When I started my current game (the Yaki pilot in the default story starts), I thought that the sector The Void epsilon would be safe. Then I had Borons and Xenons starting to attack my PHQ. Somehow I managed to evacuate it..Argent Valcendre wrote: ↑Thu, 3. Jun 21, 00:14 With the lost Terracorp Pilot start, I expected somewhat to find the Spacelab in a Xenon core sector. After a long search I stumbled upon it in Nopileos‘ Memorial, a pirate sector. My reputation with the pirates was already at four red picks.
I couldn’t resist claiming the Spacelab with my unarmed Ocelot. At this point: no combat ship, no large transport ship and no credits. The adjacent Xenon Sector 101 is a hellhole, the same goes for Hatikva‘s faith.
By now, I‘m halfway through with earning the necessary credits for an Elephant transport and a quick escape route to safety. So far, no marauding Xenon or Pirate capital ships partying in the Nopileos‘ Memorial. Can Nopileos‘ Memorial last long enough as the only safe place in the middle of quite terrible sectors for me to save the Spacelab? I‘m gonna find out.
Funniest Moments in X3FL
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Re: Funniest Moments in X3FL
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Re: Funniest Moments in X3FL
After an extended brawl against a surprisingly well-equipped Strong Arms freight convoy, I darted off of the shipping lane to repair my Amon Prototype. I hid behind an asteroid and popped out, started firing my repair laser, and all seemed fine.... until a few moments later, it jumped out of system (still low shields, I guess) leaving me stranded in my spacesuit in a pirate sector, with some angry Paranid and Strong Arms escorts slowly closing on my position 

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Re: Funniest Moments in X3FL
Same here, except that the Borons also made a push against my Xenon Hub, destroying the station with an M2.Utsuho Reiuji wrote: ↑Thu, 3. Jun 21, 01:31 When I started my current game (the Yaki pilot in the default story starts), I thought that the sector The Void epsilon would be safe. Then I had Borons and Xenons starting to attack my PHQ. Somehow I managed to evacuate it..
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Re: Funniest Moments in X3FL
It sounds like your ship's autopilot has become self-aware like Skynet and decided to free itself from ts human oppressorblazenclaw wrote: ↑Thu, 3. Jun 21, 02:30 After an extended brawl against a surprisingly well-equipped Strong Arms freight convoy, I darted off of the shipping lane to repair my Amon Prototype. I hid behind an asteroid and popped out, started firing my repair laser, and all seemed fine.... until a few moments later, it jumped out of system (still low shields, I guess) leaving me stranded in my spacesuit in a pirate sector, with some angry Paranid and Strong Arms escorts slowly closing on my position![]()

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Re: Funniest Moments in X3FL
I thought the HUB is invincible?Argent Valcendre wrote: ↑Fri, 4. Jun 21, 14:33 Same here, except that the Borons also made a push against my Xenon Hub, destroying the station with an M2.
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Re: Funniest Moments in X3FL
Nope it can be destroyed.
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Re: Funniest Moments in X3FL
I thought that too. It is pretty close to invincible. The vulnerable part is the station on top. If the station is destroyed, no more gate realignment...
The Xenon Q‘s ignored the station, but a Boron fleet went straight for it.
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Re: Funniest Moments in X3FL
Personally I'm puzzled as to why the HUB (& to a lesser extent the PHQ) is not invulnerable. I've seen DEV comments relating to this, but as neither can be reproduced/rebuilt/respawned it still seems odd in many terms WRT IG lore/game mechanics..
BTW, has anyone /not/ claimed the HUB sector after finishing that plotline, then continued playing to see how its game mechanics work out (relationship, bonuses etc)?
BTW, has anyone /not/ claimed the HUB sector after finishing that plotline, then continued playing to see how its game mechanics work out (relationship, bonuses etc)?
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Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
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Wiki X3:TC vanilla: Guide to generic missions, Guide to finding & capping Aran
Never played AP; all X3 advice is based on vanilla+bonus pack TC or before: AP has not changed much WRT general advice.
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Re: Funniest Moments in X3FL
I didn't claim the sector because I assumed that my enemies would try to invade it before I was ready to defend it. The Xenon camped it for a while but aside from that nothing happened. What happens if you claim it?
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Re: Funniest Moments in X3FL
Wasn't it indestructible in X3:AP?Argent Valcendre wrote: ↑Sat, 5. Jun 21, 00:28I thought that too. It is pretty close to invincible. The vulnerable part is the station on top. If the station is destroyed, no more gate realignment...
The Xenon Q‘s ignored the station, but a Boron fleet went straight for it.
MfG GE
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Re: Funniest Moments in X3FL
Funny as in I laughed out loud while dying inside..
Got a station defense mission and at my combat rank M7 spawn regularly which is what I use to train my marines in fighting. Recently my first to-be-elites batch finished their college degrees and we're ready to rank up their fighting skills to 100 (so each of them was 50+/95+/95+/95+). So i load up my Carrack and order it to wait at the station with the mission while I finish other business. Carrack jumps in simultaneously with a Q and its escort. Luckily emergency jump kicks in and it gets out with barely a scratch @96% hull. So send for repair.. mission timed out so I went on with business..
.. 2 hours later (in sponge-bob-narrator voice) .. piloting the Carrack myself.. juicy astreus with shields down in crosshair.. hit turbobooster for a fly-by marine droppod launch.. shift+c, 5, .. can't board??????..
Turns out, that barely-scratched-encounter had destroyed the Cargobay life support (and only that).. with it my 20 best marines worth 40M in credits alone.. don't even mention the time investment..
edit: typos
Got a station defense mission and at my combat rank M7 spawn regularly which is what I use to train my marines in fighting. Recently my first to-be-elites batch finished their college degrees and we're ready to rank up their fighting skills to 100 (so each of them was 50+/95+/95+/95+). So i load up my Carrack and order it to wait at the station with the mission while I finish other business. Carrack jumps in simultaneously with a Q and its escort. Luckily emergency jump kicks in and it gets out with barely a scratch @96% hull. So send for repair.. mission timed out so I went on with business..
.. 2 hours later (in sponge-bob-narrator voice) .. piloting the Carrack myself.. juicy astreus with shields down in crosshair.. hit turbobooster for a fly-by marine droppod launch.. shift+c, 5, .. can't board??????..

Turns out, that barely-scratched-encounter had destroyed the Cargobay life support (and only that).. with it my 20 best marines worth 40M in credits alone.. don't even mention the time investment..

edit: typos
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Re: Funniest Moments in X3FL
Ouch! I feel for you. Something similar happened to me where I had just finished boarding an M7 from a 'defend station' mission. Apparently the sector defenders didn't get the bulletin on the change of ownership and attacked it: fried the life support and my marines.SurfingSpaceMonkey wrote: ↑Sat, 5. Jun 21, 18:06 Turns out, that barely-scratched-encounter had destroyed the Cargobay life support (and only that).. with it my 20 best marines worth 40M in credits alone.. don't even mention the time investment..

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Re: Funniest Moments in X3FL
In sector I build some mines. 2 Silicon Mines (around 100 yield each) apparently were too close together and started degrading in shields. I quickly rush to find a tractor beam and send my M6 there to pick one up and get it fast enough to the Mines. I jump into the M6 when it finally got here and lock on to one of the mines. I turn around to move it away and both mines started degrading in shields and hull but they blew up in mere seconds.
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Re: Funniest Moments in X3FL
That's more sad than funny!

In AP it was the same way. Mines were so big that they sometimes touched another asteroid and took slow damage when you were in-system, but if they move at all... KABOOM!
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Re: Funniest Moments in X3FL
You can use the Construction Service for those cases. Also maybe possible to build one, move it a bit away and then build the other (imho too cumbersome I would just use the Service).
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Re: Funniest Moments in X3FL
Same Terracorp Pilot start, with my spacelab found in Empire's Ridge (quite safe) but HUB in between Senator's Badland and Wever's Tempest.Argent Valcendre wrote: ↑Thu, 3. Jun 21, 00:14 With the lost Terracorp Pilot start, I expected somewhat to find the Spacelab in a Xenon core sector. After a long search I stumbled upon it in Nopileos‘ Memorial, a pirate sector. My reputation with the pirates was already at four red picks.
I couldn’t resist claiming the Spacelab with my unarmed Ocelot. At this point: no combat ship, no large transport ship and no credits. The adjacent Xenon Sector 101 is a hellhole, the same goes for Hatikva‘s faith.
By now, I‘m halfway through with earning the necessary credits for an Elephant transport and a quick escape route to safety. So far, no marauding Xenon or Pirate capital ships partying in the Nopileos‘ Memorial. Can Nopileos‘ Memorial last long enough as the only safe place in the middle of quite terrible sectors for me to save the Spacelab? I‘m gonna find out.
It turned out that Yaki is a super-advanced tech race, like Wakanda.
Now I am to be the villain to steal the entire HUB sector from them

Regards.
Mark
Mark
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Re: Funniest Moments in X3FL
Just for the record: As there is no ship available at the Atreus shipyard for the stranded terracorp pilot in his spacesuit, I stole a M5 from a retrieve ship mission and used it to reach a boron shipyard across several hostile sectors. There I could buy my first legit octopus with the explorers guilds credits. This implies a lot of flying around in the spacesuit until such a mission even spawns.
Later, my low frequency locator revealed a #deca.fade in the Getsu Fune system. Things could have started so much easier...
Later, my low frequency locator revealed a #deca.fade in the Getsu Fune system. Things could have started so much easier...
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Re: Funniest Moments in X3FL
Theres a boron shipyard in Oceans of Fantasy alpha though. I asked an unarmed recon ship to surrender and he dropped some credits, enough for an Octopus Vanguard... he must have really feared the power of my repair laserArgent Valcendre wrote: ↑Wed, 9. Jun 21, 10:33 Just for the record: As there is no ship available at the Atreus shipyard for the stranded terracorp pilot in his spacesuit, I stole a M5 from a retrieve ship mission and used it to reach a boron shipyard across several hostile sectors. There I could buy my first legit octopus with the explorers guilds credits. This implies a lot of flying around in the spacesuit until such a mission even spawns.

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