because
a) they are all rrf related (i wrote it, i know;) )
b) when i fix problems it's much eaiser when i can look at them all in one thread.
If your threads being booted around has upset you i apologise but the reasons are clear and that's in addition to the Posting Rules for Scripts and Modding Forum
anyhow
here's what i've managed in the last few hrs
xi sector mission, timer increased , works fine for me
100's of response ships in sector
i've played with the m6 logic and it should disperse them now (i think another script/mod may be causing it)
1000's of fighters in ke/1 sector
destruct code added and command changed so hopefully it won't happen
while i test i'm also adding a little surprise for 1.8

now stop bitching ladies or i'll have to get all Imperial on y'all
