I hope I am talking nicely. I know that writing is different than talking, but I dont mean it angry or so.ledhead900 wrote: ↑Fri, 14. Feb 20, 13:39Yeah but as far as CBJ said it is intended to be this way.. all you can do is ask nicely and maybe eventually they make something optional that does just that.Max Bain wrote: ↑Fri, 14. Feb 20, 13:33But as a player I must ask myself why ships have so many turrets slots if they can not (or will never) use all of them but only around 70%.
As said I checked about 20 different kind of military ships and none of them used all slots. On the same side you say that you want to use the price as the priority value to select what turrets you pick because you fear that the shipsfly with cheap weapons, but on the same time you have no problem that ships never use their theoretical full potention. Not even close to that.
Sorry when I post again on this but it feels as a design issue for me and the bad part on this is that I can not even mod it to corret it.Escpecially if we have problems like ships losing turrets too fast in OOS combat...
if it bothers you a lot just go on discord state what you would like and I am sure a modder will adjust it for you and send you a mod. I cannot even speak on vanilla combat really as I use VRO 2.0 for Beta 5 H1, This does away with the MK type weps in first place and makes each wep 100% unique in it's own right and changes all the ship mounting and makes M turrets not destroyable along with many many balance changes such as ships which used to be able to have Medum weapons not anymore things like this are now per ship every ship has some kind of reason to exist instead of just wep counts, like some of the S ships have one slot for Heavy Wep and 2-3 light weapons you can only fit a Heavy in that one slot or Med etc etc which makes loadouts quite different.
I am very active in discord and I already have talked to many modders about this and it is not possible to change and the modders have the same problem as I have. Thats what I wanted to say in the first post. Also even if something is intended by design, it does not mean that it can not be changed or at least discussed. Maybe when designing something you dont knoe the exact consequences later in the game or you notice some problems/side effects or player dont like something etc.