X rebirth, video serie (german) part 1, 2, 3 and 4
Moderator: Moderators for English X Forum
-
- Posts: 5280
- Joined: Mon, 3. May 10, 14:39
Notice that wrecks of capital ships will not disappear, but will stay where they are.
You can harvest them with Salvage drones and recycle for resources.
One thing which I didnt like is that the modules go down too fast (you can see it in 3rd part).
When Rebirth comes out, I will rush to get first capital ship (at least a fast cruiser with good frontal anti-capital power) and I will stand on the command deck all time, giving out orders.
But Iam afraid of those modules, they are too fragile!
You can harvest them with Salvage drones and recycle for resources.
One thing which I didnt like is that the modules go down too fast (you can see it in 3rd part).
When Rebirth comes out, I will rush to get first capital ship (at least a fast cruiser with good frontal anti-capital power) and I will stand on the command deck all time, giving out orders.
But Iam afraid of those modules, they are too fragile!
-
- Posts: 3359
- Joined: Mon, 30. May 05, 04:51
I notice that debris from smaller ships hangs around too... could also be salvageable.
The modules DO seem a little fragile... but again, I wonder if the Skunk's guns are in BFG mode for the demonstration.
The modules DO seem a little fragile... but again, I wonder if the Skunk's guns are in BFG mode for the demonstration.
My music - Von Neumann's Children - Lasers and Tactics
I'm on Twitch! 21:15 EST Sundays. Come watch me die a lot.
I'm on Twitch! 21:15 EST Sundays. Come watch me die a lot.
-
- Posts: 15
- Joined: Sun, 19. Nov 06, 22:36
There would be no reason to have to show every detail of the different features, i don't think anyone would expect that from a preview. That does not mean that these features can't be presented at all, or that people wouldn't enjoy that more than what was shown. What got me was that virtually nothing was shown apart from flying in geometry and shooting civilians almost like if bored, while a whole lot was discussed. Surely there's a multitude of possible saved scenarios that could have been used to quickly and attentionspanlessly show more of the game than asteroids and civilian spaceships.MegaJohnny wrote: I do agree that showing how fleet management and station building work are the missing pieces of the puzzle here, but it's a task that takes a long time - you have to ask around for an architect, do the small talk thingies, find the guy with the best skills, hire him, get a ton of resources, find a good build spot, plant the construction site and wait for it to finish. The interviewer, not having played it before besides perhaps the Gamescom demo, doesn't know how to do this, let alone in a format that would please the average viewer. Really flying around and aggravating the local police is the only thing you can show unedited without looking tedious.
Hell, it would be the same in X3. "Ok, now I have this station loaded on the Mammoth, and it's moving towards the right sector, now we just wait a while."
-
- Posts: 2235
- Joined: Wed, 4. Jun 08, 22:30
-
- Posts: 508
- Joined: Sun, 13. Nov 05, 22:24
For the sake of repeating myself, perhaps Egosoft didn't want the interviewer to go there because they want to save the meat and potatoes for when we actually play the game??Ozmonatov wrote:There would be no reason to have to show every detail of the different features, i don't think anyone would expect that from a preview. That does not mean that these features can't be presented at all, or that people wouldn't enjoy that more than what was shown. What got me was that virtually nothing was shown apart from flying in geometry and shooting civilians almost like if bored, while a whole lot was discussed. Surely there's a multitude of possible saved scenarios that could have been used to quickly and attentionspanlessly show more of the game than asteroids and civilian spaceships.MegaJohnny wrote: I do agree that showing how fleet management and station building work are the missing pieces of the puzzle here, but it's a task that takes a long time - you have to ask around for an architect, do the small talk thingies, find the guy with the best skills, hire him, get a ton of resources, find a good build spot, plant the construction site and wait for it to finish. The interviewer, not having played it before besides perhaps the Gamescom demo, doesn't know how to do this, let alone in a format that would please the average viewer. Really flying around and aggravating the local police is the only thing you can show unedited without looking tedious.
Hell, it would be the same in X3. "Ok, now I have this station loaded on the Mammoth, and it's moving towards the right sector, now we just wait a while."
Don't forget these sorts of videos aren't here to entertain the fans of the series, they are to cause intrigue and interest from those outside the current fanbase.
Now if you consider this, then think what would be more fan inducing? Galactica style ships shooting each other, flying around stations, or showing off the fleet making UI?
Its a promotional piece, and you shouldn't be disheartened by what your NOT seeing. If your disheartened by what you ARE seeing, well thats different.
-
- Posts: 15
- Joined: Sun, 19. Nov 06, 22:36
I should most certainly be disheartened by what i'm not seeing, although that is a rather dramatic choice of words for certain. I gain nothing from blind faith, and I want to see the features i expect the game to have before i make up my mind, as i am certain i will in future previews. From that i will establish my opinion of the game.Nomadski wrote:
For the sake of repeating myself, perhaps Egosoft didn't want the interviewer to go there because they want to save the meat and potatoes for when we actually play the game??
Don't forget these sorts of videos aren't here to entertain the fans of the series, they are to cause intrigue and interest from those outside the current fanbase.
Now if you consider this, then think what would be more fan inducing? Galactica style ships shooting each other, flying around stations, or showing off the fleet making UI?
Its a promotional piece, and you shouldn't be disheartened by what your NOT seeing. If your disheartened by what you ARE seeing, well thats different.
Of course these videos are made to attract new players, no one is forgetting that. And i believe it's doing a bad job at that as well. There was 50 minutes of monotonous, erratic flying around, in and out of highways and so on before that interesting battle scene. As i mentioned in my original post, if there was ten minutes total it would have been understandable, but to not show off such major parts of the game in one hour worth of footage? That's just weird. Is that implying that they are trying to sell a game of which most content isn't really wanted by the target audience? No, that's silly.
They could easily have replaced some of those 50 minutes with even more capital fighting/interacting, player ships and orders, interacting with player stations and much more. You're giving a false dilemma which had only been relevant had the battle segment been the only segment.
-
- Moderator (DevNet)
- Posts: 4046
- Joined: Tue, 13. Feb 07, 21:06
They are teaser videos, not gameplay videos, not walkthrough videos, not a step by step lets play Rebirth video and definitely not a Rebirth for Dummies video.
Ask yourselves, why the interviewer is playing a ship with top weapons but barely any cash? Why he cannot place any big trade? Why he can attack a capital ship, stay hovering near to it while talking to Bernd and then resume attacking the ship?
Just take on the scenery, try to work out the mechanics, keep and open mind and think that the game is being done by 20+ people, that is barely the double, of a good mod team.
Sryan, I can only thank you for bringing the Word of Bernd, to us the unbelievable, you are a true Fremen.
Ask yourselves, why the interviewer is playing a ship with top weapons but barely any cash? Why he cannot place any big trade? Why he can attack a capital ship, stay hovering near to it while talking to Bernd and then resume attacking the ship?
Just take on the scenery, try to work out the mechanics, keep and open mind and think that the game is being done by 20+ people, that is barely the double, of a good mod team.
Sryan, I can only thank you for bringing the Word of Bernd, to us the unbelievable, you are a true Fremen.
A por ellos que son pocos y cobardes
-
- Posts: 887
- Joined: Tue, 27. Aug 13, 13:06
if you do you will have REALLY stressful lifeOzmonatov wrote:I should most certainly be disheartened by what i'm not seeing

I think they are at least trying to show things. I mean what have you seen from GTA V, Mass Effect, Assasins Creed before launch? Have they shown game mechanics and how you control them with all nuances and possibilities? Or how levels are done? Or missions types with solutions? Because that's what people are asking here. They show trading video and just because automatic trading is not shown people claims it doesn't exist at all.
Last edited by Alci on Sat, 12. Oct 13, 01:24, edited 1 time in total.
-
- Posts: 2235
- Joined: Wed, 4. Jun 08, 22:30
Blind faith...? You're hearing all this from the horse's head - surely that's not so bad?Ozmonatov wrote:I should most certainly be disheartened by what i'm not seeing, although that is a rather dramatic choice of words for certain. I gain nothing from blind faith, and I want to see the features i expect the game to have before i make up my mind, as i am certain i will in future previews. From that i will establish my opinion of the game.
Of course these videos are made to attract new players, no one is forgetting that. And i believe it's doing a bad job at that as well. There was 50 minutes of monotonous, erratic flying around, in and out of highways and so on before that interesting battle scene. As i mentioned in my original post, if there was ten minutes total it would have been understandable, but to not show off such major parts of the game in one hour worth of footage? That's just weird. Is that implying that they are trying to sell a game of which most content isn't really wanted by the target audience? No, that's silly.
They could easily have replaced some of those 50 minutes with even more capital fighting/interacting, player ships and orders, interacting with player stations and much more. You're giving a false dilemma which had only been relevant had the battle segment been the only segment.
-
- Posts: 583
- Joined: Sat, 10. Aug 13, 12:39
-
- Posts: 1094
- Joined: Fri, 23. Nov 12, 16:34
@Ozmonatov. I see what you're saying but can't agree. This wasn't an edited promotional video by Ego / DeepSilver orchestrated to play through the features as we've seen with the releases on Ego's YouTube page. It was actually more journalistic than that. The journalist was holding the pad, asking the questions, many posed by their viewers and Bernd was talking through. Now obviously there was an agreement that it would be promotional in nature, but don't you think if Ego had been doing it they'd have dropped frame rate issues, the bug and the crash? The man asked a few hard questions and Bernd gave straight up answers. Certainly it doesn't cover every aspect, we always want to know more, but in many ways it tells us far more - because it was real journalism.
As a result we now have a much clearer idea of the look and feel, much more specific info and a much better grasp of what to expect than has been seen to date because it was broadcast warts and all. Maybe the game is for you, or maybe it's not, but one's ability to reach an assessment of the game is now considerably greater. This level of honesty matters much more in my books than having everything about the game handed to us on a plate. That would always be a mistake, we can't let our curiosity rob us of finding stuff out on 15 November and Bernd is protecting us from that.
As a result we now have a much clearer idea of the look and feel, much more specific info and a much better grasp of what to expect than has been seen to date because it was broadcast warts and all. Maybe the game is for you, or maybe it's not, but one's ability to reach an assessment of the game is now considerably greater. This level of honesty matters much more in my books than having everything about the game handed to us on a plate. That would always be a mistake, we can't let our curiosity rob us of finding stuff out on 15 November and Bernd is protecting us from that.
-
- Posts: 39
- Joined: Tue, 24. Sep 13, 00:49
Yeah but that was not real representation of the game and how it will be played, at least the ship you pilot, it had god mode, and OP weapons and he hardly or ever gets attacked for killing civilian ships.
Who knows what else they changed for the presentation/interview.
No way they showed what the real final game will be like.
I don't expect the game be this easy without some consequences on what you do.
Who knows what else they changed for the presentation/interview.
No way they showed what the real final game will be like.
I don't expect the game be this easy without some consequences on what you do.
DaddyMonster wrote:@Ozmonatov. I see what you're saying but can't agree. This wasn't an edited promotional video by Ego / DeepSilver orchestrated to play through the features as we've seen with the releases on Ego's YouTube page. It was actually more journalistic than that. The journalist was holding the pad, asking the questions, many posed by their viewers and Bernd was talking through. Now obviously there was an agreement that it would be promotional in nature, but don't you think if Ego had been doing it they'd have dropped frame rate issues, the bug and the crash? The man asked a few hard questions and Bernd gave straight up answers. Certainly it doesn't cover every aspect, we always want to know more, but in many ways it tells us far more - because it was real journalism.
As a result we now have a much clearer idea of the look and feel, much more specific info and a much better grasp of what to expect than has been seen to date because it was broadcast warts and all. Maybe the game is for you, or maybe it's not, but one's ability to reach an assessment of the game is now considerably greater. This level of honesty matters much more in my books than having everything about the game handed to us on a plate. That would always be a mistake, we can't let our curiosity rob us of finding stuff out on 15 November and Bernd is protecting us from that.
-
- Posts: 15
- Joined: Sun, 19. Nov 06, 22:36
The wording was from the poster i was answering. I found it hilarious and so i chose to perpetuate it. I mean, 'disheartening'? That's golden.Alci wrote:if you do you will have REALLY stressful lifeThere is no reason to make conclusion on things you haven't seen. Works as general rule.
I think they are at least trying to show things. I mean what have you seen from GTA V, Mass Effect, Assasins Creed before launch? Have they shown game mechanics and how you control them with all nuances and possibilities? Or how levels are done? Or missions types with solutions? Because that's what people are asking here. They show trading video and just because automatic trading is not shown people claims it doesn't exist at all.
My posts have been exactly about not being able to make any conclusions; of one hour of footage very little of the game mechanics was shown. I am sure they are trying to show content, but my point have been that this video lacked it nontheless. We're not talking about being able to partially wet your clothes á la GTA V—which could easily be omitted even in a one hour preview—but about core concepts of the game that people want to see how they function before they decide on purchasing. Especially people that have little clue as to what the game might bring such as new players. And as i've stated in earlier answers, which might possibly again be overlooked; i am sure there will be future, better previews. That does obviously not change the nature, or my opinion, of this one.
Surely you've read the context of that sentence in relation to the post i was answering, in which case it should be clear that it relates to not waiting until after actually playing the game to be able to evaluate claimed features. It is really not that far fetched to not simply take developers words for game features. Again, this is in relation to the text i was answering and not a statement that this will be the case and again this does not change the one hour footage content nor my view of it.MegaJohnny wrote: Blind faith...? You're hearing all this from the horse's head - surely that's not so bad?
I can see you have already made up your mind about buying the game. This is not necessarily true for everyone else though, and people often turn to videos like these to see what it might offer beyond developer claims. I did, and i was disappointed.Ravenhurst wrote: I hope for surprises while playing the game, not "hey I've seen that in a video"
That is just the thing. My ability to reach an assessment of the game isn't greater; that's what all this was about. It's really great if it was satisfactory for others here, but it wasn't for me. Arguments like 'spoiling the surprise on release day' does not apply to neither me nor others having yet to make up their minds about the game in the first place.DaddyMonster wrote: @Ozmonatov. I see what you're saying but can't agree. This wasn't an edited promotional video by Ego / DeepSilver orchestrated to play through the features as we've seen with the releases on Ego's YouTube page. It was actually more journalistic than that. The journalist was holding the pad, asking the questions, many posed by their viewers and Bernd was talking through. Now obviously there was an agreement that it would be promotional in nature, but don't you think if Ego had been doing it they'd have dropped frame rate issues, the bug and the crash? The man asked a few hard questions and Bernd gave straight up answers. Certainly it doesn't cover every aspect, we always want to know more, but in many ways it tells us far more - because it was real journalism.
As a result we now have a much clearer idea of the look and feel, much more specific info and a much better grasp of what to expect than has been seen to date because it was broadcast warts and all. Maybe the game is for you, or maybe it's not, but one's ability to reach an assessment of the game is now considerably greater. This level of honesty matters much more in my books than having everything about the game handed to us on a plate. That would always be a mistake, we can't let our curiosity rob us of finding stuff out on 15 November and Bernd is protecting us from that.
Just to make it absolutely crystal clear one last time: I'm absolutely certain there will be more videos more to my liking prior to release, but i am still just as disappointed by this one. That is all i'm saying; i was disappointed by the long sequence of moving pictures. Making up my mind will have to wait.
That said, I do understand your viewpoint and i can indeed appreciate the journalistic argument. But it doesn't detract from the fact that this is one hour of footage with very limited actual testing of the game concepts which i—as painfully clear by now—was disappointed by. I'm not looking to see every game feature, polygon or easter egg the game has to offer. I'm looking to have my expectations verified in relation to claimed features. That's how i decide to buy the game or not. Maybe i'd hate the fleet management. Maybe i'd get blown away by it; the point is i don't know yet. I don't really see what you're getting at with the crash and framerate issues though, i am not questioning anyones intentions if that's what's implied. I'm saying that the footage lacked certain elements in relation to its length, nothing more.
[/i]
-
- Posts: 37
- Joined: Fri, 2. Mar 12, 09:46
You know what ? Wait for the release ! It will solve all your problems.Ozmonatov wrote:...
And please stop complaining about the fact you can't look at every single features of the game, its irritating and you just look like a temperamental child.
You don't understand that the guy that was "trying to play" is just a journalist ? He's not a dev nor a tester, and yes he was a pure noob at the game, messing around erratically.
But most important it was an interview ! The informations were in the conversation not the video.
So now wait for more, stop your useless complaints, and buy the game after release after watching walkthroughs/playthroughs, etc.
We don't need that much informations on the game before playing it ourselves, yes, we want to be surprised.
-
- Posts: 508
- Joined: Sun, 13. Nov 05, 22:24
Even if things don't unfold the way you expected, don't be disheartened or give up. Daisaku IkedaOzmonatov wrote: The wording was from the poster i was answering. I found it hilarious and so i chose to perpetuate it. I mean, 'disheartening'? That's golden.
Don't think disheartened means whatever you think it means...
-
- Posts: 437
- Joined: Thu, 29. Apr 10, 14:21
He got a Pimped ship which has God mode on and so on, the indepth trading was no part which was shown so there was no need for a big heap of money.santi wrote:They are teaser videos, not gameplay videos, not walkthrough videos, not a step by step lets play Rebirth video and definitely not a Rebirth for Dummies video.
Ask yourselves, why the interviewer is playing a ship with top weapons but barely any cash? Why he cannot place any big trade? Why he can attack a capital ship, stay hovering near to it while talking to Bernd and then resume attacking the ship?...
The NPC interaction for stations is something special which is searching for the "best person" and "click click click" gotcha for my fleet/station/ space station building site while you ahve to discover the different properties of that person due Talk/missions etc. sofar i ahd understand it.
Unfortunately there are no english subs. they had talked about the game / egosoft overall / differences with the old X³:R /TC /AP games while the shown was a Nice to have. Besides some Asteroid Cracking and Pew Pew, to show something besides two peoples talking ~ a Hour about a game& Developer .
[ external image ][ external image ][ external image ]
Eine der hoffnungsreichsten Lebenslagen ist die, wenn es uns so schlecht geht, dass es uns nicht mehr schlechter gehen kann. [Felix Krull]
Eine der hoffnungsreichsten Lebenslagen ist die, wenn es uns so schlecht geht, dass es uns nicht mehr schlechter gehen kann. [Felix Krull]
-
- Posts: 627
- Joined: Thu, 23. Dec 04, 01:56
Yeah - A lot of people seem to think it was some kind of a game demo. The reason for this is that a lot of people do not speak and/or understand German, so they focus completely on the moving images.Rice wrote:He got a Pimped ship which has God mode on and so on, the indepth trading was no part which was shown so there was no need for a big heap of money.santi wrote:They are teaser videos, not gameplay videos, not walkthrough videos, not a step by step lets play Rebirth video and definitely not a Rebirth for Dummies video.
Ask yourselves, why the interviewer is playing a ship with top weapons but barely any cash? Why he cannot place any big trade? Why he can attack a capital ship, stay hovering near to it while talking to Bernd and then resume attacking the ship?...
The NPC interaction for stations is something special which is searching for the "best person" and "click click click" gotcha for my fleet/station/ space station building site while you ahve to discover the different properties of that person due Talk/missions etc. sofar i ahd understand it.
Unfortunately there are no english subs. they had talked about the game / egosoft overall / differences with the old X³:R /TC /AP games while the shown was a Nice to have. Besides some Asteroid Cracking and Pew Pew, to show something besides two peoples talking ~ a Hour about a game& Developer .
This was just an interview about the game and some some flying around by the interviewer, randomly picking objects to shoot (as long as it's red - shoot). He does not even got the message in the latest video he had to disable the drives of the capital ship. So - he clearly was just "playing around" without seriously go into the game.
Anyway - what really counted here was the interview about how the game will be, and what will be the game play in general. Trading was talked about, but not shown - simply because you cannot show everything in one hour. Again - it was not meant to be a "walk-trough" but just a demonstration of the basic flight mechanics as "background" for the interview. It was the interview itself that counted.
-
- Posts: 1094
- Joined: Fri, 23. Nov 12, 16:34
@Ozmonatov. Ok, fair enough.
Well, I'm sure there'll be plenty more material prior to launch, the marketing campaign hasn't started yet, and do remember that this material was produced by Gamestar and not Ego / DeepSilver. And even if it wasn't helpful to you, others found it enlightening so it wasn't wasted effort. As already pointed out, if you're still not sure then there's always the reviews and walk-throughs post release.
At the end of the day, even with the drip, drip of screenshots, vids and Q&As, the cat is still firmly in the box until it's opened on 15 November and the cyanide may or may not have released: but I for one, am rooting for the cat
Well, I'm sure there'll be plenty more material prior to launch, the marketing campaign hasn't started yet, and do remember that this material was produced by Gamestar and not Ego / DeepSilver. And even if it wasn't helpful to you, others found it enlightening so it wasn't wasted effort. As already pointed out, if you're still not sure then there's always the reviews and walk-throughs post release.
At the end of the day, even with the drip, drip of screenshots, vids and Q&As, the cat is still firmly in the box until it's opened on 15 November and the cyanide may or may not have released: but I for one, am rooting for the cat

-
- Posts: 1348
- Joined: Wed, 3. Dec 03, 23:49
-
- Posts: 41
- Joined: Sat, 5. Oct 13, 23:23