This looks absolutely amazing!

I love the new rendition of Kingdom End, and I can’t wait to hear what Alexei Zakharov has made for this DLC.
I’m very interested in exploring all these peculiar areas, and seeing what that weird “Jumpgate Interface” is. Perhaps it uses reverse-engineered Xenon tech to realign a gate? (Such as the one in Heretics End? The description makes it seem like its reactivation isn’t normal.) Perhaps my joke about Mahi Ma coming back might not be so unrealistic.

Whatever it is, it’s definitely a new resource sink. Oh, and it’ll be interesting too.
I absolutely love the Boron ships. They have the perfect mix of uniqueness and modularity. In other words, they look “organic” while still retaining the “X4 ship look”.

Normally I stick to Terran ships (because of aesthetic, and power.) but I can definitely see myself using them, not just for personal use, but also empire-wide use as well.
The station modules look awesome, and I’m very interested in seeing what they can do. My favorite so far is the docking module (most likely a S/M Fabricator/Equipment Dock) shown. It brings back that feeling of entering a Boron station in X:BtF and X:T for the first time: the awe you get as you look around seeing the entire station filled with water, and what looks like to be plankton of sorts, it’s the perfect harmony of life and metal. I do hope the Boron get their own unique economy method, they clearly build differently, so why shouldn’t they
build differently?
I am glad to see the Boron wearing their floaty watery space suits. I’ve always wanted to see them “in person”. I do hope that Ego can sneak in a little “aquarium room” somewhere, that way we can see them in their “natural habitat”. I suspect that X4:ToA was a test for “walking to spacesuit” and vice versa transitions so it could be possible. But unfortunately I don’t think NPC functionality would be possible.
Speaking of ToA testing: I noticed that there were lots of new “story tools” for Ego to use. I think that with X4:KE the new plots will be quite immersive and very interesting.
I’m absolutely
positive (please dock as soon as you get green position lights

) that KE will be the best X4 DLC out of them all.

Especially if it has the new sectors of SV, the ships and plot interest of CoH, as well as the uniqueness and creativity of ToA.

Either way, it’s definitely added to my wishlist, and hopefully soon, my collection.
I hope you guys have fun making this one. (though it looks like you already are.) And have a merry X-mas.
