As great as that sounds at first glance, unfortunately the bottom line still remains to me: Judging by the Hyperion pack, it is sadly not loads of content in comparison. The "plot" conists of 3 short missions, there is no lore or history taking place, no notable development. The whole "plot" barely takes time to go through because it is not much at all. Past DLCs added a ton of ships each, not just 1. Yes that one ship is more detailed, but still not close in value to the masses of ships in the past. Additionally, I would like to mention the Astrid alone was a freebie pre-packed within the DLC and is close to as detailed as the Hyperion. But again, Avarice adds on plenty of more ships to that, new mechanics (well, interesting hazards), actual lore and stories of individuals, choices, morality. Other DLCs add a ton of equipment as well. Plenty of good quality voicelines (in comparison to Hyperions of course), entirely new station modules, some even add more/rework behaviours, rules (Cradle of Humanity and Kingdom End), the list goes on. As for the sectors alone, Split Vendetta adds a bopping 16 sectors if I counted correctly in addition to all the other stuff I have mentioned. This is not a mere shakeup as you describe it, it unfortunately is a factual decrease in value for money but packed in a lower scale. And plenty of people will eventually realise that. I am not necessarily saying Egosoft should go back to big dlcs, but I *am* saying that the value-price ratio does not add up so far in comparison. It did not for the Hyperion and while I genuinely hope it will for the Envoy, I have my concerns considering the past pack.thegreybetween wrote: ↑Wed, 20. Aug 25, 19:41But the point that you quoted missed is that we ARE getting loads of content, but Egosoft is shaking up the mold a bit by putting many of the items that would normally be in the DLC into the free update (in addition to the normal free update content we'd expect). Think of it this way: We're getting a new ship, half a dozen sectors, and a new plot - an amount of content that is reasonable for $8. [...]
EDIT: Again, I am *not* against different kinds of DLCs at all but what I am getting at is this:
Keep the same amount of content but lower the price.
OR: Keep the price, maybe even up it BUT add more content or depth into the packs.
The current balance is just too much money for too little in my opinion, free updates or not, they aren't a bandaid for bad deals. And if a bad balance keeps up, there will likely be more and more people that will start to dislike it.