LOL I just read the last pages about duplicated stations and because I am playing with Catchupmodule and for a very short time also with the Eco and War enhancer I was curious how my game looks and I cheated to reveal the whole map. Split got so many stations (even stations which should be unique).. they are like ants now

. Pretty sure thats why the Xenons are so qiet - they have other problems then me now xD. But 2 Xenon factions also got extra stations...
It only happens to NEW sectors it seems.
I think I might restart without the mod. I hope you can fix this because some catchup logic is missing in the game in my opinion.
Edit:
My logfile has several million lines of messages and is half a gig big now. Just some repeating erros.. maybe they help you to find the bug:
Code: Select all
[=ERROR=] 115085.09 Error in MD cue md.FactionLogic.EvaluateForceStrength<inst:19cd45a>: Property lookup failed: $Objects.count
* $Objects == null
* Expression: $Objects.count
* Action: <do_all>, line 1324
[=ERROR=] 115085.09 Error in MD cue md.FactionSubgoal_DefendArea.Evaluate<inst:a0ccd>: Property lookup failed: $RequestedShips.count
* $RequestedShips == null
* Expression: $RequestedShips.count
* Action: <do_all>, line 235
[=ERROR=] 115085.09 Error in MD cue md.FactionSubgoal_DefendArea.Evaluate<inst:a0ccd>: Property lookup failed: $RequestedShips.count
* $RequestedShips == null
* Expression: $RequestedShips.count
* Action: <do_all>, line 466
[=ERROR=] 115085.09 Error in MD cue md.FactionSubgoal_DefendArea.Evaluate<inst:a0ccd>: Property lookup failed: $RequestedShips.count
* $RequestedShips == null
* Expression: $RequestedShips.count
* Action: <do_all>, line 235
[=ERROR=] 115085.08 Error in MD cue md.FactionSubgoal_Recon.Evaluate<inst:e718e>: Property lookup failed: $FindShipSpaces.count
* $FindShipSpaces == null
* Expression: $FindShipSpaces.count
* Action: <do_if>, line 231
[=ERROR=] 115085.07 Error in MD cue md.FactionSubgoal_Recon.Evaluate<inst:c7c9f>: Property lookup failed: $RequestedShips.count
* $RequestedShips == null
* Expression: $RequestedShips.count and $EvaluationResult == 'failed'
* Action: <do_if>, line 363
Edit:
I tried a fresh start with FE war and eco but without catchup module and the log which was generated after a couple of minutes with Seta is still several million lines.
Edit: I think the log file is related to the war module. I started a new game with only the eco module active and the log is not much bigger as normal, still it is growing a few hundreds new lines every few minutes, so still worth a check.
XR Ship Pack (adds several ships from XR)
Link
Weapon Pack (adds several new weapons)
Link
Economy Overhaul (expands the X4 economy with many new buildings)
Link
X4 Editor (view stats of objects and make your own mod within a few clicks)
Link