Hier noch das letzte Statement dazu:
CBJ wrote:It has nothing to do with save slots, nor with how many times you reload from the same savegame.
If you think of your actual game as a timeline, it is about how many times that timeline includes points at which the game has been saved to disk. If you save and re-load, that's once. If you save, re-load and play for a bit, then re-load again without having saved, that's still once because the first re-load was wiped out by the second. Does that make it clearer?
As I've said before, this is a very high priority to be fixed, but it still has to be coded and tested which takes a finite amount of time. People are working as fast as possible on it.veridiac wrote:*Please* consider fixing this bug and immediatly releasing a patch for it