
someone starting a new game will be fine, sure he cannot buy police licenses anymore ^^ but as long as he does not turn the EQD AL off nothing happens to them, and if he does he might as well better turn of ware consumption for now

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Ive been looking into performance and even though the markets are slighlty adversly effected ive been getting away with starting a new game and just monitoring the universe's factory supply levels and framerate. Ive cut the Jobwings down to 50% and fightwings to 40% in the config options and am getting much better results (so far). Im 2 days in and i think its still vastly better than in my previous 4 day game, granted the same amount of time hasnt passed yet but it is still a lot more fluent. Its difficult to qoute figures because theres not much basis for comparison, but theres between 30fps (worst possible in sirius prime east gate) and 150 fps when looking at nothing.escondido wrote: So my problem is...in the sectoers with many ships and stations , and i have the roids and civilian ship disable....the game almost stop or run slowly...!!!!!!!![]()
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I had this problem until i converted all the mpeg3 music files all to wma. Only windows 7 has this music problem i believe.Requiemfang wrote:good question I don't know... for some strange reason music just doesn't play, again I am making a list of sytems I've been to that have music in them. I believe the music playing is from Vanilla X3 and not XTCdougeye wrote:requimfang heres a question.
does anyone else have problems with missing music??
that's funny because the orginal music files for X3tc are MP3 files and they play fine and yeah... I do have windows 7dragonblue14 wrote:I had this problem until i converted all the mpeg3 music files all to wma. Only windows 7 has this music problem i believe.Requiemfang wrote:good question I don't know... for some strange reason music just doesn't play, again I am making a list of sytems I've been to that have music in them. I believe the music playing is from Vanilla X3 and not XTCdougeye wrote:requimfang heres a question.
does anyone else have problems with missing music??
And btw, where is that useful 500km range addon you were talking about?
you turn off the civilian AL option?Teladidrone wrote:Not sure if this was intended but with 1.1 I have now 10 supply Ozias roaming around... all other races have only maybe 2 or 3 supply TLs at a time.
10 is a little much for such a small group like the Goners...
And I also noticed that there are now no more "civilian" TLs in my universe - and no, thats not MY fault I havent even started serious capping operations. Yet.
Xenon_Slayer wrote:maybe we'll have extreme weather pingpong at some point
Don't have freezing problems myself, and I never delete stuff so I've gone back to 1.0a. Question for you, none of the installs so far have Nagoyas on offer at any Terran shipyard in my game, does yours? just curious as no one else has mentioned it wondering if I'm alone in this?Requiemfang wrote:you turn off the civilian AL option?Teladidrone wrote:Not sure if this was intended but with 1.1 I have now 10 supply Ozias roaming around... all other races have only maybe 2 or 3 supply TLs at a time.
10 is a little much for such a small group like the Goners...
And I also noticed that there are now no more "civilian" TLs in my universe - and no, thats not MY fault I havent even started serious capping operations. Yet.
also... game just smacked me in the face by freezing on me freezing and dying... first time it happened. It happened during a fight, one of the mercenary missions I signed up to do in split space, a M4 and a M5 were picking on a Dragon/heavy Dragon and I decided to join the fray and a few seconds into shooting the M4 I get a sudden freeze of the game. I ctrl alt delete out of the client to see what's up and I get a error message saying the game had to close.