Kaldo wrote:Adding more systems is great but I'm looking forward to seeing actual gameplay changes before I buy it - more specifically, will we get improved station management with these warehouses? Stuff like the ability to automate traders across the galaxy instead of just within a system? The ability to blacklist and whitelist sectors for trade like in X3? Can we create custom rules for buying or will it be through the trade offers menu?
Steam store also mentions new and improved Xenon, I'm wondering if this just means bigger / better ships or do they get an improved AI so we can actually wage war against them on a global scale. Not just killing them but them organizing fleets, attacking sectors intelligently, having supply lines and stuff like that.
From what i've learned about the Warehouses is they act like the Trading Stations of X3, you can set them up to acquire goods from neighbouring systems/universal traders. Which got me excited.
Or you just use them to store a ton of goods for emergencies.
Problem is they're buggy at the moment, people testing it have reported bugs with it.
And from what i've seen in my adventures with the beta testing, The Xenon have some new stations, a mining ship, some turrets, even turrets built on asteroids to fool you.
And an old alien menace makes a return in the Torrid System that you'll know when you see them.