Shipyard give me money then ask for it and I can not see the progress its made or we can if you do a million line long back reading of logs. And. When you found what you looking for then give back the money then you have to scroll down andless lines to find the next factory. menawhile i can not do a thing because micro managements like this.
Factory logs should be anchored to the factory menu.
Trader/Miner logs should be anchored to the Trader/Miner menu.
Or colour code every type of message.
police
profit
transfer
Upkeep missins can give you guidance but factory x needs money click on it then opens factory menu.
Also i dont inderstand the (I) menu becuase that sholuld be in the property menu. How many production modules a factory have has no information value. How many stuff each type of module has undder the (I) menu then ..... waaay too much click menawhile it was the problem of X3s for the bigboss that too complicated...
X3s menu was easy 4 arrow, enter, escape, del for total exit was EASY.
Now we can not do a single select ship then say come back and broadcast if I want it.
Shipyard give me money
Moderator: Moderators for English X Forum
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Shipyard give me money
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!

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Re: Shipyard give me money
I do not understand your problem. Shipyards and Warfs will auto transfer money to your main account like all factories do. They also make so much profit it is as good as impossible to lose money with them, even buying wares at max price and selling ships at minimum. What they do, one does not care. The only notification you should be getting is when they transfer hundreds of millions into your account every 30-45 minutes.Virtualaughing wrote: ↑Sat, 2. Nov 19, 12:54 Shipyard give me money then ask for it and I can not see the progress its made or we can if you do a million line long back reading of logs. And. When you found what you looking for then give back the money then you have to scroll down andless lines to find the next factory. menawhile i can not do a thing because micro managements like this.
You can confiture the message filters in the player window. These filters are for messages that get displayed to you while flying.
It is very useful when planning stations. Especially if you have lost your original plan and need to enter what you have.Virtualaughing wrote: ↑Sat, 2. Nov 19, 12:54 How many production modules a factory have has no information value.
Come back? What action is that meant to represent?Virtualaughing wrote: ↑Sat, 2. Nov 19, 12:54 Now we can not do a single select ship then say come back and broadcast if I want it.
If you are docked at a platform you can order a ship to dock at your current location.
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Re: Shipyard give me money
Do not transfer money because logbook not anchored to stations and if you get messages logs ect like crazy just a single hour can be hudreds of lines loooooooooooong.
Just a mess with endless lines of same color stuff. Station diagram do nothing for you.
When you expand a station then select stoeage then the highlight dissapears. Then you have to highlight select it too then push the info button and when you finished with info button then you have to search fpor the station. This behavior of things since X3TC when you give a command and the whole window is closed. No. Give command, wait to finish, give another command, wait to finish.... no need to exit menu.
The another thing... so order your damaged ship to leave sector (SHIFT+C jump out in goodoldtimes). Do not close command window (without open messy map). When you see your ship to left the scene just order it back to battle.
Come back please do not chase a single escaping defence drone out of nowhere. The only command you got to order your entire fleet to withdraw so they show their back to the enemy. With slowass turning BOOOM xenon I just destroyed one....because a single battlecruiser hunts a fly.
And i can not order 10 drones to attack my target then follow me... how to say when bait and a fisherman...
I DO appreciate the new functions and the overall game very much. The chain get stuff, sell stuff get stuff... is HUGE. but our ships has NO situation awareness. Old CAG pilots triple scanner method was awesome. Our ships stand still near to Xenon I to looking for business. They not even bother to go back home, empty the containers then go for another ride.....
Just a mess with endless lines of same color stuff. Station diagram do nothing for you.
When you expand a station then select stoeage then the highlight dissapears. Then you have to highlight select it too then push the info button and when you finished with info button then you have to search fpor the station. This behavior of things since X3TC when you give a command and the whole window is closed. No. Give command, wait to finish, give another command, wait to finish.... no need to exit menu.
The another thing... so order your damaged ship to leave sector (SHIFT+C jump out in goodoldtimes). Do not close command window (without open messy map). When you see your ship to left the scene just order it back to battle.
Come back please do not chase a single escaping defence drone out of nowhere. The only command you got to order your entire fleet to withdraw so they show their back to the enemy. With slowass turning BOOOM xenon I just destroyed one....because a single battlecruiser hunts a fly.
And i can not order 10 drones to attack my target then follow me... how to say when bait and a fisherman...

I DO appreciate the new functions and the overall game very much. The chain get stuff, sell stuff get stuff... is HUGE. but our ships has NO situation awareness. Old CAG pilots triple scanner method was awesome. Our ships stand still near to Xenon I to looking for business. They not even bother to go back home, empty the containers then go for another ride.....
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!

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Re: Shipyard give me money
Also not happy with how ship build/maintenance is logged. Rather than the upkeep tab, it should go on whatever tab is logging the trades, or a new one.... Upkeep tab is less useful now that it's flooded with these transactions.
Cheers,
Scott
Scott
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Re: Shipyard give me money
So sad.... I like this game anyway because so much it can offer but no adjustable jump range. Not even clear the jumprange is based on accelerators or just gates.....? I really would like to see steady progress lines in the diagrams. now it tells you nothing because backtracking money is near to impossible....
Best feeling ever was in X3s when i renamed whatever station to ***-1 bill(ion)

I was happy to build empty trading stations just to deposit some money. There was some megacomlpex with -6-7 bill

X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!

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Re: Shipyard give me money
It'll flesh out, dude. And many of the things folks want could become vanilla. The rest will be available in another flavor, I'm sure
Cheers,
Scott
Scott
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Re: Shipyard give me money
So? Not like one checks the logs except for what has happened in the last 5-10 seconds or so...Virtualaughing wrote: ↑Sun, 3. Nov 19, 15:55 Do not transfer money because logbook not anchored to stations and if you get messages logs ect like crazy just a single hour can be hudreds of lines loooooooooooong.
Just a mess with endless lines of same color stuff. Station diagram do nothing for you.
It sounds like you are trying to micro more than you have to. A lot of the game mechanics just work and do not need baby sitting.
11 destroyers should have no problem dealing with Xenon Is and Ks without losses when in low attention/out of sector. If you want to micro the defence against a Xenon I then expect to do it solo or with losses. For example when I do it I usually use just a single Odysseus Vanguard which I fly myself and bombard the I with near a hundred missiles until it is dead. No losses, minimal effort.Virtualaughing wrote: ↑Sun, 3. Nov 19, 15:55 The another thing... so order your damaged ship to leave sector (SHIFT+C jump out in goodoldtimes). Do not close command window (without open messy map). When you see your ship to left the scene just order it back to battle.
Come back please do not chase a single escaping defence drone out of nowhere. The only command you got to order your entire fleet to withdraw so they show their back to the enemy. With slowass turning BOOOM xenon I just destroyed one....because a single battlecruiser hunts a fly.
Xenon Is are pretty much the most powerful ship in the game, and will beat practically all AI controlled ships with in sector combat. They are only beaten by the player so easily due to the player being able to use ships more intelligently, for example a player controlled Odysseus can use its main batteries and broken missile spam which makes short work of an I.
I agree that drones are kind of a mess. They are near broken with in sector combat due to how small and fast they are. The lack of deployment control over them makes using them in sector very annoying as they will all launch for even hostile ships inside highways that are only visible for less than a second.Virtualaughing wrote: ↑Sun, 3. Nov 19, 15:55 And i can not order 10 drones to attack my target then follow me... how to say when bait and a fisherman...
They can only do this out of sector. No ship can stand next to a Xenon I in sector as the Xenon I L turret batteries will have it ripped apart in 1-2 seconds max.Virtualaughing wrote: ↑Sun, 3. Nov 19, 15:55 Our ships stand still near to Xenon I to looking for business. They not even bother to go back home, empty the containers then go for another ride.....
Jump range is based on jump gates and not super highways. As such crossing the entirety of Grand Exchange, 3 sectors, costs only 1 jump range.Virtualaughing wrote: ↑Sun, 3. Nov 19, 18:36 So sad.... I like this game anyway because so much it can offer but no adjustable jump range. Not even clear the jumprange is based on accelerators or just gates.....? I really would like to see steady progress lines in the diagrams. now it tells you nothing because backtracking money is near to impossible....
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Re: Shipyard give me money
Thanks for your times folks 

X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars!
