paulwheeler wrote:Tarzan02 wrote:High,
i've got a crash with X3TC. I've installed XRM 1.19e on a clean install of X3TC3.2. I've got a x3crash log saying:
Story call stack dump:
[000000]->[0350a3]#-409893(2023)[702].StartThisScriptID(3, {"!turret.killenemies.std",44,"Turret Kill all enemies (All Ships)",1,4,{...},{...},{...},0,100}, {4,3}, 0)
[03525f]->[035e92]#-409893(2023)[702].__runScript({36337108,0,3,7,{...},{...},0,3,{...},100,0,0,0}, {"Lib.Cmd.Turret.Barrage",44,"Lib Cmd: Main turret barrage",53,0,{...},{...},{...},{...},911}, 65542, -409893, {4,3}, 0)
[060432]->[0aa137]#-409893(2023)[2004].ShootMissileSECOBID(269, 3, 29, 0)
any idea ?
thank's
This is caused by a conflict between Litcube's Missile Boat script which is included with the XRM and Missile Defence Mk 2.
I started getting these crashes also after upgrading 1.19d -> 1.19e. Played for a about a week crash-free before that.
To be sure, I have removed all mdmk2 scripts and game's still crashing (with same stack dump in the crash log as quoted above).
The only change (other than 1.19d->1.19e) I made was installing missile safety and mission notoriety adjustment pack.
Is there any way I can redownload 1.19d? Will be happy to downgrade and see if the crashes are continuing, but I stupidly deleted the file after downloading 1.19e.
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EDIT: just noticed that missile safety also includes scripts which mess with turret commands, and since it's form the same author as mdmk2...
Will remove that as well, and see how it goes.
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