Turret missile defense?

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mr.WHO
Posts: 9150
Joined: Thu, 12. Oct 06, 17:19
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Turret missile defense?

Post by mr.WHO »

Has anyone seen NPC ships ever using turret missile defense?

I think I saw Xenon P trying to shoot down my missiles an possible Xenon Fighter trying to shoot down my missile with it's main guns...but this could be my imagination and both P and Xenon fighter actually could be shooting on me (and acidently general direction of my missile).

Also does player ships use missile defense if no other target are present? or do I have to specifically set the turrets to "Missile defense"?
photomankc
Posts: 232
Joined: Wed, 16. Jul 14, 15:01

Re: Turret missile defense?

Post by photomankc »

I don't think NPCs will do anything with turrets other than what you set them at. Lot's of micromanagement there from what I have experienced.

The manual says this about turrets:

Turret Rules of Engagement:
Turret offline : Will not take any action
Turret online : Will take the actions below:
Attack Enemies : Attack any hostiles
Target Target : Will only attack the selected target if it is hostile
Defend Ship : Returns fire on things that attacks the ship (not missiles)
Missile Defense : Will only try to intercept incoming missiles (not ships) - [X3 'Missiles Only' mode]
Break Asteroids : Supports mining solid materials


It's not clear if the Attack Enemies will attack a missile, my experience says "no". But turrets set to missile defense will not engage other targets. I really miss the X3 missile defense that prioritizes missiles but goes back to other enemies afterward. That was always a good choice for aft turrets that wasn't 100% perfect at stopping them but at least offered a chance without giving up their firepower when making attack runs.

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