Defense Station

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malisdanny
Posts: 14
Joined: Fri, 9. Oct 09, 15:48
x4

Defense Station

Post by malisdanny »

Hi, does anyone know how to make them WORK ???!!!
Build two of them, got destroyed by K in 5 minutes, doing nothing !!! Full shields and turrets in every module :(
Buzz2005
Posts: 2298
Joined: Sat, 26. Feb 05, 01:47
x4

Re: Defense Station

Post by Buzz2005 »

put some lasertowers or bait ship real close, that will trigger them to shoot
Read somewhere from a dev they will fix this, hopefully soon, by opening turret behavior options
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
malisdanny
Posts: 14
Joined: Fri, 9. Oct 09, 15:48
x4

Re: Defense Station

Post by malisdanny »

TNX !!! Will try that ASAP...
pref
Posts: 5625
Joined: Sat, 10. Nov 12, 17:55
x4

Re: Defense Station

Post by pref »

You need to make the enemy ship attack your assets within the station's range - even then the turrets might not fire at all.

Attack here means that the enemy ship has an attack command with your asset in it. If a K attacks your assets with its turrets only that doesn't seem to count, that will not trigger a response ime. It needs to have a command saying attack [whatever player owned object] within the def station turret range.
Some say assigning the bait LTs/ships to the def station helps, but i didn't notice that.

Did some experimenting here.
I could trigger some attacks with the docked gorgons in there - but that depends on geometry too much.
malisdanny
Posts: 14
Joined: Fri, 9. Oct 09, 15:48
x4

Re: Defense Station

Post by malisdanny »

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