I know I've mentioned this a few times, but seriously, check this out.
http://www.youtube.com/watch?v=F6UAB-YNXns
It raises my optimism about the drones, and the component specific combat with stations and capital ships.
It shows torpedo drones, fighter drones, and shield drones. The torpedo drones remind me of bombers in Homeworld. The system specific attacking (ability to take down shields, engines, jumpdrive, and specific guns) make me think that combat will be a lot more tactical and interesting.
As for the AI controls, with a new engine, they will have more ability to make better AI. I read in one article that you can tell your cap ship to attack from the left or from the right of a ship. That sounds like you will definitely need smarter AI that is very aware of it's bearings, speed, and movement. No longer will it be cap ships trying to turn in for a straffing run.
Also, I agree with doug, if there wasn't any capture feature, what would be the point of disabling a jumpdrive or engines on a ship? (flip side: that could only be for story elements, but not in sandbox, but, if that is the case, then the modders will take care of that).
I am an OPTIMIST (now at least

) Join me in my optimism!! DRINK THE KOOL AID, MAN!!!

There are only two things in life that matter, and I have them both. They're not what you might think, and once you learn that you'll be much happier.