Destroy stations under construction?

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Loneshade
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Destroy stations under construction?

Post by Loneshade »

Can I destroy a station while its being built? or do i have to wait for it to be completed?

Right since 2.0 xenon started to build defense stations just outside their sectors, but my shots go right through.... and my ships seem to refuise orders to attack them.
any clue?

thanks!
MurryChang
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Re: Destroy stations under construction?

Post by MurryChang »

You can't destroy the station until it's built. You can keep it from ever actually being built by destroying the containers in its built storage and keeping any supplies from getting to the build storage. I took over Faulty Logic 1 and have had a couple Oddys shooting up the build storage for a unbuilt Xenon defense platform for a long time now just to make sure it doesn't actually get built.
EmperorDragon
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Re: Destroy stations under construction?

Post by EmperorDragon »

Damn, I was really hoping this would be addressed before 2.0 went stable. It's not new to 2.0 but, faction wars and defense platforms related to said wars made the issue stand out like a sore thumb.

I have a PAR defense platform right in the middle of my empire, I cannot destroy it because it is only partially built and the Godrealm cannot finish building it because it's in the middle of my empire. Withdrawing all my forces from my own territory to give the enemy a chance to complete their station is just silly.

There are workarounds to destroy partially-built stations and/or build plots but, this may leave behind a permanent build storage that you cannot get rid of.
“To be the first to enter the cosmos, to engage, single-handed, in an unprecedented duel with nature - could one dream of anything more?” - Yuri Gagarin
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Loneshade
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Re: Destroy stations under construction?

Post by Loneshade »

cursed luck, that's pretty bad....

so the station needs to be fully built to be destroyed?
so once its completed, can you then eradicate it from the map?


I've now got two xenon defense station disrupting the highway in hatikvah's choice :(
MurryChang
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Re: Destroy stations under construction?

Post by MurryChang »

Seems that way. The only exception seems to be the big Khaak stations that are totally invulnerable...at least that's how they were in 1.6 haven't tried going up against one yet in 2.0.
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Loneshade
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Re: Destroy stations under construction?

Post by Loneshade »

So I'm in for a long wait before i can even try to remove them :(
Just hope no khaak decides to settle down in my sector then :shock:
MurryChang
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Re: Destroy stations under construction?

Post by MurryChang »

Khaak don't seem to be expansionist, at least in my game.
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eMYNOCK
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Re: Destroy stations under construction?

Post by eMYNOCK »

MurryChang wrote: Tue, 26. Feb 19, 16:12 Khaak don't seem to be expansionist, at least in my game.
Kha'ak do not expand, they just exist.

@OP

as i don't have seen one mentioning it...

you can select the "invisible" Module that is under Construction when you are in the Map View, just select the Module from the List, press T and you will have it as your Selected Target.


If you can select it, you can Destroy it.

In this Case take control of a Destroyer for example... target the Module, tell your Turrets to attack your current Enemy and just start Shooting with the Destroyers Main Guns.

If the Turrets werent shooting they will join and open Fire after you landed a few Hits on the invisible Module.


Hope that helps.
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MurryChang
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Re: Destroy stations under construction?

Post by MurryChang »

eMYNOCK wrote: Tue, 26. Feb 19, 17:58
as i don't have seen one mentioning it...

you can select the "invisible" Module that is under Construction when you are in the Map View, just select the Module from the List, press T and you will have it as your Selected Target.


If you can select it, you can Destroy it.

In this Case take control of a Destroyer for example... target the Module, tell your Turrets to attack your current Enemy and just start Shooting with the Destroyers Main Guns.

If the Turrets werent shooting they will join and open Fire after you landed a few Hits on the invisible Module.


Hope that helps.
I'll have to try this tonight. I had an under construction Xenon defense station selected and could fly right through it but I didn't actually try shooting it
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Loneshade
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Re: Destroy stations under construction?

Post by Loneshade »

Just tried:
Yes, I can shoot that module under construction, but no - it doesn't seem to cause any damage.
Also my fleet and my turrets ignore the building.


so gotta find a way to let the xenon complete the building, just so i can blow it up, great :(
MurryChang
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Re: Destroy stations under construction?

Post by MurryChang »

You can set a Nova or other small fighter to patrol that area too if you want. It should eventually target the build storage and just keep shooting at it so if any Xenon freighters manage to put wares in it they'll get blasted into space right away.

Of course that means it'll always be there and you might not be cool with it, your call on that one;)
caltrop
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Re: Destroy stations under construction?

Post by caltrop »

I believe you can shoot a module under construction and eventually it will be destroyed, based on my experience using a destroyer with 2.0 beta

However, you get no feedback on how you are doing, even if you have successfully targeted the construction site, and turrets don't always open fire, which makes it very tedious

- in one case I was able to destroy module under construction because my turrets could target and shoot an adjacent module, making sure the module under construction was in the way

- In another case, I was able to target (and more importantly so were the turrets) an invisible construction site, and it eventually went boom
MurryChang
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Re: Destroy stations under construction?

Post by MurryChang »

Interesting. I have a couple that are under construction I can mess with, gonna give that a try tonight.

Edit: Well I can target and hit one that's under construction anyhow, even if it's totally invis at the moment. Turrets don't want to shoot at it though. I'll see if it's destructible.
Last edited by MurryChang on Tue, 26. Feb 19, 23:58, edited 1 time in total.
Faustov
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Re: Destroy stations under construction?

Post by Faustov »

This is ridiculous... I've built defence platforms of 12-20 modules around the jumpgate and highway in Hatikvah's Choice I to prevent Xenon from messing with my traders, only to notice today Xenon have built a defence platform right next to mine. My destroyers don't want to touch it until building is finished (?!) and I guess for the same reason my def station is not shooting it either?
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Loneshade
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Re: Destroy stations under construction?

Post by Loneshade »

Do stations even shoot when not directly attacked?
My stations often seem to ignore hostiles that pass right through them,....


Edit: then again I keep seeing all sorts of cargo boxes floating around my stations.... so it someone here is killing something.... freighters that is? :gruebel:
MurryChang
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Re: Destroy stations under construction?

Post by MurryChang »

Loneshade wrote: Wed, 27. Feb 19, 00:39 Do stations even shoot when not directly attacked?
My stations often seem to ignore hostiles that pass right through them,....


Edit: then again I keep seeing all sorts of cargo boxes floating around my stations.... so it someone here is killing something.... freighters that is? :gruebel:
I'm enemies with HAT and they definitely shoot at my freighters if they stray too close to a HAT station, not sure about player stationsthough.

I don't think I've ever had it happen to me but apparently pirates can hack your stations, that might be your problem.
EvanRath
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Re: Destroy stations under construction?

Post by EvanRath »

In my claimed system i destroyed all of the sca stations but there were 2 that were just plots with build storage.

I tried shooting them, didn't work. (every way)

I tried destroying the *un-targetable* (wtf egosoft?) build storage, didnt work.

I tried reloading to a save that was before i even touched the sector, was +5 with sca, then assigned one of my builders to complete build jobs right next to the plot, didn't work. btw the build storage was loaded.

I tried using the cheat mod to claim the plot and then use the recycle station mod, didn't work.

I tried using the cheat mod to actually delete it out of existence, didn't work.

I tried digging through the savegame code and finding the line of code for that station and deleting it, didn't work.

As a fellow game dev, wtf are you doing egosoft? do you even test your code? or the gameplay for that matter?
DollopOfCrazy
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Re: Destroy stations under construction?

Post by DollopOfCrazy »

There have been many X4 bugs I've taken in stride but this one unkillable stations "feature" is the one reason I've stopped playing X4 for a few weeks. In lots of ways X4 is an awesome game, but EgoSoft really needs to address this mess and not leave it to modders to fix!
EmperorDragon
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Re: Destroy stations under construction?

Post by EmperorDragon »

eMYNOCK wrote: Tue, 26. Feb 19, 17:58
MurryChang wrote: Tue, 26. Feb 19, 16:12 Khaak don't seem to be expansionist, at least in my game.
Kha'ak do not expand, they just exist.

@OP

as i don't have seen one mentioning it...

you can select the "invisible" Module that is under Construction when you are in the Map View, just select the Module from the List, press T and you will have it as your Selected Target.


If you can select it, you can Destroy it.

In this Case take control of a Destroyer for example... target the Module, tell your Turrets to attack your current Enemy and just start Shooting with the Destroyers Main Guns.

If the Turrets werent shooting they will join and open Fire after you landed a few Hits on the invisible Module.


Hope that helps.
This is the workaround I use as well but, can you confirm that build storages are despawned along with the destroyed station when using this workaround? Apparently build storages remain behind indefinitely but, I'm not at home this week to test it myself.
“To be the first to enter the cosmos, to engage, single-handed, in an unprecedented duel with nature - could one dream of anything more?” - Yuri Gagarin
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Loneshade
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Re: Destroy stations under construction?

Post by Loneshade »

Ok, so I'm now testing if i can blast away this station module under construction.....
Since none of my turrets or ai ships will fire, I'm using my best tuned behemoths main guns.... so far I'm firing for 50 minutes non-stop. Test is ongoing.....


Ps: as a fun side effect, another behemoth on sector petrol is now spamming "order complete" messages:
It tries to petrol the sector, sees the station under construction, tells itself to attack it ... and since no module is complete, it then aborts with "orders complete". A second later repeats, sees the station, tells it self to attack... etc, etc etc ;)


Imho modules under construction need to be targetable by AI... and should be destroyed more easily as compared to the modules completion %

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