So far I enjoyed the new update and DLC a lot. And I've loved flying the new ships. The problem is however, I would really like to mod the ships I personally use, however, even in my save that's hundreds of hours old, I have only a handful of weapon chambers. Now I've tried for many more hours to get more, but the missions that are rewarding them are so rare, that you can go RL-hour without ever seeing one. And when you don't want to become hostile to some factions, you are left with only Terran vs Xenon missions and some SCA boarding operations that don't hurt your reputation as badly. I don't get why these parts, of which you need one for ever single weapon your want to mod, have to be THAT rare. Other exceptional modding parts are nowhere near this bad. Since Ventures have been gone for years now and it does not seem that they are going to make a return, I was pretty excited to read about the new Vendor in Nopeleus' Memorial, that is supposed to sell stuff that was previously only obtainable as drops. But ofc, I was wrong in assuming that included modding parts. It's just like the imovable stance on not letting Pilots gain levels by simply playing the game, I really don't get it and it's become fairly frustrating.
So I guess I really have to resort to what I avoided to do and put mods in my game. It's just such simple QoL improvments you can't go without after a while, when your save is old enough. I can't stand teleporting around the galaxy again and again and again, just to see "Blow up a Xenon Station 3 sectors deep in Xenon infested territory for an awesome tuning software" anymore.
Other than that, thanks for the update, I'm still having fun, it just could be even more, if the vanilla game would let me experience it to it's full extent
