM_26</t> : Container Beam Slurp - AMS by apricotslice [color=yellow](possible conflict)[/color] Bulk Transporter Upgrade by Al_Main
+ <t id="727">COMMAND_TYPE_CUSTOM_27</t> : Astronaut Beam in - AMS by apricotslice
@@ -278,4 +278,4 @@
- <t id="730">COMMAND_TYPE_CUSTOM_30</t>
- <t id="731">COMMAND_TYPE_CUSTOM_31</t>
- <t id="732">COMMAND_TYPE_CUSTOM_32</t>
- <t id="733">COMMAND_TYPE_CUSTOM_33</t>
+ <t id="730">COMMAND_TYPE_CUSTOM_30</t> : Patrol - Work message - CODEA Weapon System by Lucike
+ <t id="731">COMMAND_TYPE_CUSTOM_31</t> : Frigate - Turret message - CODEA Weapon System by Lucike
+ <t id="732">COMMAND_TYPE_CUSTOM_32</t> : Convoy - Work message - CODEA Weapon System by Lucike
+ <t id="733">COMMAND_TYPE_CUSTOM_33</t> : Tender - Standby message - CODEA Weapon System by Lucike
diff --git a/links_mod.txt b/links_mod.txt
index 4aaa88f..9658aa9 100644
--- a/links_mod.txt
+++ b/links_mod.txt
@@ -19,0 +20,5 @@
+[size=18]Missions[/size]
+
+[2009-08-31] [url=http://forum.egosoft.com/viewtopic.php?t=256014]Generic Solo Combat/Duel Mission[/url] by Mysterial 
+[2009-09-15] [url=http://forum.egosoft.com/viewtopic.php?t=258035]"Real" Invasion Defence[/url] by Mysterial ; Creates missions to destroy already-existing Xenon fleets
+
@@ -35,0 +41 @@
+[2009-09-27] [url=http://forum.egosoft.com/viewtopic.php?t=260266]Flak Volume Reducer[/url] by Killjaeden ; Replaces FFA/CFA sound-effect
@@ -55,0 +62 @@
+[2009-09-15] [url=http://forum.egosoft.com/viewtopic.php?t=259421]Menu Background Disabler[/url] by Killjaeden ; Bare start menu, faster game startup
@@ -77,0 +85 @@
+[2009-09-20] [url=http://forum.egosoft.com/viewtopic.php?t=259809]Xenon Q Meshfix[/url] by Killjaeden
diff --git a/links_scr.txt b/links_scr.txt
index f10b312..fe55238 100644
--- a/links_scr.txt
+++ b/links_scr.txt
@@ -45,0 +46 @@
+[2009-09-01] [url=http://forum.egosoft.com/viewtopic.php?t=232728]Weapon Select Extension[/url] by WindsOfBoreas ; Weapon (and missile) layout configurations
@@ -52 +53 @@
-[2009-05-03] [url=http://forum.egosoft.com/viewtopic.php?t=242483]CODEA Weapon System[/url] by Lucike ; Carrier management system
+[2009-05-03] [url=http://forum.egosoft.com/viewtopic.php?t=259730]CODEA Weapon System[/url] by Lucike ; Carrier management system
@@ -63,0 +65 @@
+[2009-09-15] [url=http://forum.egosoft.com/viewtopic.php?p=3014241]Add Missing Ware Selling Locations[/url] by Mysterial ; Adds several wares to docks that weren't in any at all
@@ -78,0 +81 @@
+[2009-09-03] [url=http://forum.egosoft.com/viewtopic.php?t=226623]Apricot Salvage Pack[/url] by apricotslice ;  Script collection for true Salvage gameplay
@@ -197 +200 @@
-[2009-01-18] [url=http://forum.egosoft.com/viewtopic.php?p=2728635]Station Financial Manager[/url] by S9ilent
+[2009-01-18] [url=http://forum.egosoft.com/viewtopic.php?p=2728635]Station Financial Manager (SFM)[/url] by S9ilent
diff --git a/page17.txt b/page17.txt
index d553da4..7422900 100644
diff --git a/text.txt b/text.txt
index c3903e7..a3b4efe 100644
--- a/text.txt
+++ b/text.txt
@@ -22,0 +23,2 @@
+1171: Mysterial, Generic Solo Combat/Duel Mission
+1172: Mysterial, "Real" Invasion Defence Mission
@@ -43,0 +46 @@
+7050: Chandera, Jump Menu
@@ -55,0 +59 @@
+7171: Mysterial, All scripts/missions by Mysterial
@@ -87,0 +92 @@
+7744: S9ilent, General Insurance
@@ -230,0 +236 @@
+07744: S9ilent, General Insurance
@@ -242,0 +249 @@
+09911: Logain Abler, SSDN
diff --git a/wares.txt b/wares.txt
index 6a5c5f9..743a60e 100644
--- a/wares.txt
+++ b/wares.txt
@@ -105,0 +106,2 @@
+
+Station task 7741: S9ilent - Station Financial Manager

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