Allies and Player Sectors.

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SPiDER
Posts: 578
Joined: Mon, 7. Jan 19, 11:35
x4

Allies and Player Sectors.

Post by SPiDER »

I think the game needs some stroking on the Logic that dictates NPC faction patrols increasing in Sectors claimed by the Player.
Its good that your Allies come and patrol your sector but if like me you allied with all factions and havent taken sides ( except with the Xenon ) in Faction disputes it does get distracting having the constant skirmishes.

Can you not put a limit or something so only One of your Allies does this...


anyone else?
radcapricorn
Moderator (English)
Moderator (English)
Posts: 3230
Joined: Mon, 14. Jul 08, 13:07
x4

Re: Allies and Player Sectors.

Post by radcapricorn »

In 3.0 there will supposedly be some set of "rules" that you would be able to set, I guess we will have to wait until then to see what improvements those might bring.
Karmaticdamage
Posts: 718
Joined: Fri, 16. Sep 11, 00:15
x4

Re: Allies and Player Sectors.

Post by Karmaticdamage »

Hopefully one of the rules is to remove or disallow the placement of new plots. Dead hop and xenon in my game keep plopping them down even though all their ships and stations are long dead.

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