2 HOUR """BATTLE"""

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Virtualaughing
Posts: 2035
Joined: Sat, 14. Jun 08, 20:40
x4

2 HOUR """BATTLE"""

Post by Virtualaughing »

Well
1 Phini 6 Odi 1 I (xenon)
Bs ran out of rockets.
Phini evade and repair, 2 hour fight. Odis taken out by I (xenon) one-by-one
So i don't know what to say. Odd.

How can I Xfer transfer teleport ammo to ships? Can not figure out. No docking.

2 more Odi arrived ran out of rockets fast I(xenon) taking them out too.
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D
GCU Grey Area
Posts: 8359
Joined: Sat, 14. Feb 04, 23:07
x4

Re: 2 HOUR """BATTLE"""

Post by GCU Grey Area »

No fighter support?

Personally find things go MUCH better if I give Xenon capitals something else to shoot at while my capitals are chewing through it's hull.

Can recommend Buzzard Sentinels - tough little ship, takes a fair amount of sustained fire to breach shields & even then got a good thick hull so it can withstand a few hits. Mostly I get them back intact if I deploy enough - generally the more that are deployed the safer it is for everyone (less chance of sufficient enemy fire being focused on any individual fighter for long enough to breach shields & inflict hull damage).
csaba
Posts: 1256
Joined: Fri, 26. Aug 05, 22:39
x4

Re: 2 HOUR """BATTLE"""

Post by csaba »

Virtualaughing wrote: Mon, 11. Nov 19, 04:00 Well
1 Phini 6 Odi 1 I (xenon)
Bs ran out of rockets.
Phini evade and repair, 2 hour fight. Odis taken out by I (xenon) one-by-one
So i don't know what to say. Odd.

How can I Xfer transfer teleport ammo to ships? Can not figure out. No docking.

2 more Odi arrived ran out of rockets fast I(xenon) taking them out too.
You need to self drive a destroyer and take out the L pulse turrets on the I or K with the main guns otherwise destroyers are too big of a target and have no chance.
You can find subsystem targeting in the option menu where you can cycle the hardpoints on the enemy just like in Elite Dangerous. This helps a lot.

Alternatively 20 heavy fighters with heavy missiles will rip it apart. Use 30-40 if you don't want to bother with re-arming missiles and just use regular guns.
Virtualaughing
Posts: 2035
Joined: Sat, 14. Jun 08, 20:40
x4

Re: 2 HOUR """BATTLE"""

Post by Virtualaughing »

csaba wrote: Mon, 11. Nov 19, 11:12
Virtualaughing wrote: Mon, 11. Nov 19, 04:00 Well
1 Phini 6 Odi 1 I (xenon)
Bs ran out of rockets.
Phini evade and repair, 2 hour fight. Odis taken out by I (xenon) one-by-one
So i don't know what to say. Odd.

How can I Xfer transfer teleport ammo to ships? Can not figure out. No docking.

2 more Odi arrived ran out of rockets fast I(xenon) taking them out too.
You need to self drive a destroyer and take out the L pulse turrets on the I or K with the main guns otherwise destroyers are too big of a target and have no chance.
You can find subsystem targeting in the option menu where you can cycle the hardpoints on the enemy just like in Elite Dangerous. This helps a lot.

Alternatively 20 heavy fighters with heavy missiles will rip it apart. Use 30-40 if you don't want to bother with re-arming missiles and just use regular guns.
Thanks but i know how to deal with myself. this vas HOP-Teladi-Xenon situation.. Use Nemesis and take out turrets is my way.
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D

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