Hmm, my understanding was that the the special SPP type doesn't require crystals to produce ECs but they DO burn through crystals just like the regular SPPs. So you still get to sell crystals to them for monies, they just don't need them to produce ECs.BlackArchon wrote: ↑Mon, 15. Oct 18, 17:41 Please don't change this. My MK3 traders and my Crystal Fab SCHs really like SPPs which require crystals.![]()
Litcube's Universe
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Re: Litcube's Universe
X3LU 1.5.2/1.7.0 Youtube series with: IEX 1.5b + LUVi, SIaF r7 (previously also used Phanon Plus 4.02, Revelation Plus 1.04, Diverse Game Starts - LU Edition)
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Re: Litcube's Universe
The NPC-SPPs (with crystals as secondary resources) also consume crystals, yes. But secondary resources are consumed at a slower rate than primary resources, and the prices the station is willing to buy them for seems also lower. I don't have the exact formulas around here, sorry - maybe someone could help.memeics wrote: ↑Tue, 16. Oct 18, 01:13Hmm, my understanding was that the the special SPP type doesn't require crystals to produce ECs but they DO burn through crystals just like the regular SPPs. So you still get to sell crystals to them for monies, they just don't need them to produce ECs.BlackArchon wrote: ↑Mon, 15. Oct 18, 17:41 Please don't change this. My MK3 traders and my Crystal Fab SCHs really like SPPs which require crystals.![]()
So a player-SPP consumes crystals faster and pays you better for them.
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Re: Litcube's Universe
Your Hello Kitty Death Knight ship that fires Jesus missiles didn't make it into the final cut.
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Re: Litcube's Universe
"Dammit!"
Umm... Republican space rangers ship still in?
Umm... Republican space rangers ship still in?

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Re: Litcube's Universe
* waiting for Litcube's Universe for RimWorld *
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Re: Litcube's Universe
Just a small shameless plug for a couple of scripts I just made:
Mineral Exploitation Pack (Mineral Courier + Nividium Miner)
Mineral Exploitation Pack (Mineral Courier + Nividium Miner)
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Re: Litcube's Universe
Is the wiki down for anyone else? Just decided to jump into this mod.
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Re: Litcube's Universe
Down for me as well.
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Re: Litcube's Universe
How do I install this? Also wiki is down for me too 

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Re: Litcube's Universe
Apologies all, no idea what happened. The wiki's back up now.
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"One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
―Farengar Secret-Fire
"One sure mark of a fool is to dismiss anything that falls outside his experience as being impossible."
―Farengar Secret-Fire
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Re: Litcube's Universe
Noticed such a problem. I gave the command to attack the station to my wing of 5 M6 + 1 TM. Most ships moving around the station, only occasionally attacking her, and all have 95-100% of the energy reserves. Does everyone have it?
https://youtu.be/UVyAfBufbvk
https://youtu.be/UVyAfBufbvk
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Re: Litcube's Universe
Oh noez! Problem. Installed. Fresh AP install, then LU and the patch.
All seems to work exept there is a "static noise" on the menu background. Quite loud too.
All seems to work exept there is a "static noise" on the menu background. Quite loud too.
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Re: Litcube's Universe
Litcube added that in the last patch. Comes with the "everything explodes when you change sector".
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Re: Litcube's Universe
Installed LU exactly like on wiki is discribed. Created a directory on c:, copied from steamapps in the directory, overwrote the x3ap.exe with the no steam version 3.3, installed LU 1.7.1 with base directory c:\x3ap, installed the 1.7.2 update in base directory, installed soundtrack in base directory and installed gui. Problem is that i got neither betty speech when clicking/choosing on some object where betty should say something nor am I able to see the geometry of jumpgates like to see in screenshot. whats wrong here? got amd graphic card, maybe a problem here?
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thax
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thax
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Re: Litcube's Universe
Ok, got going. PAC forge in ringo-moon, nice and safe... How do i make my TS buy wares for the station? I remember it being under the "trade" in vanilla and was it "freighter" in LU? But Freighter doesnt do anything... Just sits in dock. I did transfer money
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Re: Litcube's Universe
Ok. I fixed" the sound problem by installing the english localiziation. Sound is now fine but gates stays hidden. When not using nosteam X3AP.exe from version 3.0 but using nosteam 3.3 X3AP.exe I got an error message when starting the game. With both versions the problem with missing gates persists. Error message is:
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thanx
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thanx
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Re: Litcube's Universe
Ugly gates is a feature.
Exe error is not a real one. addon\t\8379... to fix
Exe error is not a real one. addon\t\8379... to fix
Code: Select all
<t id="10001">3.3</t>
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Re: Litcube's Universe
Gates have been removed in LU because of too many collision problems. Have you created a shortcut to the game executable with the language being set to English per the instructions below and are running the game from that?wultna wrote: ↑Mon, 22. Oct 18, 17:29 Installed LU exactly like on wiki is discribed. Created a directory on c:, copied from steamapps in the directory, overwrote the x3ap.exe with the no steam version 3.3, installed LU 1.7.1 with base directory c:\x3ap, installed the 1.7.2 update in base directory, installed soundtrack in base directory and installed gui. Problem is that i got neither betty speech when clicking/choosing on some object where betty should say something nor am I able to see the geometry of jumpgates like to see in screenshot. whats wrong here? got amd graphic card, maybe a problem here?
http://litcube.xtimelines.net/wiki/inde ... eanInstall
X3LU 1.5.2/1.7.0 Youtube series with: IEX 1.5b + LUVi, SIaF r7 (previously also used Phanon Plus 4.02, Revelation Plus 1.04, Diverse Game Starts - LU Edition)
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Re: Litcube's Universe
It's been a while since I been here, but I'm wondering if there is any major changes to LU, or any new major mods for it in the last year or two? Seeing that X4 is nearing I suddenly have a craving...
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Re: Litcube's Universe
Definitely check out Mayhem (even if you played it two years ago; it's changed a lot).ion_cannon_1 wrote: ↑Wed, 24. Oct 18, 03:14 It's been a while since I been here, but I'm wondering if there is any major changes to LU, or any new major mods for it in the last year or two? Seeing that X4 is nearing I suddenly have a craving...
It's the "4X" X4 many of us wanted Egosoft to make for us since a long time ago. Joubarbe was crazy enough (and obviously idle enough) to step in.
It's a major mod on top of a major mod. Not for the faint of heart.