vkerinav,
I'm using your SRM jobs 3.6b Unleashed, No Civs. A full list of all mods I'm using, except one, is
here.
The one not listed is a mod I just re-downloaded last night, the Economy and Supply Trader 3.3.05 from Lucike's script collection + Libraries 3.5.09
I'm wondering if it's at all feasible to reduce the number of ships even more without hurting SRM (and maybe EES? dunno if that affects it) too much. As this new game I started about a week ago goes on, my frame rate everywhere has taken an epic nose dive and I suspect my CPU. Less populated sectors are better than heavily populated sectors but it still gets a bit choppy sometimes. In busier sectors I'm around 10-15 fps. In my last game with just regular Unleashed (No Civs) I was typically around 25-30 even in busier sectors.
I don't know what all is involved in doing this, so if it's an unreasonable request then please disregard. It just seems that my game would be just fine with about half as many ships overall. Just as an example, Asteroid Belt looks like
this. I like huge fleets as much as the next guy, but surely some of those ships are unnecessary for SRM jobs to function properly?
Again, if it's too much work, please just ignore me. I have no idea if this is a reasonable request or not.
