Patrol 3.0 Script

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Dungeoncrawler
Posts: 1093
Joined: Sun, 7. Dec 03, 05:32
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Patrol 3.0 Script

Post by Dungeoncrawler »

So, I know people are using this script. I was thinking of getting it, but would like some opinions concerning how useful it is. How about it? Worth getting is it? I don't want to use allot of scripts, but would welcome some suggestions on the ones that are good/useful? Thanks all.

DC/Gary

p.s. cannot wait for that star trek mod. some of those ships looked really kewl. Hat's off to the people programming it!
the_conquerer_cgi
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Joined: Fri, 26. Dec 03, 16:12
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Post by the_conquerer_cgi »

I find it pretty usefull for a local defense type of thing, but make sure not to use it with M1/M2/TL ships, some people have had it mess up their game when they did.
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JustHere4Coffee
Posts: 1075
Joined: Wed, 6. Nov 02, 20:31
x2

Post by JustHere4Coffee »

that's useful to know...

I'd considered grabbing a patrol script, but I was only planning on using it with the big ships! better think again.
VincentTH
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Post by VincentTH »

What kind of problem is that? I don't see the problem yet, and I use Patrol 5 sectors with my Xenon Ks with no problem at all.
marvinace
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Joined: Mon, 26. Apr 04, 13:33
x2

Patrol Script!?

Post by marvinace »

Hello there! I've just been browsing the posts and came across this. I've only just got X2 an dam slowly getting to grps with it. I know this may be a silly question but what does the patrol script actually do and where can i get it from?

Many thanks


marvinace
VincentTH
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Joined: Wed, 6. Nov 02, 20:31
x4

Post by VincentTH »

It has many uses, but the one I found most useful is to command a M6/M1/M2 ship to patrol 5 sectors. It will jump (if equipped with a Jump Drive and E-Cells) or simply travel to where there are hostilities, and kill them all, provided you place an Adv Nav Sat in each of the 5 sectors.
Hostility is defined by the settings on the ship. For example, I have an M6 patroling the area North/East of Thynn's Abyss, so I set Pirate+Xenon = Friend, and my patrol ship just looks for Khaaks and kills them.

The script also allows you to specify an area (N/S/E/W) that your ship can patrol, but I found that less useful than the 5 sector-patrol.
marvinace
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Joined: Mon, 26. Apr 04, 13:33
x2

Cheers!!

Post by marvinace »

Thanks for the info! where can i download it from?


marv
VincentTH
Posts: 6636
Joined: Wed, 6. Nov 02, 20:31
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Post by VincentTH »

Humm, used to be at www.xscripting.com, check there.
marvinace
Posts: 11
Joined: Mon, 26. Apr 04, 13:33
x2

Post by marvinace »

Cheers!! This has been great!!!!! makes keeping my factories and systems clear of all "unwanted" guests

Many thanks


marv

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