Litcube's Universe

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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alexalsp
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Re: Litcube's Universe

Post by alexalsp »

Scoob wrote: Wed, 14. Aug 19, 18:52 Hey all :)

Any Litcube compatible mods that would allow this?
viewtopic.php?f=94&t=380168
Scoob
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Re: Litcube's Universe

Post by Scoob »

Thanks, I did look at that list but none appear to add the Pirate Base for purchase - unless I'm being blind.

I've been recommended various mods that work well with Litcube but aren't on that list, one that enhances claiming and recovery of ship by tweaking how Tugs work is a particular favourite.

I am a little out of touch regarding what's available, hence my post.

Cheers,

Scoob.
Joubarbe
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Re: Litcube's Universe

Post by Joubarbe »

Yeah, this list is outdated.
As far as I know, there's no mod for what you're looking for.
Scoob
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Re: Litcube's Universe

Post by Scoob »

Joubarbe wrote: Wed, 14. Aug 19, 19:58 Yeah, this list is outdated.
As far as I know, there's no mod for what you're looking for.
Ok, no worries :)

Scoob.
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XenonArchitect7
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Re: Litcube's Universe

Post by XenonArchitect7 »

Is the Litcube wiki down for anyone else? Haven't been able to access it all day...
Joubarbe
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Re: Litcube's Universe

Post by Joubarbe »

Yep, down.

EDIT: now up again.
Zealoth
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Re: Litcube's Universe

Post by Zealoth »

I get version warning when i try to start LU 1.7.2 with 3.3 X3AP nosteam.exe
Is that supposed to happen?

I did the A (clean install) installation guide from the wiki
After that was goofing around with LU approved mods

The main menu launches, I get the custom loading screen and main menu.
Haven't tried playing, I'm worried about it derping out on me after i get into it :(

What do?

Any help will be appreciated :)
BlackArchon
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Re: Litcube's Universe

Post by BlackArchon »

Either ignore the version warning or fix it yourself in the file addon\t\8379-L044.xml.
Zealoth
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Re: Litcube's Universe

Post by Zealoth »

But LU works fine with 3.3 AP?
Don't want to start a game and have it bork out
BlackArchon
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Re: Litcube's Universe

Post by BlackArchon »

Yes, it works without any problems.
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Zaitsev
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Re: Litcube's Universe

Post by Zaitsev »

Zealoth wrote: Mon, 26. Aug 19, 21:15 But LU works fine with 3.3 AP?
Don't want to start a game and have it bork out
It's just a single line of code that hasn't been updated, so it will work fine. I have played the game for hundreds of hours after that message started popping up, and everything has been working just fine.
I'm sorry, I can't hear you over the sound of how awesome I am :D

DiDs:
Eye of the storm Completed
Eye of the storm - book 2 Inactive
Black Sun - Completed
Endgame - Completed
odin creed
Posts: 35
Joined: Wed, 19. Dec 18, 21:40
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Re: Litcube's Universe

Post by odin creed »

HEY GUYS,i have known about this mod for awhile but i thought it might be 2 hard,but then i decided what the hay.well i installed the base mod and then the patch and the gui but i have alot of read texts in the game they seem to be mostly in the weapons category how can i fix this please?
Joubarbe
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Re: Litcube's Universe

Post by Joubarbe »

Is your game in English? No bonus package?
odin creed
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Re: Litcube's Universe

Post by odin creed »

yes in English with nothing else installed
amoe
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Re: Litcube's Universe

Post by amoe »

Early game, one of my STs is stuck on "Searching for trade opportunity". 300 ecells and no other cargo. What could the problem be? I have tried other sectors but no matter what sector he just sits there. He's on Level 1 and has never made any trades. 3 other identical STs working fine and levelling up.
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alexalsp
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Re: Litcube's Universe

Post by alexalsp »

Destroy or sell and build a new one.
nickexists
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Re: Litcube's Universe

Post by nickexists »

I recently upgraded from vanilla to Litcube and it's amazing. I have been getting some occasional freezes though, usually right when I enter specific sectors. In addition to Litcube I have a few of the standard compatibles mods, satellite monitoring, reloaded reloaded traders, etc.

When these freezes happen there is nothing I can do, I can't alt+tab out of the game or even get access to the task manager. The best I found is to use ctrl+alt+del to sign out which forcibly closes the game. Are there any logs or anything saved that would allow be to debug the cause of this issue?
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XenonArchitect7
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Re: Litcube's Universe

Post by XenonArchitect7 »

This "reloaded reloaded traders" mod... was it specifically made for LU? If not, there is a high chance that it is the cause of the problem. Most X3AP scripts break LU.

Do you have slow RAM or a slow hard drive? The freezes when entering a sector are most likely your computer rendering/loading all the ships and stations in that sector. High-poly models and high-res textures on ships make this worse, though for vanilla Litcube it shouldn't be too bad.
Joubarbe
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Re: Litcube's Universe

Post by Joubarbe »

MK3 Reloaded works fine. It has been redesigned for LU (included in Mayhem btw).
Freezing when entering a sector can be a problem caused by loading a missing resource. But in that case, that should freeze every time (ie. it should be reproducible). You've installed the latest patch as well, 1.7.2?
You should list all your mods, maybe something is wrong there.
kizito
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Re: Litcube's Universe

Post by kizito »

So in my LU save all my Traders stopped using their jumpdrives, I'm having the same problem in Mayhem but when I tested it, it was coming from LU.
I am using OK Traders, but I know it's not the issue because even a normal UT doesn't use the jumpdrive.

I get this message when I try to manually jump them: Not all this ship's followers can jump. Do you still want to initiate the jump sequence?

This is really making it difficult to do anything at all with traders, so is there a way to fix this?

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