Carlo the Curious wrote:arcana75 wrote:Cool! I will be able to upload a save in about 2 hrs' time.
It shows as 0 for me as well using your save (even in an unmodified install).
While I was testing some other changes I did manage to break the display in a similar way by using 'set mission rank' in the SE - it seems if you set it for a faction you don't know yet then the name comes up as a number (or that's what appeared to be happening). Whether that's the same issue as you have or how that could happen normally, I've no idea...
Thanks Carlos! Now we're getting somewhere!
I've never touched that command and AFAIK I have no script that uses 'set mission rank'. I've only done Split Strong Arms missions twice. I am beginning to see how it might have all gone wrong tho it's pure speculation.
In
this thread I detailed my 1st SSA mission. The first mission I did for SSA was to kill this Split, which spawned in an M2. Killing that M2 immediately killed my Split rank to -3. Soon, I received a message from SSA to stop my actions and that my contract was canceled. I then began to restore my Split rank, which I managed to. Shortly after I received a new SSA message telling me I have a new mission. I completed the 2nd mission and docked, creating that autosave I sent u. Only then did I bother to check my player status and discovered the 0 for SSA.
Could that contract break cause this "setting of rank before knowing it" bug? If so it sounds to be like a vanilla bug rather than anything from a mod or script, just that it was the result of a series of unfortunate events that was probably unexpected from a mission director point of view?
The next thing is, how do I fix it? Can I artificially bump it to the next rank and hopefully it'll fix itself, or reset the mission status, or something else?
And lastly, does this "0" explain why ur display ranks script breaks for the corp ranks?