7.5 unmodded scientist start
save: https://drive.google.com/file/d/1Y-etFC ... drive_link
Behemoth E CQI-697 just died in windfall and ejected its crew for safe retrieval later. Every spacesuit that ejected popped up the found abandoned ship and slammed my logs / comms repeatedly
[#3637][7.5] ejected crew from shiploss trigger found abandoned ship that are already known about
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[#3637][7.5] ejected crew from shiploss trigger found abandoned ship that are already known about
Last edited by Tranxalive on Wed, 19. Mar 25, 15:03, edited 1 time in total.
Reason: Adding Mantis Report number.
Reason: Adding Mantis Report number.
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- EGOSOFT
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Re: [#3637][7.5] ejected crew from shiploss trigger found abandoned ship that are already known about
Does this issue still occur?
Trying to recreate the issue, no ejected spacesuits comm about any abandoned ships, apart from one when loading the save.
Trying to recreate the issue, no ejected spacesuits comm about any abandoned ships, apart from one when loading the save.
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Re: [#3637][7.5] ejected crew from shiploss trigger found abandoned ship that are already known about
Unfortunately still occuringTranxalive wrote: ↑Wed, 2. Jul 25, 19:55 Does this issue still occur?
Trying to recreate the issue, no ejected spacesuits comm about any abandoned ships, apart from one when loading the save.
Folder link for save + video https://drive.google.com/drive/folders/ ... drive_link
Save still showing in in 7.6 (modified with VRO and a bundle of other little things but nothing whatsoever touching notifications and *should load in vanlila just fine* (doesn't load in vanlla argh) and video in that link showing the issue). I was there, I can clearly see every single ship that is abandoned. The moreya arrived and can clearly see every ship. Kill the moreya, spacesuits decide they are the first sighters.
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Re: [#3637][7.5] ejected crew from shiploss trigger found abandoned ship that are already known about
Unfortunately a save that is heavily modified is not really any use to us. Aside from the issue of loading it, we cannot spend time investigating something that could well be caused by the mods installed. Unfortunately just stating that the mods don't affect notifications doesn't help here; we can't tell what effect the mods have, and they often affect things that people (including sometimes the mods' authors) weren't aware of.