Abandoned/Derelict ships and locations

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tuxinvader
Posts: 13
Joined: Sat, 12. Nov 05, 17:33
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Re: Abandoned/Derelict ships and locations

Post by tuxinvader »

Strange. I almost exclusively use Linux, but I did try it on Windows 11.

I installed python3.13 from the Microsoft Store and then opened a command window and python and pip were available.

Code: Select all

C:\Users\micro>which python
'which' is not recognized as an internal or external command,
operable program or batch file.

C:\Users\micro>echo %PATH%
C:\Program Files\Oculus\Support\oculus-runtime;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Windows\System32\OpenSSH\;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Users\micro\AppData\Local\Microsoft\WindowsApps;

C:\Users\micro> dir C:\Users\micro\AppData\Local\Microsoft\WindowsApps
... snip ...
14/03/2025  20:11                 0 pip.exe
14/03/2025  20:11                 0 pip3.13.exe
14/03/2025  20:11                 0 pip3.exe
14/03/2025  20:11                 0 python.exe
14/03/2025  20:11                 0 python3.13.exe
14/03/2025  20:11                 0 python3.exe

I have no idea why they're 0 bytes, maybe they're "NTFS sym-links", but windows put them in my path. Do you have them in `C:\Users\NVtec\AppData\Local\Microsoft\WindowsApps`?
palm911 wrote: Tue, 18. Mar 25, 20:38 i dont know how this works. in windows/

i installed the python (newer version i could fin)

open command console

typed : pip install lxml
and all i got was :
C:\Users\NVtec\Desktop>pip install lxml
'pip' is not recognized as an internal or external command,
operable program or batch file.

i know i must be doing something bad.. maybe i am an idiot, or this is not noob friendly haha :)

BR
BitByte
Posts: 615
Joined: Tue, 14. Sep 21, 15:57
x4

Re: Abandoned/Derelict ships and locations

Post by BitByte »

thedavid wrote: Wed, 19. Mar 25, 04:59 I don't want the ship destroyed by mines so I scan it to get ownership and then I get out of the sector. I have to rely on a no exp pilot to get it out of there without dying. I find hugging the edge of the map is a good route to avoid hostiles. Plus, if there is any killing to do, I want to do it in person.
Mines (in Faulty Logic VII) don't do anything to ship when you're OOS so pilot skill level have 0 affect to that. Same way as you can allow ships fly freely in Silent Witness XII.
tuxinvader
Posts: 13
Joined: Sat, 12. Nov 05, 17:33
x4

Re: Abandoned/Derelict ships and locations

Post by tuxinvader »

I made a few updates to the script. You can now ask for the player location

Code: Select all

$ ./x4-save-miner.py ~/.config/EgoSoft/X4/11524914/save/quicksave.xml.gz --whereswally -p

Station: HRP-821, Class: station, Name: PHQ
  Macro: station_pla_headquarters_base_01_macro
  SpawnTime: 0
  Sector: Ocean of Fantasy (LIF-912)
  Location: {"x": -53257, "y": 70, "z": -63178, "pitch": 0, "roll": 0, "yaw": 0}

            The closest station is: HRP-821, distance: 0 km
            Target is 0 km to the east (X Axis)
            Target is 0 km to the north (Z Axis)
            Target is 0 km below (Y Axis)

Oh yes, I'm at the PHQ.

You can get proximity (to the nearest station) for anything. Where did I put my Hyperion?

Code: Select all

$ ./x4-save-miner.py ~/.config/EgoSoft/X4/11524914/save/quicksave.xml.gz -c VGG-471 -p

Ship: VGG-471, Class: ship_l, Name: Hyperion (Trinity)
  Macro: ship_par_l_expeditionary_01_a_macro
  SpawnTime: 459277.49
  Sector: Tharka's Cascade XVII (VOO-555)
  Location: {"x": -68197, "y": 0, "z": 47631, "pitch": 0, "roll": 0, "yaw": -24}

            The closest station is: VBZ-187, distance: 172 km
            Target is 117 km to the west (X Axis)
            Target is 126 km to the north (Z Axis)
            Target is 0 km below (Y Axis)

You can also use proximity with ownerless ships , vaults, etc.

Code: Select all

$ ./x4-save-miner.py ~/.config/EgoSoft/X4/11524914/save/quicksave.xml.gz -op

Ship: IRJ-597, Class: ship_s, Name: 
  Macro: ship_spl_s_fighter_02_b_macro
  SpawnTime: 177879.163
  Sector: Fires of Defeat (ZOO-725)
  Location: {"x": -68280, "y": 2632, "z": -39828, "pitch": 17, "roll": 0, "yaw": 115}

            The closest station is: ULO-307, distance: 23 km
            Target is 12 km to the east (X Axis)
            Target is 20 km to the north (Z Axis)
            Target is 2 km below (Y Axis)

Cheers!
DocRV
Posts: 15
Joined: Thu, 5. Jun 08, 15:00
x3tc

Re: Abandoned/Derelict ships and locations

Post by DocRV »

Hello all,

... or you can simple edit your savegame, using Notepad++, searching for all :

<component class="ship.*owner="ownerless"
(tick 'use regular expression' box)

and replace "ownerless" by "player".

Et voilà ! They're now part of your own fleet :)
Ad astra, ad infinitum , ad gloriam
TheDeliveryMan
Posts: 866
Joined: Sat, 10. Dec 11, 03:10
x4

Re: Abandoned/Derelict ships and locations

Post by TheDeliveryMan »

DocRV wrote: Wed, 9. Apr 25, 14:20 Et voilà ! They're now part of your own fleet :)
Do Kha'ak and Xenon fire on pilotless ships owned by the player?

Furthermore, your method makes the safe game "Modified".
vvvvvvvv
Posts: 1141
Joined: Tue, 28. Nov 23, 15:38
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Re: Abandoned/Derelict ships and locations

Post by vvvvvvvv »

TheDeliveryMan wrote: Wed, 9. Apr 25, 19:55 Do Kha'ak and Xenon fire on pilotless ships owned by the player?
Yes.
DocRV
Posts: 15
Joined: Thu, 5. Jun 08, 15:00
x3tc

Re: Abandoned/Derelict ships and locations

Post by DocRV »

TheDeliveryMan wrote: Wed, 9. Apr 25, 19:55
DocRV wrote: Wed, 9. Apr 25, 14:20 Et voilà ! They're now part of your own fleet :)
Furthermore, your method makes the safe game "Modified".
Yes, indeed.
Ad astra, ad infinitum , ad gloriam
mathuziel
Posts: 1
Joined: Thu, 24. Apr 25, 03:18

Re: Abandoned/Derelict ships and locations

Post by mathuziel »

Hello, I believe I have found a new abandoned ship?
https://i.ibb.co/mrrdgFMp/Cerberus-Sent ... Sun-IV.png
Quite new to the game soo I need some pointers to get the coordinates.
Last edited by Terre on Thu, 24. Apr 25, 07:13, edited 1 time in total.
Reason: Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked
BitByte
Posts: 615
Joined: Tue, 14. Sep 21, 15:57
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Re: Abandoned/Derelict ships and locations

Post by BitByte »

mathuziel wrote: Thu, 24. Apr 25, 03:28 Hello, I believe I have found a new abandoned ship?
https://i.ibb.co/mrrdgFMp/Cerberus-Sent ... Sun-IV.png
Quite new to the game soo I need some pointers to get the coordinates.
This Cerberus is not part of those "always exist" derelict ships.
Sometimes there's abandoned ships near ARG Equipment Dock in Black Hole Sun IV. Similar can occur in Antigone Wharf in Antigone Memorial. These are more randon and can occur more than once during the game.

Sometimes abandoned ships (their paintjob is called Origin Unknown) can appear if you take mission where you need extract ship.
I haven't tested does ship get destroyed if you cancel the job before ship delivery.
Alan Phipps
Moderator (English)
Moderator (English)
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Joined: Fri, 16. Apr 04, 19:21
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Re: Abandoned/Derelict ships and locations

Post by Alan Phipps »

Re pilotless Cerberus, see this post from Scoob earlier in the thread.
A dog has a master; a cat has domestic staff.
TheDeliveryMan
Posts: 866
Joined: Sat, 10. Dec 11, 03:10
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Re: Abandoned/Derelict ships and locations

Post by TheDeliveryMan »

mathuziel wrote: Thu, 24. Apr 25, 03:28 Hello, I believe I have found a new abandoned ship?
https://i.ibb.co/mrrdgFMp/Cerberus-Sent ... Sun-IV.png
Quite new to the game soo I need some pointers to get the coordinates.
That was probably spawned during a certain plot mission. Type and location can vary a bit, depending on prior player actions.
davewolfgang22
Posts: 1
Joined: Sat, 21. Dec 24, 00:27
x4

Re: Abandoned/Derelict ships and locations

Post by davewolfgang22 »

Augure wrote: Sat, 1. Mar 25, 18:25 Hello all fans.
I was wondering if all these ships were still located at the place in 7.50 update and Hyperion new start (not the campaign to obtain the Hyperion).
I already discovered 50% of the universe and did not find anything but one Boron mineral ship.

I searched but did not find any abandoned ship map updated since one year.

Lionel
Just updated to 7.60 with a new budgeted start - found all 6 right were listed.

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