Nooo.. Thats boring as hell, its still just "This guy stole my priceless art" or "This guy stole my wedding ring" repeated missions that have you do the same thing. What happened to mission chains? Diplomacy mission chains like in XR? Its not hard to come up with a story chain like that, say for esample a Teladi Company mission chain where you do a couple of trade missions for a company, find out one of the executives is working behind the back of his peers, he asks you to do a mission just for him so that he and you split the money, but before he gives you the money, instead after your trade is complete he keeps all the profits and a bunch of pirates show up and try to kill you, you fight them off and report the teladi scumbag to one of the Teladi Company faction and get your reward. Then later more pirates show up and send you a dialogue message saying theyre there to kill you for that scumbag who has escaped and is hiding on one of the M ships commanding them. You force him to eject then collect him and turn him into the local police for a nice bounty.And all these regular missions … well I think that highschool student could write for you hundreds of variants with good unique story behind each for few hundreds of dollars even it it is still simple find and kill, go and bring. Just copy, paste and you make lots of people happy. Simple as that. During last two days I recovered 4 wedding rings, 3 paintings and few family heirloom.
THAT is how a mission chain should be handeled. And it is easy enough to do with the systems Egosoft has already put in place, it just requires an imaginative mind. In fact Im going to open a new thread for little stories like this for mission chains.