Grax Marine Trainer
EMP
Super Tractor Beam (one that moves astroids)
DMA 1.21
lv.lib.1.7
AdvancedHyperDrive(AHD)-V2.0-09.04.2009 (the quantum hyperdrive)
Bulk Beam Transporter
Cargo Delivery Service V2.02
CheatCollectionPackage-V1.50-02.06.2009
CommunityPluginConfiguration-V1.20-03.06.2009
Comp Cleaner
EquipmentResearchandDevelopment-V1.00-03.06.2009
Factory_Complex_Constructor_4.01_PLUS
Gates No Rep Loss
ImprovedBoarding-V1.10-28.10.2008
lazcorp_crystal_free_spp_v1_02
Marine Repairs
MARS
rff_selective
nividium.processing.plant.v.1.0
TheMarauderShipyard-v0.5-23.01.2009
TheTravelingMechanic-v0.2-03.12.2008
WareManager-V1.00-31.05.2009
So far all the other mods/scripts have performed flawlessly. Certain aspects of DMA function perfectly (like the increase engine speed, increase race relations, buy sector, research blueprints, specialist stations) its just the items I'm most looking forward to are the ones that seem to be failing from the emp
