I am sure I am not the only one to mention this or even ask but please... PLEASE! can we get an adjustment to how the debug log outputs?
- Modded Files and the '.Sig' validation.
You can omit those we don't want them as modders it fulls the log of garbage that we already know is not going to be signed because it is not official and loads from the extension folder just omit the sig check for extension or at very least change the debug level to General. - Skippable errors
Logic such as node and connection issues, move them to a Warn Level, Error is too high, any error which is not fatal to game logic should be a warning, not an error.