[SCRIPT] [2012.04.02] Universal Best Buys/Sells Locator v2.51a
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
-
- Posts: 3
- Joined: Sun, 17. Oct 10, 22:05
Hi All!
I am update my X3:TC (ENG) to ver 3.0. Install X Plugin Manager. Download this "Universal best...." script and install it thrue Manager.
In game script visible. I can run it and find any "best sell" ware. But "best buy" don't work. After selecting any ware, i see "The selected ware can't find on any known stations. Perfom another search?". I have equpped best by locator and best sell locator, explore 7 sectors with stations...
One year ago, i play X3:TC ver. 2.0 with this script and all was fine.
Can anyone help me and say, how i can fix "Best buy" part of this script?
I am update my X3:TC (ENG) to ver 3.0. Install X Plugin Manager. Download this "Universal best...." script and install it thrue Manager.
In game script visible. I can run it and find any "best sell" ware. But "best buy" don't work. After selecting any ware, i see "The selected ware can't find on any known stations. Perfom another search?". I have equpped best by locator and best sell locator, explore 7 sectors with stations...
One year ago, i play X3:TC ver. 2.0 with this script and all was fine.
Can anyone help me and say, how i can fix "Best buy" part of this script?
-
- Posts: 26
- Joined: Fri, 22. Aug 08, 21:04
Unless you have advanced satellites in place in other sectors, only your current sector can be checked (and this script is of very little use).Staric wrote:But "best buy" don't work. After selecting any ware, i see "The selected ware can't find on any known stations. Perfom another search?". I have equpped best by locator and best sell locator, explore 7 sectors with stations...
-Robin
-
- Posts: 3
- Joined: Sun, 17. Oct 10, 22:05
Hm.. A U sure?
1) alex2069 wrote:
"Usage
Commands through the Trade section on your command console. Select either Universal Best Buy or Universal Best Sell, then select a ware.
Requires that the ship have Best Buys Locator or Best Sells Locator installed."
Nothig about sattelites, like in Ware Hunter script (http://forum.egosoft.com/viewtopic.php?t=239956)
2) i used it year ago and don't set any sattelites (i think
)
3) best sell work OK. best by don't.
Find one interesting thing: if i try to find any ware, also producing in my current sector (for example: mass driver aminition), Best Buy works! It find me two stations, selling this, in 2 jump away!
1) alex2069 wrote:
"Usage
Commands through the Trade section on your command console. Select either Universal Best Buy or Universal Best Sell, then select a ware.
Requires that the ship have Best Buys Locator or Best Sells Locator installed."
Nothig about sattelites, like in Ware Hunter script (http://forum.egosoft.com/viewtopic.php?t=239956)
2) i used it year ago and don't set any sattelites (i think

3) best sell work OK. best by don't.
Find one interesting thing: if i try to find any ware, also producing in my current sector (for example: mass driver aminition), Best Buy works! It find me two stations, selling this, in 2 jump away!
-
- Posts: 26
- Joined: Fri, 22. Aug 08, 21:04
Every experience I have with it is that it requires satellites. If it doesn't, that's cheating, and I have no interest. I've never seen it give me information on any system that I had no satellite or ship in. As an example, I have no satellites or ships in any Terran systems, but I have 20+ Terran systems mapped; it can't find Electro-Magnetic Plasma Cannons anywhere, and I'd be willing to bet good money at least one of the Terran systems I have mapped is selling it.
On the other hand, it can find Impulse Ray Emitters in the systems I have satellites in just fine.
As far as I can tell, it's working fine. If you want a cheating script, I don't think this is the one for you.
-Robin
On the other hand, it can find Impulse Ray Emitters in the systems I have satellites in just fine.
If you have no ships in those systems, I wouldn't call that working, I'd call that a bug. It is not a bug I have ever seen myself.if i try to find any ware, also producing in my current sector (for example: mass driver aminition), Best Buy works! It find me two stations, selling this, in 2 jump away!
As far as I can tell, it's working fine. If you want a cheating script, I don't think this is the one for you.
-Robin
-
- Posts: 3
- Joined: Sun, 17. Oct 10, 22:05
Thanks for answer!
Yea, maybe i search for cheating script... year ago, a played by trader. 3 weeks trade, jump to unknown, trade, jump to unknown, fail, jump to unkonwn, fail... after 3 weeks, i get some credits and buy small solar plant. And understand: i can't one more "jump, trade fail"
About this script. Ok. There is no problem set some sattelites.
One answer: are this satellites must cover all stations in the sector, or one satt per sector will be enough?
Yea, maybe i search for cheating script... year ago, a played by trader. 3 weeks trade, jump to unknown, trade, jump to unknown, fail, jump to unkonwn, fail... after 3 weeks, i get some credits and buy small solar plant. And understand: i can't one more "jump, trade fail"

About this script. Ok. There is no problem set some sattelites.
One answer: are this satellites must cover all stations in the sector, or one satt per sector will be enough?
-
- Posts: 26
- Joined: Fri, 22. Aug 08, 21:04
-
- Posts: 120
- Joined: Fri, 8. Dec 06, 04:06
-
- Posts: 56
- Joined: Sun, 1. Aug 10, 14:33
I want to add my thanks to the previous in this thread.
What I really like in that script is the user interface, colors are well used and it's very easy to read (although I dunno what colorblind would say).
I took the liberty to tweak it a little cause I was annoyed that it only shows you stations in sector where you have assets.
Now it shows me all known stations, but I only have the price and the quantity for stations in sector where I have assets, the others says '??'
I wouldn't say I scripted that beautifully, but at least it does what I want.
Also, I will translate your t files in french in case you're interested, i could send them to you.
++
What I really like in that script is the user interface, colors are well used and it's very easy to read (although I dunno what colorblind would say).
I took the liberty to tweak it a little cause I was annoyed that it only shows you stations in sector where you have assets.
Now it shows me all known stations, but I only have the price and the quantity for stations in sector where I have assets, the others says '??'
I wouldn't say I scripted that beautifully, but at least it does what I want.
Also, I will translate your t files in french in case you're interested, i could send them to you.
++
-
- Posts: 17
- Joined: Mon, 27. Dec 10, 13:49
-
- Posts: 56
- Joined: Sun, 1. Aug 10, 14:33
-
- Posts: 17
- Joined: Mon, 27. Dec 10, 13:49
-
- Posts: 17
- Joined: Mon, 27. Dec 10, 13:49
Thanks Excelsior82.
I have further modified the scripts to work with XTC and any other mod that modifies the universe.
It is now completely dynamic, regardless of sectors or their number.
But I also modified it so that you can only select items that can actually be bought or sold - and only at known docks. So, for example, even if you can buy a certain ship, you won't see it in the Ships list until you actually discover a shipyard that sells it.
(What I really wanted to do was to make it list items that are known to the player, regardless if they can be bought or sold.. but couldn't find a way to determine the knowledge of wares, as they are not objects. If anyone has an idea, I'm all ears).
I removed caching to make it truly dynamic (because the lists are actually based on your knowledge now), but also optimized it in some places. There's a slight delay for some lists, but it's not annoying.
It's also using Graxster's library, lib.grax.getallsectors. So thanks for that!
Anyway, anyone wants it just pm me, I'll see what I can do.
I have further modified the scripts to work with XTC and any other mod that modifies the universe.
It is now completely dynamic, regardless of sectors or their number.
But I also modified it so that you can only select items that can actually be bought or sold - and only at known docks. So, for example, even if you can buy a certain ship, you won't see it in the Ships list until you actually discover a shipyard that sells it.
(What I really wanted to do was to make it list items that are known to the player, regardless if they can be bought or sold.. but couldn't find a way to determine the knowledge of wares, as they are not objects. If anyone has an idea, I'm all ears).
I removed caching to make it truly dynamic (because the lists are actually based on your knowledge now), but also optimized it in some places. There's a slight delay for some lists, but it's not annoying.
It's also using Graxster's library, lib.grax.getallsectors. So thanks for that!
Anyway, anyone wants it just pm me, I'll see what I can do.
-
- Posts: 56
- Joined: Sun, 1. Aug 10, 14:33
Yah, I should be credited for that, this is a bug I added, but I corrected it yesterday.Silver-D wrote:But I also modified it so that you can only select items that can actually be bought or sold
Hey, I think I could use your tweaks, cause I think there's room for a bit of optimisation (I hope alex2069 won't take it wrong, I'm software developer and I write bad code everyday).Silver-D wrote:So, for example, even if you can buy a certain ship, you won't see it in the Ships list until you actually discover a shipyard that sells it.
SNIP
I removed caching to make it truly dynamic (because the lists are actually based on your knowledge now), but also optimized it in some places. There's a slight delay for some lists, but it's not annoying.
It's also using Graxster's library, lib.grax.getallsectors. So thanks for that!
Anyway, anyone wants it just pm me, I'll see what I can do.
-
- Posts: 14
- Joined: Sat, 27. Feb 10, 18:17
I used to have this script, it was very helpful... then my computer died. Now that I have it fixed, I was looking for this script, but the page to download it from was not working. After much searching of the interwebs I have found a copy of it.
http://www.3enfamille.net/xchange/Cpt-K ... 251_FR.spk
It was listed on a french website, but it has the -44 English text file with it, and seems to work fine with my game patched to 3.0
Enjoy.[/url]
http://www.3enfamille.net/xchange/Cpt-K ... 251_FR.spk
It was listed on a french website, but it has the -44 English text file with it, and seems to work fine with my game patched to 3.0
Enjoy.[/url]
Breaking laws and setting records since 1972
-
- Posts: 1315
- Joined: Mon, 14. Feb 11, 03:58
Major thanks for taking the time to post a new download location, Cochran.Cochran wrote:I used to have this script, it was very helpful... then my computer died. Now that I have it fixed, I was looking for this script, but the page to download it from was not working. After much searching of the interwebs I have found a copy of it.
http://www.3enfamille.net/xchange/Cpt-K ... 251_FR.spk
It was listed on a french website, but it has the -44 English text file with it, and seems to work fine with my game patched to 3.0
Enjoy.[/url]
And also, a big "Thank you!" from me to the author of this mod. Extremely useful!

-
- Posts: 1315
- Joined: Mon, 14. Feb 11, 03:58
Re: 404
Look 4 posts above this one (3 posts above yours that I quoted)glenmcd wrote:Looks great. Looking forward to using it. At moment a download attempt brings the error HTTP 404 (missing file).
<snip>
This is the link offered when I clicked on "If your download does not start, click here". The auto download start doesn't work either. Original URL from first post in this thread for the spk.

-
- Posts: 920
- Joined: Sat, 16. Oct 10, 11:07
thanks
thanks builder680, I had seen the alternative but as soon as I saw the _FR I didn't bother reading further.
OMG what a *fantastic* script!!! Exceedingly useful, time and pain saving. I wonder why Egosoft didn't decide to include something like this? Okay, it's a huge shortcut but can't one earn something like this? Credits become too easy after a certain point, I reckon there should be software rewards for completing certain missions. The one that earns this one should be nearly impossible teehee.
OMG what a *fantastic* script!!! Exceedingly useful, time and pain saving. I wonder why Egosoft didn't decide to include something like this? Okay, it's a huge shortcut but can't one earn something like this? Credits become too easy after a certain point, I reckon there should be software rewards for completing certain missions. The one that earns this one should be nearly impossible teehee.
-
- Posts: 179
- Joined: Mon, 27. Dec 10, 00:42