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No problem, updated list from RC to 2.51 and added yours as wellbm01 wrote:Since nobody did it, may I ask you to add mine to the list?
Compatible 2.51, link in my signature.
Hm, u sure about that? o.oJESS 246 wrote:Hi NZ-Wanderer
I notice the you have not tested these mods.
Lost weapons mod
Improved missiles mod
These two were working before 2,50 but when i gave 2.51 a try it seams they are partly working or not at all depending on game start.
Kinda off-topic right now, sorry for that.JESS 246 wrote:Hi iforgotmysocks
Yes i'm sure and i kept all mod file upto date as when they were updated.
Before 2.51 all weapons and missiles were available and used by the skunk now after 2.51 I found that certain lost weapons are no longer sold by any of the weapon traders and i'm picking up all types of dropped missiles but only 5 types out of the total amount are showing in inventory and if i buy any of the ones that don't show they still don't show in inventory.
The ones that do show and can be used like v.crushers they seams to be ok but not firing self guided ones they turn back at skunk fly off behind and then go off in a wide ark to the target and before you say it because i'm moving this happens at full stop so i don't think there's any improvement.
Even though i'm not playing the game in full play anymore i do keep the mods up to date and test play to see if their improvements or updates work.
I'm not holding my breath that the game or mods will be any better when the main 3.0 update is released and i'll test play that without and with mods but my guess it will be another bug filled crap update.
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Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
/l、
゙(゚、 。 7
l、゙ ~ヽ /
じしf_, )ノ
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Und wenn ein Forenbösewicht, was Ungezogenes spricht, dann hol' ich meinen Kaktus und der sticht sticht sticht.
/l、
゙(゚、 。 7
l、゙ ~ヽ /
じしf_, )ノ