[#3539][7.50] BUG laser towers turn very slowly

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db48x
Posts: 107
Joined: Mon, 15. Jul 13, 06:25
x4

[#3539][7.50] BUG laser towers turn very slowly

Post by db48x »

Fighting laser towers was never super complicated, if you had a ship that could strafe faster than they could turn. However, it seems that they now turn so slowly that a guy in a wheelchair could dodge them:

short video recording of a sluggish laser tower

I doubt that my system specs are relevant to this kind of bug, but I’ll post them if you need them.
Last edited by Tranxalive on Mon, 3. Mar 25, 18:16, edited 1 time in total.
Reason: Adding Mantis Report number.
EagleRainbow
Posts: 22
Joined: Fri, 28. Feb 25, 22:08

Re: [7.50] BUG laser towers turn very slowly

Post by EagleRainbow »

I can confirm that behavior. In my case it's not an MK2, but a set of MK1. Before the upgrade, the set consisting of several dozens of laser tower MK1 could easily shoot down a XEN PE within a fraction of a second. After the 7.50 effectiveness of the towers is greatly reduced, because only 2 or 3 of the laser towers even start shooting. They then take ages to bring down the PE...
EagleRainbow
Posts: 22
Joined: Fri, 28. Feb 25, 22:08

Re: [7.50] BUG laser towers turn very slowly

Post by EagleRainbow »

I would even say: *IIF* they move in first place.
Find linked a video on an observation at my current savegame: There are three Xenons around. At first, the tower does not move at all. Then it moves into some direction where no target is - and never fires.
In that state, the laser towers are rather useless...
db48x
Posts: 107
Joined: Mon, 15. Jul 13, 06:25
x4

Re: [7.50] BUG laser towers turn very slowly

Post by db48x »

That is a lot of idle laser towers.

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