Having played with it a bit in creative, I agree with your assessment, as well as the rest beyond that quote.Raptor34 wrote: ↑Thu, 20. Feb 25, 18:21 I like how the cockpit directly connects to the docking bay so we have an uninterrupted journey towards it.
Though considering it's lore, it's a little disappointing that we don't have a lounge or something within the ship, preferably one with a view of the outside too. All things considered, it's actually a very cramped ship, but the lore mentions it was used for diplomacy so it's a little odd.....
I can see myself skipping that long walk from docking bay to captains chair pretty much all of the time (the placement of the turbolifts seems to anticipate that) as there is nothing there.
It's a shame, as there's a few spaces that could be brought to life or stylised to theme - with a crew in excess of 100 (more than most destroyers) it would give them somewhere to go!
I'm struggling to figure out its role in a fleet or as a player ship - bigger target than I thought, with just not enough firepower to comfortably take down an L class or greater, but seems overkill for swatting M and S class ships.
I'll do a bit more theory crafting and testing, but may make a discussion on it later.
It is still a beautiful ship however, and that front crew chair is a great one to use for manning the map and watching the universe fly by.
Regards