Wide Area Sensor Array Does Not Enforce Sector Zoomout - Explained

Ask here if you experience technical problems with X4: Foundations.

Moderator: Moderators for English X Forum

Targ Collective
Posts: 2971
Joined: Wed, 4. Feb 09, 21:42
x4

Wide Area Sensor Array Does Not Enforce Sector Zoomout - Explained

Post by Targ Collective »

Self explanatory, really. The WASA fails to zoom out the map around the visible area. Limits the usefulness of these vis-a-vis detecting Kha'ak installations.
Last edited by Tranxalive on Sat, 15. Mar 25, 18:31, edited 1 time in total.
Reason: Adding Explained to the title.
I design beautiful, powerful stations that transform your gameplay and look stunning. Now presenting Tachyon Developments - The Terran Collection - now with Community of Planets ship and station technologies!
Imperial Good
Moderator (English)
Moderator (English)
Posts: 4933
Joined: Fri, 21. Dec 18, 18:23
x4

Re: Wide Area Sensor Array Does Not Enforce Sector Zoomout

Post by Imperial Good »

Not sure I understand the issue being reported here. If they do detect a Khaak installation, then the sector map should be zoomed out automatically since the zoom level is the largest of default zoom and zoom needed to see all objects in the sector. There is technically a limit on how far sectors can zoom out, but this is well beyond anything reasonable to spot Khaak and is usually only encountered should a ship end up being warped far away from the middle of the sector.
vvvvvvvv
Posts: 1235
Joined: Tue, 28. Nov 23, 15:38
x4

Re: Wide Area Sensor Array Does Not Enforce Sector Zoomout

Post by vvvvvvvv »

Imperial Good wrote: Wed, 12. Mar 25, 07:13 Not sure I understand the issue being reported here. If they do detect a Khaak installation, then the sector map should be zoomed out automatically since the zoom level is the largest of default zoom and zoom needed to see all objects in the sector. There is technically a limit on how far sectors can zoom out, but this is well beyond anything reasonable to spot Khaak and is usually only encountered should a ship end up being warped far away from the middle of the sector.
... when a scout pushes against map boundary, it zooms out. When Wide Sensor array pushes against map boundary, it doesn't zoom out. However...
Targ Collective wrote: Wed, 12. Mar 25, 05:44 Self explanatory, really. The WASA fails to zoom out the map around the visible area. Limits the usefulness of these vis-a-vis detecting Kha'ak installations.
The game does not consider radar ranges when calculating sector zoom. Only object positions. Auto expansions to fit the radar range into map only happens when you're in the sector or actively watch the map. If you close and reopen the map, it'll shrink until objects (and not their radar ranges) fit into the hexagon. To keep map zoomed out, place nav beacons at corners. 3 or 4 would do it. Here's this being used in practice:
Image
Targ Collective
Posts: 2971
Joined: Wed, 4. Feb 09, 21:42
x4

Re: Wide Area Sensor Array Does Not Enforce Sector Zoomout

Post by Targ Collective »

Huh. I did not know that. Okay, thanks. :)
I design beautiful, powerful stations that transform your gameplay and look stunning. Now presenting Tachyon Developments - The Terran Collection - now with Community of Planets ship and station technologies!

Return to “X4: Foundations - Technical Support”