Pulse Laser Turret M use this projectile -> bullet_gen_turret_m_laser_01_mk1_macroKarmaticdamage wrote: ↑Thu, 26. Sep 19, 18:18 M pulse laser Mk2 fires an 89 damage burst with a 1.37 second rate of fire. M bolt repeater Mk2 fires a 45 damage burst with a 1 second rate of fire. M pulse turret fires 89 damage per burst with a 1.87 second rate of fire while M bolt turret fires a 31 damage burst with a 0.99 rate of fire. How does this translate into bolts doing 50% more dps?
Chain Bolt Turret M use this projectile -> bullet_gen_turret_m_gatling_01_mk1_macro
Pulse Laser Gun M Mk2 uses this projectile -> bullet_gen_m_laser_01_mk2_macro
Chain Bolt Gun M Mk2 uses this projectile -> bullet_gen_m_gatling_01_mk2_macro
Here is the data for each of these...
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<macros>
<macro name="bullet_gen_turret_m_laser_01_mk1_macro" class="bullet">
<component ref="bullet_gen_s_laser_01_mk1" />
<properties>
<ammunition value="3" reload="0.5" />
<bullet speed="3525" lifetime="0.8" amount="1" barrelamount="2" icon="weapon_laser_mk1" timediff="0.018" angle="0.18" maxhits="1" ricochet="0" scale="0" attach="0" />
<reload rate="14" />
<damage value="24" repair="0" />
<effects>
<impact ref="impact_gen_s_laser_01_mk1" />
<launch ref="muzzle_gen_s_laser_01_mk1" />
</effects>
<weapon system="turret_midrange" />
</properties>
</macro>
</macros>
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<macros>
<macro name="bullet_gen_turret_m_gatling_01_mk1_macro" class="bullet">
<component ref="bullet_gen_s_gatling_01_mk1" />
<properties>
<ammunition value="15" reload="1" />
<bullet speed="2040" lifetime="1.3" amount="1" barrelamount="2" icon="weapon_gatling_mk1" timediff="0.018" angle="0.18" maxhits="2" ricochet="0.01" restitution="0.3" scale="0" attach="0" />
<reload rate="10" />
<damage value="16" repair="0" />
<effects>
<impact ref="impact_gen_s_gatling_01_mk1" />
<launch ref="muzzle_gen_s_gatling_01_mk1" />
</effects>
<weapon system="turret_shortrange" />
</properties>
</macro>
</macros>
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<macros>
<macro name="bullet_gen_m_laser_01_mk2_macro" class="bullet">
<component ref="bullet_gen_m_laser_01_mk2" />
<properties>
<ammunition value="4" reload="0.7" />
<bullet speed="4562" lifetime="1.1" amount="1" barrelamount="1" icon="weapon_laser_mk2" timediff="0.021" angle="0.21" maxhits="1" ricochet="0" scale="0" attach="0" />
<heat value="29" />
<reload rate="12" />
<damage value="64" repair="0" />
<effects>
<impact ref="impact_gen_m_laser_01_mk1" />
<launch ref="muzzle_gen_m_laser_01_mk1" />
</effects>
<weapon system="weapon_standard" />
</properties>
</macro>
</macros>
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<macros>
<macro name="bullet_gen_m_gatling_01_mk2_macro" class="bullet">
<component ref="bullet_gen_m_gatling_01_mk2" />
<properties>
<ammunition value="24" reload="1" />
<bullet speed="1920" lifetime="2.5" amount="1" barrelamount="1" icon="weapon_gatling_mk2" timediff="0.021" angle="0.21" maxhits="2" ricochet="0.01" restitution="0.3" scale="0" attach="0" />
<heat value="49" />
<reload rate="12" />
<damage value="46" repair="0" />
<effects>
<impact ref="impact_gen_m_gatling_01_mk1" />
<launch ref="muzzle_gen_m_gatling_01_mk1" />
</effects>
<weapon system="weapon_standard" />
</properties>
</macro>
</macros>
M Chain Bolt Turrets fire 15 bullets with 1 second reload time between bursts at the rate of 10 shots per second dealing 16 twice due to double barrels.
M Pulse Laser Gun Mk2 fires 4 bullets with a 0.7 second reload time between bursts at the rate of 12 shots per second dealing 64 damage each.
M Chain Bolt Gun Mk2 fires 24 bullets with a 1 second reload time between bursts at the rate of 12 shots per second dealing 46 damage each.
To work out average damage (DPS) one calculates the total damage per cycle and divides by time.
M Pulse Laser Turret -> 3 * 24 * 2 / (3 / 14 + 0.5) = 201.6 DPS
M Chain Bolt Turret -> 15 * 16 * 2 / (15 / 10 + 1) = 192 DPS
M Pulse Laser Gun Mk2 -> 4 * 64 / (4 / 12 + 0.7) = 247.7 DPS
M Chain Bolt Gun Mk2 -> 24 * 46 / (24 / 12 + 1) = 368 DPS
It looks like M Pulse Laser Turrets are stronger than M Chain Bolt Turrets.
This error appears to have been introduced after 1.30. Bisecting 1.30 and 2.00.
The damage for M Pulse Laser Turret was raised from 10 to 24 (140%) while the damage for M Gatling Turret was raised from 8 to 16 (100%).
With the old damage they did...
M Pulse Laser Turret -> 3 * 10 * 2 / (3 / 14 + 0.5) = 84 DPS
M Chain Bolt Turret -> 15 * 8 * 2 / (15 / 10 + 1) = 96 DPS
Hence Chain also used to be stronger as a turret.