Litcube wrote:Nodus, I think we got off on the wrong foot. Personally, I think you're being too sensitive.
I am. You'd think I'd have tougher skin in this industry, too. Honestly, I was just caught off guard by your accusation and the shift of watching someone you have tremendous respect for suddenly magic missile your character...
I apologize for my defensiveness, and will make an effort to adapt to your style.
Litcube wrote:We all get along. At least, they pretend to like me.
That's good to hear. Equally pleased to hear they're willing to take the piss out of you in return. Nothing's worse for a project than a community too scared to upset the toymaker. Normally I'm inclined to partake in the defecation, but honestly I'm unfamiliar with the "community member" role. Other side of a coin, and I'll adapt.
like NPC bailing
I wish I had time to address some of the features you mentioned, but this one sticks out. There's tremendous immersion application in NPCs bailing out of ships, large and small, but there's accuracy in the claim with the system being used as easy cheating. I submit that, in the example case of large/huge ships, a Captain not going out with his ship leaves you with a ship that must still be Marine boarded and thus a player investment/risk is a factor.
Which is what this should all be about. A balance of risk and reward.
Relax, have a beer. I'm sorry, thank you for helping, and welcome to LU.
Apology accepted, and my own given again for the reactive defensive measure I took.
You're fine. We're fine. Unless you're handing me a beer that I can see through.
Then we're going to
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