I don't think that is a legitimate complaint.Vector_Gorgoth wrote:something was hardcoded that really should not have been. ...
...I'd agree if it were something that could not have been easily foreseen.
When we write software, everything has some sort of limit. It is the only way the program knows when to stop. We can hard-code the limit; picking something that we do not expect to be exceeded during the lifetime of the product. If we expect the product to be substantially upgraded in the next couple of years, then we may not try to predict a decade into the future. Even if we could, with any accuracy.
Or we can try to detect the limits. But, again, it may be difficult to predict what detection techniques may be available a decade into the future.
Sometimes developers build something thinking that it will be rewritten in a couple of years, but it winds up lasting for a decade or more. That is approximately the history of X2 and X3.
Don't forget that Egosoft *did* substantially update the graphics in their most recent product.
So it is unreasonable to fault Egosoft for not being sufficiently prescient to predict your current setup. Especially when it is a rare environment even today. Or that you would still be playing one of their games that is already several years old.
That said, I don't think we have discovered anything conclusive in this thread. Not yet. It is unfortunate that you are having trouble playing at your highest resolution, but you *can* play at lower res.