Ok i still dunno what/why the Panther Raider was changed for me but i now have simply readded the missing guns with the X3 Editor by adding em again in the Tships.pck.
Since the file WAS changed due to the 1.1 beta Patch i asume some kinda bug here...
I was running beta for a while now. I checked about 1/3 of mentioned fixes/ additions and they are working as expected and didnt ran in to any game breaking issues.
However I have a query,
What does it mean by "Fixed Installing equipment at player Equipment Docks/Xenon Hub" ? Can we use EQD/hub to install ship equipment? If so, how?
X fanatic. More of an X3 fanatic.
What about X4? Nah, I prefer a space simulator rather than a walking simulator.
Klord wrote: ↑Fri, 14. May 21, 04:40
What does it mean by "Fixed Installing equipment at player Equipment Docks/Xenon Hub" ? Can we use EQD/hub to install ship equipment? If so, how?
Yep, it works just like any equipment dock (Unlimited stock, costs credits). You need the blueprint for each piece of equipment first though. You can get those using the Diplomacy agents, the "Acquire Euipment" and "Steal Equipment" tasks. I think(?) there's a little more written about it in the in-game survival guide.
Klord wrote: ↑Fri, 14. May 21, 04:40
What does it mean by "Fixed Installing equipment at player Equipment Docks/Xenon Hub" ? Can we use EQD/hub to install ship equipment? If so, how?
Yep, it works just like any equipment dock (Unlimited stock, costs credits). You need the blueprint for each piece of equipment first though. You can get those using the Diplomacy agents, the "Acquire Euipment" and "Steal Equipment" tasks. I think(?) there's a little more written about it in the in-game survival guide.
Wow, didnt know that till now.
X fanatic. More of an X3 fanatic.
What about X4? Nah, I prefer a space simulator rather than a walking simulator.
Ketraar wrote: ↑Tue, 18. May 21, 19:39
FYI RC2 just released, same beta branch. Release notes in the sticky.
MFG
Ketraar
Noted. Will jump in to testing right away.
Edit:
Had a quick run. Supply command software is still not fixed. Appreciate if you can fix it before the full release. Its an integral aspect to players who run mobile bases. Thanks. Link to the bug thread.
X fanatic. More of an X3 fanatic.
What about X4? Nah, I prefer a space simulator rather than a walking simulator.
seroto9 wrote: ↑Wed, 19. May 21, 20:24
Thanks for this. One thing that says is fixed is turning in discoveries. How do you actually do that?
I thought that you'd be able to sell quantum processors and focus crystals at stations with Explorer's Guild reps - but I've probably got that wrong
You can turn in items called Special Discovery at any Explorers Guild representative and you will receive Discovery Points in return. They have special dialogue if you have any of these in your cargo bay.
Quantum Processors and Focus Crystals are required to produce special items in your HQ, e.g.
Spoiler
Show
Khaak weapons after you have acquired the blueprints.