The Main reason is that there isn't much in terms of actual Combat missions, especially compared to X3 and even more so in what I would call "midgame". The game period where you start to build up your first shipyard but arnt ready to go to war yet. The period where you start building a bunch of stations all over the place. At this stage, you might own a Destroyer and a few S and M combat ships, but can't afford to lose too many of them.
So all the combat missions that actually involve combat:
- Destroy Station
- Destroy a fleet
- kill Surface element of a station (most likely a xenon station in xenon space)
Arnt really yet doable. (Yes you can cheese them I know but I want Combat were I shoot stuff that also shoots back

There are of course, a few other Combat missions:
- Patrol Sector
- Patrol Stations
- clear mines
- Kill illegal station traffic
Sadly, Patrol Sector does not spawn any enemies, so you sit mostly around and wait for 20 min. And I wouldn't call killing mines or Station Traffic combat.

The only combat mission that actually delivers attainable combat in early to mid game is "Escort Mining ships".
But you outscale them pretty fast once you get a M combat ship. In X3 we always had an appropriately scaled combat mission with the old "Defend Sector/Station" mission, where a few M3 and later even Destroyers would Jump into the Sector upon accepting the mission. I understand that Egosoft doesn't want to spawn them to not disrupt the simulated Economy but surely fun is more important than always having everything perfectly simulated.
This leads me often to just sitting in space and staring at the map and once the S/M Warf is completed, I just stop playing since there isn't much exciting to do while waiting for your Empire to slowly get built.
In the Early Titles I always could contribute a bit of money and have fun with combat missions while this was going on - but this is very much missing in X4.
I tryed to elivate this with mods with kuertees Emergent Missions for instance but even that just creates more Patrol missions which have the same Problem as vanilla Patroll missions.
Any Advice on what could help with this sitioation? Any Mod Recommandations ?
Ideally I would love it if Egosoft would take a deeper look into the Combat missions - I was kind of hopeful that they would do so as part of the Flight Model update but it doesnt look like they are interested in that aspect of their game.