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Gazz
Posts: 13244
Joined: Fri, 13. Jan 06, 16:39
x4

Post by Gazz »

Please rename

[2009-06-07] AI Ammo Cheat by Gazz ; NPC ships no longer run out of ammo

to

Code: Select all

[2009-06-07] AI Ammo Cheat + Dmg Mitigation by Gazz ; NPC ships always have ammo; heavy ships can take less damage 
Thank you.


I could have made the new feature a new script but it perfectly fits into the framework of this one without creating additional script-overhead.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.
jlehtone
Posts: 22555
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

Changes

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diff --git a/commands.txt b/commands.txt
index 425bfb6..f20ebe9 100644
--- a/commands.txt
+++ b/commands.txt
@@ -206 +206 @@
- <t id="560">COMMAND_TYPE_SPECIAL_60</t>
+ <t id="560">COMMAND_TYPE_SPECIAL_60</t> : Hack targeted station - Hack Station by arcana75
diff --git a/links_mod.txt b/links_mod.txt
index e62bb03..279a4a7 100644
--- a/links_mod.txt
+++ b/links_mod.txt
@@ -17,0 +18,2 @@
+Some MD code snippets from various authors might be found from [url=http://forum.egosoft.com/viewtopic.php?t=249780]this[/url] thread.
+
@@ -36,0 +39 @@
+[2009-06-14] [url=http://forum.egosoft.com/viewtopic.php?t=249749]Pirate Patrols[/url] by ezra-r ; More Pirates in Pirate sectors
@@ -55,0 +59 @@
+[2009-06-14] [url=http://forum.egosoft.com/viewtopic.php?t=249760]Basic M6 Upgraded[/url] by ezra-r ; Rebalance M6's with more speed and rudder
@@ -57,0 +62 @@
+[2009-06-14] [url=http://forum.egosoft.com/viewtopic.php?t=229178]Engine Trails + Smoke Mod[/url] by bounty_hunter66
@@ -74,0 +80 @@
+[2009-06-14] [url=http://forum.egosoft.com/viewtopic.php?t=246116]Ships - X2 Callback Mod[/url] by amurph0 and killerog
diff --git a/links_scr.txt b/links_scr.txt
index 27db36d..0b0960b 100644
--- a/links_scr.txt
+++ b/links_scr.txt
@@ -56 +56 @@
-[2009-06-07] [url=http://forum.egosoft.com/viewtopic.php?t=248906]AI Ammo Cheat[/url] by Gazz ; NPC ships no longer run out of ammo
+[2009-06-07] [url=http://forum.egosoft.com/viewtopic.php?t=248906]AI Ammo Cheat + Dmg Mitigation[/url] by Gazz ; NPC ships always have ammo. Heavy ships can take less damage
@@ -129,0 +130 @@
+[2009-06-14] [url=http://forum.egosoft.com/viewtopic.php?t=249585]Hack Station[/url] by arcana75 ; Hacks a station to allow temporary docking for a fee.
@@ -156,0 +158 @@
+[2009-06-03] [url=http://forum.egosoft.com/viewtopic.php?t=249045]Slipstream Drive[/url] by Cycrow
diff --git a/text.txt b/text.txt
index b9feb1d..63fce84 100644
--- a/text.txt
+++ b/text.txt
@@ -67,0 +68 @@
+7523: arcana75, Hack Station
@@ -187,0 +189,2 @@
+9606: Cycrow, Slipstream Drive
+9607: [i]reserved[/i]
@killerog: I guess no new text ID's are needed for a mod like that?

@arcana75: "561"? Interesting typo there.

@ezra-r: The note on top of [url=http://forum.egosoft.com/viewtopic.php?t=216690]TC Download Library[/url] says:

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[new post in the topic (unedited)] 
Cryptic? This is what it should say:
  1. Create thread for your script or mod
  2. Post a comment to the thread containing the permit statement
  3. Add a link into the OP to point to that comment
  4. Never edit the comment
If you ever chance your mind, you post a new comment with new statement, and update the link in the OP to point to that. By doing so, nobody can claim that you have changed your mind and statement secretly.


Note too that nobody reads this thread for anything. ;)
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arcana75
Posts: 2165
Joined: Tue, 2. Dec 03, 09:28
x3tc

Post by arcana75 »

jlehtone wrote:@arcana75: "561"? Interesting typo there.
Oops sorry! But the t-file uses the correct value ie 560. :oops:
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ezra-r
Posts: 3423
Joined: Fri, 14. Oct 05, 21:04
x4

Post by ezra-r »

jlehtone wrote: @ezra-r: The note on top of TC Download Library says:

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[new post in the topic (unedited)] 
Cryptic? This is what it should say:
  1. Create thread for your script or mod
  2. Post a comment to the thread containing the permit statement
  3. Add a link into the OP to point to that comment
  4. Never edit the comment
If you ever chance your mind, you post a new comment with new statement, and update the link in the OP to point to that. By doing so, nobody can claim that you have changed your mind and statement secretly.


Note too that nobody reads this thread for anything. ;)
Sorry I am one of those who will keep editting the OP until I die, but I promise not to change my mind.
jlehtone
Posts: 22555
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

ezra-r wrote:Sorry I am one of those who will keep editting the OP until I die, but I promise not to change my mind.
Of course you should edit the OP. That way the readers will always find the latest information from the start of the thread.

The point is that the "How you may / may not reuse" statement should be a separate post. That way you never need to edit that post, and you are free to edit OP as you wish.


[Edit] To illustrate, I doubleposted and now there is this post that remains unedited, while I can edit this very post. Does this clarify the intent?
Last edited by jlehtone on Tue, 16. Jun 09, 19:30, edited 1 time in total.
jlehtone
Posts: 22555
Joined: Sat, 23. Apr 05, 21:42
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Post by jlehtone »

This post shall not be edited by me. ;)
killerog
Posts: 3464
Joined: Fri, 28. Oct 05, 16:31
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Post by killerog »

Can you also add this mod :

Code: Select all

Engine Colours + particle trails

[url=http://forum.egosoft.com/viewtopic.php?t=249690&postdays=0&postorder=asc&start=0]Engine Colours + particle trails[/url]
For my X2 mod these are the files used :

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T files: 
9949: killerog, X2 mod
9950: killerog, X2 mod

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For Page 17: 
80000--80069: killerog, X2 mod
Image
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ezra-r
Posts: 3423
Joined: Fri, 14. Oct 05, 21:04
x4

Post by ezra-r »

jlehtone wrote:
ezra-r wrote:Sorry I am one of those who will keep editting the OP until I die, but I promise not to change my mind.
Of course you should edit the OP. That way the readers will always find the latest information from the start of the thread.

The point is that the "How you may / may not reuse" statement should be a separate post. That way you never need to edit that post, and you are free to edit OP as you wish.


[Edit] To illustrate, I doubleposted and now there is this post that remains unedited, while I can edit this very post. Does this clarify the intent?
Perfectly, excuse my rotting english for not understanding at first try, but people have posted already in my threads, can you make space for me there? :)
jlehtone
Posts: 22555
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

I don't know how, but there is no need. You just reply to your thread, and then add to the OP a link to that reply.

updated (IL)

JH check i didn't **** up your Git code, it's been a while since i added stuff
uberex
Posts: 59
Joined: Wed, 30. Apr 08, 07:50
x4

Script submission

Post by uberex »

Please include:

Code: Select all

Script: Piracy

[url=http://forum.egosoft.com/viewtopic.php?t=250936]Board Station[/url] by uberex

7531: uberex, Board Station

<t id="630">COMMAND_TYPE_PIRACY_30</t> : Board Station - Board Station by uberex

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Board Station by uberex : Piracy Scripts

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Board Station by uberex: Allows player to use marines to board friendly and hostile stations.
Thank you.
Last edited by uberex on Sat, 20. Jun 09, 20:31, edited 1 time in total.
jlehtone
Posts: 22555
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

updated (IL)

JH check i didn't **** up your Git code, it's been a while since i added stuff
The Git says the the updates were these:

Code: Select all

diff --git a/commands.txt b/commands.txt
index f20ebe9..fe77d5a 100644
--- a/commands.txt
+++ b/commands.txt
@@ -543,0 +544 @@
+8832: LV, Test Drive & Hire Centre
diff --git a/links_mod.txt b/links_mod.txt
index 279a4a7..295b14e 100644
--- a/links_mod.txt
+++ b/links_mod.txt
@@ -61,0 +62 @@
+[2009-06-19] [url=http://forum.egosoft.com/viewtopic.php?t=249690]Engine Colours + particle trails[/url] by killerog
diff --git a/links_scr.txt b/links_scr.txt
index 0b0960b..582088f 100644
--- a/links_scr.txt
+++ b/links_scr.txt
@@ -99,0 +100 @@
+[2009-06-17] [url=http://forum.egosoft.com/viewtopic.php?t=250661]MK3 Trading Log[/url] by SymTec
@@ -150,0 +152 @@
+[2009-06-19] [url=http://forum.egosoft.com/viewtopic.php?p=2904904#2904904]Escape Pods[/url] by LV
@@ -218,0 +221 @@
+[2009-06-19] [url=http://forum.egosoft.com/viewtopic.php?t=250699]Test Drive & Hire Centre[/url] by LV
diff --git a/page17.txt b/page17.txt
index fb4cb6b..dc3527c 100644
--- a/page17.txt
+++ b/page17.txt
@@ -21,0 +22 @@
+80000--80069: killerog, X2 mod
diff --git a/text.txt b/text.txt
index 63fce84..a2aa770 100644
--- a/text.txt
+++ b/text.txt
@@ -143 +143 @@
-8832: reserved by LV
+8832: Test Drive & Hire Centre by LV
@@ -195,0 +196,2 @@
+9949: killerog, X2 mod
+9950: killerog, X2 mod
Does that correspond to the Sith version of truth? ;)
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apricotslice
Posts: 14163
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice »

Please update :

Other
[2009-06-21] Apricot Mapping Service Mod v2, with AMS, Goner and Khaak starts, by apricotslice

Title change but thread remains the same.

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For Page 17:

4445 to 4460
4463 to 4470
4473 to 4480
4483 to 4500
	
Start Numbers :

125 	AMS Start
126 	Goner Gatherer Start
127 	Khaak Intruder Start
No changes to command usage.

Complies to TC v2.1.
jlehtone
Posts: 22555
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

Update

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diff --git a/commands.txt b/commands.txt
index fe77d5a..141ec55 100644
--- a/commands.txt
+++ b/commands.txt
@@ -227 +227 @@
- <t id="630">COMMAND_TYPE_PIRACY_30</t>
+ <t id="630">COMMAND_TYPE_PIRACY_30</t> : Board Station - Board Station by uberex
diff --git a/links_mod.txt b/links_mod.txt
index 295b14e..5765961 100644
--- a/links_mod.txt
+++ b/links_mod.txt
@@ -51 +51 @@
-[2008-12-16] [url=http://forum.egosoft.com/viewtopic.php?t=226520]Apricot Mapping Service Mod (AMS)[/url] by apricotslice
+[2008-12-16] [url=http://forum.egosoft.com/viewtopic.php?t=226520]Apricot Mapping Service Mod (AMS) v2, with AMS, Goner and Khaak starts[/url] by apricotslice
diff --git a/links_scr.txt b/links_scr.txt
index 582088f..9a7dc46 100644
--- a/links_scr.txt
+++ b/links_scr.txt
@@ -128,0 +129 @@
+[2009-06-21] [url=http://forum.egosoft.com/viewtopic.php?t=250936]Board Station[/url] by uberex ; Use troops to take over stations.
diff --git a/page17.txt b/page17.txt
index dc3527c..292d044 100644
--- a/page17.txt
+++ b/page17.txt
@@ -3 +3 @@
-Modders may add new objects, such as ships and weapons.  Their textual descriptions are Text ID entries on Text Page 17.  The game itself uses spurious ranges of Text ID's, and to make matter worse has more Text ID's in use on Text Page 300017 for the same purpose.
+Modders may add new objects, such as ships and weapons.  Their textual descriptions are Text ID entries on Text Page 17.  The game itself uses spurious ranges of Text ID's, and to make matter worse has more Text ID's in use on Text Page 300017 and 350017 for the same purpose.
@@ -8 +8,4 @@
-4443--4444: apricotslice, AMS
+4443--4460: apricotslice, AMS
+4463--4470: apricotslice, AMS
+4473--4480: apricotslice, AMS
+4483--4500: apricotslice, AMS
@@ -24,0 +28,8 @@
+
+
+[size=18]Gamestart ID's[/size]
+
+120: ATF Agent Start, Seathal
+125: AMS Start, apricotslice
+126: Goner Gatherer Start, apricotslice
+127: Khaak Intruder Start, apricotslice
diff --git a/text.txt b/text.txt
index a2aa770..4038668 100644
--- a/text.txt
+++ b/text.txt
@@ -69,0 +70 @@
+7531: uberex, Board Station 
someone else
Posts: 2972
Joined: Sun, 18. Jun 06, 13:37
x3tc

Post by someone else »

just a note... the last line of the post of mods in download library is outdated... it highlights with a "*" mods not compatible with 2.0, but we have 2.1 patch now.
* Released before X3TC 2.0, so may not be compatible. Authors: Add note to Submission thread if/when you update for 2.0 compatibility.
Trade, Fight, Build, Think, Modify.
Ship Rebalance Mod
OOS Rebalance
Resized Aldrin Big Rock
SIDE/TOP/FRONT Ship Size Comparison
Remember young Padawan: money stolen can be, time cannot.
xiriod
Posts: 1131
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by xiriod »

Please add this AL-Plugin:

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AL-Plugin: Race Invasions


[url=http://forum.egosoft.com/viewtopic.php?t=251333]Race Invasions[/url] by Xiriod

7906-7911: Xiriod, Race Invasions


Race Invasions by Xiriod: Artifical Life
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apricotslice
Posts: 14163
Joined: Sun, 16. May 04, 13:01
x4

Post by apricotslice »

Not to worry. :D
XGamer
Posts: 2355
Joined: Sun, 25. Apr 04, 19:09
x4

Post by XGamer »

Kind request of having my new Script added to the List. Just hope I got everything right for you guys ;)

Code: Select all

Stationcommand: Automatic Moneytransfer to Station

[url=http://forum.egosoft.com/viewtopic.php?t=251776]Automatic Moneytransfer to Station[/url] by XGamer

TFile & Page
9200: XGamer, Automatic Moneytransfer to Station

<t id="1144">COMMAND_TYPE_STATION_44</t> : Automatic Moneytransfer to Station - Automatic Moneytransfer to Station by XGamer
X:BtF: 7/10 | X2: 8/10 | X3:R/TC/AP: 8/10 | X:R: 3/10 | X4: 0/10 (3 points for split ships and stations, 4.0 -> -50 points).
If you are raising pirate activity, give me meaningful ways to deal with them PERMANENTLY. Better things to do than replacing ships every 10 minutes, or babysitting ships getting harassed.
Stopped playing X4 with 4.0 due to outrageous, needless and pointless nerfs to everything. Don't change what wasn't broken in the first place.
jlehtone
Posts: 22555
Joined: Sat, 23. Apr 05, 21:42
x4

Post by jlehtone »

Changes

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diff --git a/commands.txt b/commands.txt
index 141ec55..ae2ab5c 100644
--- a/commands.txt
+++ b/commands.txt
@@ -449 +449 @@
- <t id="1144">COMMAND_TYPE_STATION_44</t>
+ <t id="1144">COMMAND_TYPE_STATION_44</t> : Automatic Moneytransfer to Station - Automatic Moneytransfer to Station by XGamer
diff --git a/links_mod.txt b/links_mod.txt
index 5765961..c51cc7f 100644
--- a/links_mod.txt
+++ b/links_mod.txt
@@ -92 +92 @@
-[color=#ff00ff]*[/color] [i]Released before X3TC 2.0, so may not be compatible.  Authors: Add note to [url=http://forum.egosoft.com/viewtopic.php?t=229421]Submission thread[/url] if/when you update for 2.0 compatibility.[/i]
+[color=#ff00ff]*[/color] [i]Released before X3TC 2.0, so may not be compatible.  Authors: Add note to [url=http://forum.egosoft.com/viewtopic.php?t=229421]Submission thread[/url] if/when you update for 2.1 compatibility.[/i]
diff --git a/links_scr.txt b/links_scr.txt
index 9a7dc46..3dfa5ad 100644
--- a/links_scr.txt
+++ b/links_scr.txt
@@ -17,0 +18 @@
+[2009-06-28] [url=http://forum.egosoft.com/viewtopic.php?t=251333]Race Invasions[/url] by Xiriod
@@ -50 +51 @@
-[2009-02-15] [url=http://forum.egosoft.com/viewtopic.php?t=235750]Rename ships with Expression (RSwE)[/url] by Klyith [color=yellow](Conversion by Loky)[/color]
+[2009-02-15] [url=http://forum.egosoft.com/viewtopic.php?t=235750]Rename ships with Expression (RSwE)[/url] by Klyith [color=yellow](Conversion by Loky)[/color] ; Renames ships, stations, satellites, ...
@@ -176,0 +178 @@
+[2009-06-28] [url=http://forum.egosoft.com/viewtopic.php?t=251776]Automatic Moneytransfer to Station[/url] by XGamer
diff --git a/page17.txt b/page17.txt
index 292d044..686f8d6 100644
--- a/page17.txt
+++ b/page17.txt
@@ -30 +30 @@
-[size=18]Gamestart ID's[/size]
+[size=24]Gamestart ID's[/size]
diff --git a/text.txt b/text.txt
index 4038668..9417c7b 100644
--- a/text.txt
+++ b/text.txt
@@ -87,0 +88,6 @@
+7906: Xiriod, Race Invasions
+7907: Xiriod, Race Invasions
+7908: Xiriod, Race Invasions
+7909: Xiriod, Race Invasions
+7910: Xiriod, Race Invasions
+7911: Xiriod, Race Invasions
@@ -102 +107,0 @@
-
@@ -180 +185 @@
-9200: spacefueladdict, Sector size & background Mod
+9200: spacefueladdict, Sector size & background Mod [color=yellow](conflict)[/color] XGamer, Automatic Moneytransfer to Station
@XGamer & spacefueladdict: Please sort out the text ID conflict.
7ate9tin11s
Posts: 813
Joined: Fri, 11. Nov 05, 23:18
x4

Post by 7ate9tin11s »

Two of them for you if you would :D

Code: Select all

Combat Scripts: AI

[url=http://forum.egosoft.com/viewtopic.php?p=2955351]Improved Races[/url] by 7ate9tin11s

8972: 7ate9tin11s, Improved Races

Code: Select all

Ship Commands

[url=http://forum.egosoft.com/viewtopic.php?t=248033]Universe Explorers[/url] by 7ate9tin11s

8971: 7ate9tin11s, Universe Explorers

<t id="231">COMMAND_TYPE_NAV_31</t> : Start Universe Explorer - Universe Explorers by 7ate9tin11s
<t id="232">COMMAND_TYPE_NAV_32</t> : Move Universe Explorer Pilot - Universe Explorers by 7ate9tin11s
<t id="233">COMMAND_TYPE_NAV_33</t> : Drop Navagational Hazard Beacon - Universe Explorers by 7ate9tin11s
...hope I did that right :lol:
ThisIsHarsh
Posts: 1135
Joined: Sun, 19. Oct 08, 18:46
x3tc

Post by ThisIsHarsh »

Code: Select all

Fleet Management:

[url=http://forum.egosoft.com/viewtopic.php?t=252575]Auto prep ships[/url] by ThisIsHarsh ; automate repair, upgrade, equip and config of multiple ships

7104: ThisIsHarsh, Auto prep ships

<t id="525">COMMAND_TYPE_SPECIAL_25</t> : Upgrade ship like - Auto prep ships by ThisIsHarsh
<t id="526">COMMAND_TYPE_SPECIAL_26</t> : Auto prep ships - Auto prep ships by ThisIsHarsh

Custom commands:
1350: ThisIsHarsh, Auto prep ships (Buying upgrades)
1351: ThisIsHarsh, Auto prep ships (Repairing)
1352: ThisIsHarsh, Auto prep ships (Upgrading)
1353: ThisIsHarsh, Auto prep ships (Equipping)
1354: ThisIsHarsh, Auto prep ships (Shopping)
1355: ThisIsHarsh, Auto prep ships (Waiting/checking)
1356: ThisIsHarsh, Auto prep ships (Transferring upgrades)

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