X3: Terran Conflict Update 2.6 - Coming Soon!

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Chealec
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Post by Chealec »

amtct wrote:I don't think we need to download the steam version.IIRC there is an option to activate non steam games .
But if I have to download the game its bad news for me because I use wireless Orange internet which is 1€ /100Mb of trafic :o
You shouldn't need to download anything else via Steam - or at least not much - odds are (and this is only an educated guess) that it'll be a wee bit more like the way Empire: Total War works.

You do the install off the disks as per usual (assuming you didn't buy the game through Steam in the first place) and then register the game with Steam. In many games this is simply entering the license key - however, since X3 used Tages instead of a license key to begin with, I'd guess the Steam activation would be part of the 2.6 patch.

Once your game is registered with Steam it means that the Steam platform will work as an update client and track any achievements.

You will probably not need to log into Steam to run X3 so you'll not need to be online (probably won't track your achievements if you're not though) - however, if you do need to boot Steam up you can always start it in "offline mode" so you'll not need to connect to the Internet to play a single-player offline game.

However, it's possible that once your game is registered with Steam you'll be able to download it onto any other computer with Steam installed and play it there (since Steam registers games to accounts rather than machines in effect).. useful if you're visiting your mum... and she happens to have a leet gaming PC that'll run X3 of course... mine does... and she plays X3 :)

IIRC Valve are working on a "cloud" savegame utility for Steam as well which will allow you (as long as the game can utilise it) to store your savegames on the Steam servers. So if you ARE visiting your mum and playing X3 on her PC you _might_ even be able to pull down your savegames as well!



This is, of course, all entirely guess-work... but it's based on having used Steam since the word dot and knowing how other games interact with the platform (particularly Empire: Total War since that utilises the Steam platform for it's copy protection and, like X3, had no license key).


-- EDIT --
Actually, thinking about it, this could be a winner for Egosoft. Steam gives you a great distribution channel for small, optional, add-on packs... say ES created, oh I dunno, factory warehouse modules - something you could daisy-chain into a complex to increase the storage capacity so if you ever feel the need for 1000 PPCs in storage - you've got it. Chuck in a couple of extras and this could be a little downloadable extra for say €1.99 or something. Extra ships, tech, sectors and so on without the palaver of having to find U.S. distributors.
Last edited by Chealec on Tue, 30. Mar 10, 21:45, edited 1 time in total.
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amtct
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Post by amtct »

@Chealec
Well I have 3 copies of Terran Conflict .One from ebay (the key is already registered by someone ),one is the one I registered and one for my collection (the last one isn't opened and I don't know the key ...its for future :D ).

I almost can hear kids crying for a copy of Terran Conflict.I ave a message for them: You can't have one ...I bought them all :twisted:

:lol:
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Alee Enn
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Post by Alee Enn »

Chealec wrote:You shouldn't need to download anything else via Steam - or at least not much - odds are (and this is only an educated guess) that it'll be a wee bit more like the way Empire: Total War works.

You do the install off the disks as per usual (assuming you didn't buy the game through Steam in the first place) and then register the game with Steam. In many games this is simply entering the license key - however, since X3 used Tages instead of a license key to begin with, I'd guess the Steam activation would be part of the 2.6 patch.

Once your game is registered with Steam it means that the Steam platform will work as an update client and track any achievements.

You will probably not need to log into Steam to run X3 so you'll not need to be online (probably won't track your achievements if you're not though) - however, if you do need to boot Steam up you can always start it in "offline mode" so you'll not need to connect to the Internet to play a single-player offline game.

However, it's possible that once your game is registered with Steam you'll be able to download it onto any other computer with Steam installed and play it there (since Steam registers games to accounts rather than machines in effect).. useful if you're visiting your mum... and she happens to have a leet gaming PC that'll run X3 of course... mine does... and she plays X3 :)
So how would that work with my PC ?
I have a dual-boot system, Ubuntu (Linux) for the internet & XP for games (strictly not internet)
I'm also on a PAYG modem, so if I had to re-download the entire game to re-install (say my disc broke) that's a 5GB download (unless i'm wrong - which I probably am)

If I download (via Linux) can I them apply those d/l to the game ?
The issue of d/l the whole game was answered above - btw
Chealec wrote:IIRC Valve are working on a "cloud" savegame utility for Steam as well which will allow you (as long as the game can utilise it) to store your savegames on the Steam servers. So if you ARE visiting your mum and playing X3 on her PC you _might_ even be able to pull down your savegames as well!

This is, of course, all entirely guess-work... but it's based on having used Steam since the word dot and knowing how other games interact with the platform (particularly Empire: Total War since that utilises the Steam platform for it's copy protection and, like X3, had no license key).
Please keep me updated on this, if you hear anything

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Post by TTD »

Some people I know will not let Steam anywhere near their computers,because they they feel it is intrusive and in some cases they say you can't play a steam-game if you are not online.

So my point is,

This sounds good (what I have read in this thread) , but are there any things to worry about :?:
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Post by amtct »

TTD wrote:This sounds good (what I have read in this thread) , but are there any things to worry about :?:
Yes,the black hole from the off topic :lol:
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Chealec
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Post by Chealec »

So how would that work with my PC ?
Theoretically - and I don't have any special insider knowledge or anything - you'll be able to install Steam on your Windows install I don't think there's a native Linux client as such (Play on Linux as a wrapper perhaps? http://developer.valvesoftware.com/wiki ... nder_Linux).

However, since there's no X3 Linux client, running Steam under Linux as a patch manager won't help in the slightest ;) Unless you play X3 under WINE ... which would totally defeat the purpose of the dual boot.

Best guess - to utilise Steam for downloads/achievements, you'd need to allow your Windows install to connect to the Internet.


As for reinstall, in the case of broken disks... you'd probably not need to download the whole kaboodle again (although that would be an option), just do a fresh install off bought disks and apply the patches as normal. Re-register with Steam via the 2.6 patch (assuming that's IN the 2.6 patch).

However, there is a very, very slim chance that registering with Steam _might_ move the game install to the /steamapps/ directory - if it did that you'd only ever need to keep that directory backed up on an external HDD. If your primary HDD borked it you could just copy the /steamapps/ folder back and your game would be back in place.

Save games go in the /user/ directory (or the equivalent on XP) so they would need backing up separately.

The most interesting bit would be if the patch moved the unlocked starts from the registry to Steam - e.g. made them achievements... I'd imagine that's quite unlikely but if it did then you'd also be able to keep all the different game starts you've unlocked if you have a terminal HDD failure (without resorting to RegEdit).


Again, the standard disclaimer applies here - I'm just guessing :)


As an aside - I did have a terminal HDD failure not that long ago (yeah, THAT Seagate Barracuda glitch) and re-downloaded something like 50+ Gigs of games via Steam overnight while I slept :)
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Alee Enn
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Post by Alee Enn »

Chealec,
If there was a Linux X3TC (not too far fetched as there is a Linux X3 Reunion)
My PC would no longer be dual-boot.
I know I can play X3TC through WINE, but I don't because the game (on my PC) slows down too much.

As for what difference STEAM will make to DVD owners,
like you, I'm just guessing, and I think we all are.

Thanks for your replies though.

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Post by Xenon_Slayer »

To clarify how DVD owners can have a STEAM install with minimal downloading:
1. First, install the DVD version onto your computer
2. Register your game with STEAM (not currently possible)
3. Copy your DVD version into the folder STEAM will use for X3TC
--C:\Program Files (x86)\Steam\steamapps\common\x3 terran conflict in my case

4. Use STEAM to verify the integrity of X3TC
5. Allow STEAM to download what is missing, a few MB if anything

I did this myself the other day. I own X3TC on disk and on STEAM so it was an obvious solution to the large download.
Last edited by Xenon_Slayer on Tue, 30. Mar 10, 23:51, edited 2 times in total.
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Alee Enn
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Post by Alee Enn »

Alright, maybe not ALL of us :roll:

Thank-you Xenon-Slayer
Handy to know.
1 question, though,
if my disc breaks, can I download & reinstall via STEAM ?

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Post by Morty_Porky »

Multiplayer????Online, expansion...70$ yes...
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Chealec
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Post by Chealec »

Copy your DVD version into the folder STEAM will use for X3TC
Heheh - that means you can move it into /steamapps/ - nice, since that's backed up to my external HDD :) I wasn't too far off the mark then, cheers X_S!

If there was a Linux X3TC (not too far fetched as there is a Linux X3 Reunion)
Considering there's now a MacOS version of TC... that's one step closer I guess ;)
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Post by perkint »

Alien ND wrote:if my disc breaks, can I download & reinstall via STEAM ?
Yes.
Morty_Porky wrote:Multiplayer????Online, expansion...70$ yes...
What? This is a free update which the only updates that have been announced (in public fora) are the steam achievements and the ability for DVD version owners to register thru Steam and chose to use Steam for X3TC if they wish (if you want to play the achievements or want any of the other benefits of Steam).

Altho I just mentioned benefits of Steam I do not, under any circumstances, want to prompt a discussion of Steam, good or bad...

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Post by Eisenkalle »

Nanook wrote: Most mods/admins on this site are volunteer gamers, not Egosoft employees. Some may have L3 access, others not. And some stuff is above L3 access, such as, most likely, the Steam info. It's best not to make unwarranted assumptions regarding what we do or do not have knowledge of. :P
This is more of another surprise... I assumed (nearly) all Admins/Moderators are ES employees. This was a great misunderstanding from my part than. Never stop learning new things ;-)
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Post by Rapier »

Most (but not all) of those with the Egosoft logo under their name are employees, but they tend to leave the forum moderation to the moderators. Those with the moderator logo are just that.
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Post by CLN »

Cool, been looking for a reason to start again :)

The steam achevements are a nice addition, and with the new Steam UI thats coming it tells your friends what you have been playing, could bring in some extra credits. :wink:

Well done again Egosoft :x3: :x3: :x3: :x3: :x3:
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Post by Aro »

Wonder what exactly is on the achievement list.
Chealec wrote:...a great distribution channel for small, optional, add-on packs...
DLC of quality can be worthwhile but there is an area for optional addons... the script and modding section.
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Post by strude »

I'm a steam user, but i have changed my executable to use the large address aware flag. Will the steam achievements still work using the modified executable or only the standard steam executable?
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Post by softweir »

strude wrote:I'm a steam user, but i have changed my executable to use the large address aware flag. Will the steam achievements still work using the modified executable or only the standard steam executable?
Steam will almost certainly have to update the executable for Achievements to work. You would have to force a Steam update (force integrity of the game cache) when the patch becomes available, then re-apply the LAA aware flag.
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Post by Zloth »

Wow, I finally have a reason to activate the social side of Steam. I never bothered before now.

Will modified games get achievements? What if your mods turn out to be mods that are in the bonus pack? (Which, I would guess, would turn your game into an unmodified game?)
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Post by eldyranx3 »

I'm actually interested in some of the L5 DevNet change log info if and when it becomes available. So many times we get a vague 'Minor Fixes' in the change log, but they may actually bring a big change to a modder / scripter.

I know its useless to ask for a change log now, but I hope some stations might get subtle teaks besides whats already been mentioned in the L3 change log.

Thanks for all the hard work on the new content!

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